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OU Team

Vizad

Member
Hello everybody, I'm kinda new in the competitive battling scene, my teams used to be just a bunch of pokemon I liked, without any strategy, so this is my first attempt to make a "good" team xD. I'll edit this post with your suggestions, new stuff in bold.

Swampert_OCPA.png


Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/196 Def/60 SAtk
Relaxed nature (+Def, -Spd)

- Earthquake
- Ice Beam
- Stealth Rock
- Surf/Roar

Description: Not much to explain, it gets the rocks up and take care of the opponents lead, works fine if the opponent's lead it's not Azelf, and if it is I switch to Scizor to deal with it xD.

Scizor_OCPA.png


Scizor (M) @ Life Orb
Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)

- Bullet Punch
- Pursuit
- U-turn
- Aerial Ace/Superpower

Description: Revenge killer, bullet punch and u-turn doesn't need explanation, as for pursuit and aerial ace, I just needed something to take care of ghost and fighting types.

Infernape_OCPA.png


Infernape (M) @ Expert Belt
Ability: Blaze
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)

- Flamethrower
- Close Combat/Vacuum Wave
- Grass Knot
- Nasty Plot

Description: Late-game sweeper, works just fine if it gets a nasty plot and there aren't many pokemons left to resist its attacks by switching. Also used to take care of Scizor, which it's always a pain in the *** xD.

Jolteon_OCPA.png


Jolteon (M) @ Leftovers
Ability: Volt Absorb
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)

- Hidden Power [Ice]
- Signal Beam
- Shadow Ball
- Thunderbolt

Description: I mainly have it in my team for its speed, its quite fragile, but if I get to use its speed its quite a threat. Usually used to absorb electric attacks that targed Gyarados and as a revenge killer, it strikes fast and lures ground attacks so I can switch to Flygon ot Gyarados without problems.

Gyarados_OCPA.png


Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)

- Dragon Dance
- Earthquake
- Waterfall
- Stone Edge

Description: The classic dragon dancer, once it get one or two of those it's not easy to stop it, and even if it doesn't have the chance to DD it has a decent attack so it might kill one or two opponents.

Flygon_OCPA.png


Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/252 Spd/4 SAtk
Naughty nature (+Atk, -SDef)

- Earthquake
- Fire Blast
- U-turn
- Outrage

Description: Sweeper, it resists SR so switching it's not a problem and choise band boost attack which gives me some decent kills. U-turn it's kinda filler, didn't know what else to choose xD.

Any comment or suggestion will be welcome, thanks ^^
 
Last edited:
Hi. SD Ape and LOStarmie run through your team. Try scarfing Flygon and see if it helps, it should solve the problem.

On Swampert, run Roar > Surf. Ice Beam/Earthquake gives good enough coverage.

Aerial Ace on Scizor isn't really that beneficial, try running Superpower so you could have the chance of nailing Heatran on the switch.

If you're doing late game on Nape and running Nasty Plot, use Vaccuum Wave/Focus Blast. It'll help better, especially Vaccuum Wave if you only need to do damage to drain the little HP remaining on faster Pokemon.

Jolt set is fine, trying running HP Grass is Swampert annoys you. I think it might.

The rest are fine.

^____^
 
Thanks, I really didn't know what to give to Flygon, band or scarf, it seems scarf it better xD. Already changed surf for roar and aerial ace for superpower. As for vacuum wave I guess I should quit grass knot right?
Anything else I should change?
 
Well, it really depends. Grass Knot could come in handy with a boost in late game where you encounter stuff like Suicune, so try replacing Close Combat. Boosted Vaccuum Wave should do more, I think. s:
 
I've changed close combat for vacuum wave, even with NP it doesn't have as much power as close combat, but striking first has proved to be quite useful so I'm gonna keep it. Thanks for the help ^^.

If someone thinks something should be changed just let me know :P
 
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