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EnvyAce

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Yanmega-speed boost
Modest nature@leftovers
252spatk/252spd/4hp
Detect
hypnosis
bug buzz
giga drain

I use him as a lead so i can detect and get a sped boost for a first attack and hit a hypnosis or very strong special attack is i have one that is super effective, if it is hypnosis and hits i switch into forrestress for some stealth rocks and spikes


Vaporeon-water absorb
Clam nature@mystical water
252spdef/200spatk/56hp
ice beam
haze
surf
aqua ring

is very hard to kill with great hp, spatk, and spdef with aqua ring on the field and can stop lots of common sweepers with haze and has a nice stab in surf with ice beam along to get rid of those dragons with poor spdef

Forrestress-sturdy
careful nature@silk scarf
252def/150atk/106hp
spikes
stealth rock
rapid spin
explosion

pretty easy to explain switchs in when safe and sets up hazards/ clears them out with rapid spin since yanmega and togekiss are hit hard by SR then has explosion with atk evs to take something out with it

togekiss-serene grace
calm nature@kings rock
252spdef/252spatk/4hp
thunder wave
air slash
aura sphere
roost

I use togekiss be cause he has an amazing spdef and spatk, i use t-wave to paralyze then air slash for the flinching and roost when i need some hp, aura sphere is there for coverage on types it is weak against such as rock

lucario-inner focus
adamant nature@salac berry
252atk/252spd/4hp
substitute
close combat
swords dance
earthquake

i use a sub the first 3 turns to activate the salac berry for the speed boost and use a swords dance if they dont destroy the sub one turn then close combat is a very strong stab with EQ for a good coverage especially against fire types such as heatran counters

Gengar-levitate
modest nature@focus band
252spatk/252spd/4spdef
sludge bomb
shadow ball
energy ball
destiny bond

i use him as a special sweeper due to his great speed, spatk, and powerful stab moves like shadow ball and sludge bomb with energy ball included to take care of the likes of a swampert, i use the focus band so that is it doesnt ohko a poke it can clean it up the next turn then destiny bond the next poke that is revenge killing it taking out 2 pokes almost every battle which is very useful

any questions as to why the movesets i will answer
 
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your yanmega just almost guarantees your opponent to get Sr up or at least one layer
of spikes or TS
and please explain what your togekiss actually does for the team exept hax
 
the togekiss provides paralysis support since he can switch in pretty easy due to both of his def being pretty high and i use hypnosis with yanmega if it look like they are setting up the switch into forretress to rapid spin then set up and explode if necesarry
 
i see sorry for being ignorant
you are using this team for competitive battling
so i recommend you get rid of the few hax items you have
focus band,kings rock
yanmega needs focus sash to get of 2 speed boost what can prove to be very annoying
vaporeon needs the lefties
Foretress needs lefties too
Togekiss + lefties+parahax = great recovery
Lucario if he needs a salac boost you are saying he needs a speed boost
that's why i don't see the logic in your strategy of getting off a sub fast
and keep doing that until salac activates
this will only work if you bring it in on recovery and something it can force out like blissey
so you need to use with caution
no offence
Gengar@life orb

and for rates of attacks wait for the more awesome raters to come around
cuz i am in a lazy mood

gl
 
ok thanks i forgot about kings rock and i added leftovers to forrestress, vaporeon, and togekiss, alog with life orb on gengar and focus sash on yanmega, but the reason i have the salac berry on lucario is if i do force a switch from typing i can swords dance then sub down to salac cause he is ev trained for speed but the salac is there for that extra boost against some of the speed pokemon that could get a SE hit on it to finish it of and his nature is god for atk so i figure that speed boost will top off his sweeping ability
 
Yanmega-speed boost
Modest nature@Focus Sash
252spatk/252spd/4hp
Detect
hypnosis
bug buzz
giga drain/Air Slash

Air Slash is alternative Stab

Vaporeon-water absorb
Clam nature@Leftovers
128spdef/124Def/200Hp/56SpAtk
ice beam/Toxic
haze/roar
surf
aqua ring

Roar is nice for getting rid of sweepers and you get the Spikes and Stealth rock damage. Better bulky spread

Forrestress-sturdy
careful nature@Leftovers
76def/252hp/180Spd
spikes
stealth rock
rapid spin
explosion

once again max Hp and more even def spread

togekiss-serene grace
calm nature@Leftovers
252HP/252spatk/4Spd
thunder wave
air slash
aura sphere
roost
HP is always a bettr defensive option

lucario-inner focus
adamant nature@salac berry
252atk/252spd/4hp
Extreme Speed
close combat
swords dance
earthquake
SD till ur low Hp and Salac activates, EP for priority

Gengar-levitate
modest nature@Life Orb
252spatk/252spd/4spdef
Hp Fire
shadow ball
energy ball
destiny bond

Better coverage

any questions as to why the movesets i will answer
comments in bold
just remember for bulky tanks you ALWAYS want max hp or close to max first
 
if Lucario uses SD and extreemspeed for priority then he doesn't need salac berry
Life orb i don't recommend because he will die very fast
leftovers i don't know if it actually is going to be very helpful
choice items NO
liechi berry (the one that raises atk) maybe

Eq isn't needed because it's only a slightly better coverage than CC while CC is Stab
i recommend thunderpunch for Gyarados who will try to get intimidating on you
and skarmory who only takes neutral damage
or ice punch for dragonite
ice punch/thunder punch>earthquake
wich one you think is neccesary
i hope you see Eq isn't doing all that much for you as CC outclasses it on lucario

good luck
 
I don't have time to do all your EVs, items etc. so I'll just do moves.

Yanmega
-Protect
-Bug Buzz
-Air Slash
-HP Ground/Fire

Detect has been replaced by Protect for PP. Giga Drain has been replaced by Air Slash because it gets better coverage and gets STAB. Hypnosis has been replaced by Hidden Power because Yanmega is not bulky enough to risk missing 40% of the time and HP provides coverage against common leads such as Metagross.

Vaporeon
-Wish
-Protect
-Surf
-Ice Beam/HP Electric/Toxic

The Wish/Protect combo allows healing which is far more reliable than Aqua Ring and allows Vaporeon to be helpful to the other team members. Surf provides STAB. The last moveslot gives you a choice of moves to hurt those who resist Water.

Forretress
*To fit the purpose you have given Forretress - Stealth Rock and Spikes set up Pokémon and Rapid Spinner - this moveset is fine. However, usually Forretress will only have two of these three moves, with perhaps Stealth Rock being somewhere else. This would allow Forretress to use an attack like Gyro Ball.*

Togekiss
*fine*

Lucario
Crunch > Earthquake for coverage.

Gengar
-Shadow Ball
-Focus Blast
-Thunderbolt
-Destiny Bond/Explosion/Hypnosis

These moves give much better coverage than your choice. The last moveslot is for your choice of non-attacking move.

Remember, these are only talking about moves. Some of your EVs etc. really need work, but I don't have time for that at all just now.
 
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