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Help needed!

I don't have my team all planned out yet--it has only just come to my attention that I must put one together. (In order to beat the annoying neighbor who claims his piece of crap stat. legendaries can beat an EV trained team of "common" pokemon, which I told him was bull.)

I know I want a Spiritomb on my team, and he/she will be the first one out. Sort of a good way to start, in my opinion--no weaknesses--but I was wondering about the nature. I already have a few relaxed (+ def/- speed) Spiritombs with fairly high IVs, but I was wondering if maybe a sassy nature (+ sp. def/- speed) or another nature would be more beneficial.

Other pokemon I had in mind for this team would be a (jolly) Aerodactyl, and (adamant) Garchomp, perhaps a Meganium and Magmortar, or skarmory/blissey.

Any ideas on pokemon, movesets, natures, items, etc., would be HIGHLY appreciated.
...
Because every single one of you is better at teambuilding than I am.

:|
 
That is the best reasom for me to help anyone on this forum i have heard so far!!!

The spiritomb depends really on what you want it to do. I would go 4 relaxed (+ def, - spd) Because if you give it calm mind you should have enough sp def to last.

I also have a jolly aerodactyl, which i find to work quite well as a starter. I managed to get a 31 spd IV's one INGAME!!! woot 4 me! If you have wifi u can have a clone of it 4 the purpose of showing that neighbor whats what!

Skarm bliss is a great combo for a surefire win over anything! Expecially if this person doesnt have anythinng specific to counter it (which i doubt he/she will by the sounds of it)

would you like movesets for some of those as i will gladly post some for you?
 
--Yeah, he's pretty obnoxious. Apparently, he's not a big of a nerd as I am. /Never/ doubt the EV trained pokemon.

Movesets would be great. >__< I've never been all that good with them.

I was thinking about one for the Spiritomb... as you were saying, Calm Mind would help up the special defense, which I'll probably go with...
I was also thinking I'd give him a wide lense to up accuracy and then give him a Hypnosis/Dream Eater combo... but I'm not sure if that's a good idea and, if it is, what else to put in the moveset.

... And WOW. That's luck--the highest speed IV I ever got for my aerodactyls was in the low twenties.

About the Skarmory and Blissey... I know they're favored for their superior defensive stats and all, but I've never been one to use pokemon like that... Movesets would be very nice, as well as a general strategy for using (especially) Blissey.

Also, I was wondering what other pokemon are just... good to have. When building teams in game, I pick my favorites, no matter how unbalanced that team may be (it's a GAME... I want to have fun, darn it!)... But they'd do no good in any seriously competitive fighting.
 
well... weavile is a good physical sweeper
alakazam is a good special sweeper
skamory is a good physical wall
blissey is a good special wall
rhyperior is a good tank
milotic is a good bulky water
umbreon is a good annoyer
ninjask is a good baton passer

that covers all the roles of pokes I can think of. Oh, and the dragons are all pretty much awesome at hurting things... so is tyranitar.
 
Thanks.

I was considering using an Alakazam, because of its high special attack/speed stats...
Aside from Psychic, what moves would you use for an Alakazam? The movesets I tend to create are... very without strategy, let's say.

--runs off to look up Weavile/Rhyperior--
 
I believe focus blast and shadow ball are pretty standard, energy ball could probably be used to...

I've never used Zam before, though, so somebody else might know better.
 
you should use yanmega because on equal ground he can beat: starmie, weavile, infernape, heracross, and aerodactyl (only with ancientpower)
 
I say Chicken just uses whatever sweeper Chicken wants to, and it seems as if Chicken wants to use Alakazam.
 
for alakazam um maybe

-phychic
-energy ball
-focus blast
-shock wave-just incase of watertypes like manaphy or flying like lugia,ho-oh

im sure these could help beat some legendaries.
 
Aerodactyl @ Choiceband
Trait: Rock Head
252 Atk / 252 Spd / 6 Hp
Jolly
-EQ
-Ariel ace
-rock slide
-Crunch / Ice/fire/thunder fang / Double edge<---if u can get it from firered/leafgreen.

Spiritomb @ ???
Trait: Pressure
252 HP / 129 Def / 129 Satk
Relaxed (-spd + Def)
-Calm mind
-Pain split
-Dark Pulse
-Will o Wisps

These are straight from my rmt. Ive been using the aerodactyl for a while and it works well. The last move is to cover whatever types your team as a whole is weak to. Ice fang for dragons, thunder fang isnt really necesary because stone edge takes out flyers/gyara.
 
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I've got an Aerodactyl from FR with d-edge. If I breed him for a better nature/IVs, will that move be passed to the offspring?

Also, I know my neighbor has at least two dragon types (palkia and rayquaza) at level 100. The Palkia, at least, has pokerus, and was traded... so it might actually have some good stats. I was wondering what pokemon would be good to counter these, aside from Garchomp or other dragon types.

Again, I'm new to the competitive teambuilding arena, so I have one more question....

Could someone explain the terms 'bulky water', 'tank', and 'annoyer' to me, as well as how these are used in battle (if that's, for some reason, not part of the definition).
Thanks for all your help and suggestions! You all have helped a lot in my choice of pokemon/movesets.
 
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