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Pokemon Ruby team

Hey, I'll be having a few battles with a friend of mine one day soon. Casual battles, legendaries and all, but I wouldn't like to use the sweeping ones.
I've got ruby and he has sapphire, and I know he'll be using Rayquaza, Kyogre, Alakazam and probably Salamence.
I'm not sure what else he'll use, but I've thought of this team:

Dodrio +Atk/-S.Atk (252 Atk/252 Speed/4 HP)
-Return
-Drill Peck
-Hyper Beam
-Attract

Regice +Def/-Atk (200 Def/120 S.Def/190 HP)
-Thunderbolt
-Ice Beam
-Calm Mind
-Rest

Sceptile +S.Atk/-Atk (252 S.Atk/252 Speed)
-Leaf Blade
-Crunch
-Hidden Power [Ice] (I still need to understand IVs)
-???

Ninjask +???/-??? (???/???/???)
-Baton pass
-Swords dance (I hope I can get at least one of these in)
-Agility
-???

Metagross +Speed/-Def (252 Atk/252 Speed/4 HP)
-Agility
-Meteor Mash
-Earthquake
-???

Milotic +S.Def/-Atk (128 Def/252 HP/ 124 S.Def)
-Lightscreen
-Recover
-Surf
-Hypnosis/Confuse Ray/Mirror Coat/Toxic


1.) Any replacements for Dodrio and Sceptile? I'm not sure which pokemon I could benefit from.
I was thinking of Weezing and/or Registeel, but I'm up for suggestions.

2.) I'm not sure which nature to pick for Ninjask or how to EV train him. I think it doesn't matter, as long as he has a focus sash.

3.)I'm planning to use the EVs like that on Regice because I'm worried he has a Blaziken which would OHKO it and because Calm Mind will boost my S.Def by enough as it is.

4.) Metagross should be the fastest thanks to Ninjask's ability and the strongest with a choice band.

5.) EVs on Def for Milotic because of possible brick break and if not, Light screen will help enough against special attacks, I hope.
I'm not sure about the fourth attack though. I assume toxic would be preferred.

Any good? What would you do to improve this team?
My main worry is his Kyogre, which, I think, I have some counters against.

Note: I can't trade with any other versions, maybe my friend's sapphire/emerald, so if possible exclude that.
And isn't Salamence weak in Gen 3? Dragon is S.Atk, isn't it?

Thanks!
 
Hey, I'll be having a few battles with a friend of mine one day soon. Casual battles, legendaries and all, but I wouldn't like to use the sweeping ones.
I've got ruby and he has sapphire, and I know he'll be using Rayquaza, Kyogre, Alakazam and probably Salamence.
I'm not sure what else he'll use, but I've thought of this team:

Dodrio +Atk/-S.Atk (252 Atk/252 Speed/4 HP)
-Return
-Drill Peck
-Hyper Beam
-Attract

Remove Hyper Beam and Attract, add Steel Wing if possible to get coverage against possible Rock types. Agility might work as a final move to boost your Speed, or Quick Attack if you can (re)breed.

Regice +Def/-Atk (200 Def/120 S.Def/190 HP)
-Thunderbolt
-Ice Beam
-Calm Mind
-Rest

Regice cannot learn Calm Mind, replace it with something else. I guess Explosion can work if you are desperate, or Amnesia, even if it is not that good.

Sceptile +S.Atk/-Atk (252 S.Atk/252 Speed)
-Leaf Blade
-Crunch
-Hidden Power [Ice] (I still need to understand IVs)
-???

Dragon Claw can work in the last slot.

Ninjask +???/-??? (???/???/???)
-Baton pass
-Swords dance (I hope I can get at least one of these in)
-Agility
-???

Ninjask is not that good without Substitute, but as you cannot get it, you have to take something else. Remove Agility as it is unnessecary since Ninjask has Speed Boost. Due to your limitations, you might want to add two attacking moves in the last slots, Shadow Ball and Aerial Ace works, Silver Wind if you have the ablity to breed it onto Ninjask. Protect could also work if you are really desperate to get a Speed Boost. Put its EVs into Attack and Speed, nature should be Adamant or Jolly.

Metagross +Speed/-Def (252 Atk/252 Speed/4 HP)
-Agility
-Meteor Mash
-Earthquake
-???

Sludge Bomb or Shadow Ball in the last slot, Shadow Ball would be the best if you can get it. It does not need to have maximum Speed EVs if you use Agility, put some of them into HP instead. you should aim for having around 200 Speed at level 100. If possible, change its nature to Jolly or Adamant.

Milotic +S.Def/-Atk (128 Def/252 HP/ 124 S.Def)
-Lightscreen
-Recover
-Surf
-Hypnosis/Confuse Ray/Mirror Coat/Toxic

Take away Light Screen and add Ice Beam. Hypnosis in the last slot if you can breed, otherwise Toxic.

1.) Any replacements for Dodrio and Sceptile? I'm not sure which pokemon I could benefit from.
I was thinking of Weezing and/or Registeel, but I'm up for suggestions.

As your opponent will be using legendaries, you might want to use more of them yourself as well. Rayquaza or Groudon could work if you can get them. I would suggest not using Registeel and Metagross on the same team as they are both Steel types.

2.) I'm not sure which nature to pick for Ninjask or how to EV train him. I think it doesn't matter, as long as he has a focus sash.

Focus Sash does not exist in third generation, though Focus Band does, although it is not as good.

3.)I'm planning to use the EVs like that on Regice because I'm worried he has a Blaziken which would OHKO it and because Calm Mind will boost my S.Def by enough as it is.

As I said, Regice cannot learn Calm Mind (unless you cheat). If you really need to improve your Sp.Def, go with Amnesia.

4.) Metagross should be the fastest thanks to Ninjask's ability and the strongest with a choice band.

You should not use Choice Band on Metagross if it has Agility. If you want it to have Choice Band, replace Agility with an attacking move or avoid using Agility in battles when it has Choice Band.

5.) EVs on Def for Milotic because of possible brick break and if not, Light screen will help enough against special attacks, I hope.
I'm not sure about the fourth attack though. I assume toxic would be preferred.

Toxic or Hypnosis would probably be best.

Any good? What would you do to improve this team?
My main worry is his Kyogre, which, I think, I have some counters against.

Note: I can't trade with any other versions, maybe my friend's sapphire/emerald, so if possible exclude that.
And isn't Salamence weak in Gen 3? Dragon is S.Atk, isn't it?

Salamence is still strong in third generation, it does not have Physical Dragon moves but it still has Earthquake, Aerial Ace, Dragon Dance, and possibly Brick Break or Rock Slide.

Thanks!
Did what I could, hope that it at least is to some help...
 
I wonder where I got that with calm mind from.
Thanks for correcting me and thanks for th esuggestions.

And I'm quite shocked to hear focus sash doesn't exist in 3rd Gen...

I'd really like to avoid legendaries like Rayquaza and Groudon, or it'll be too easy. Maybe Latios, he isn't uber, I think.

I'll either have to settle with a Metagross without earthquake or a Salamence without earthquake. Unless there's a way to get more than one earthquake.
I guess I'll settle that later.

To get hypnosis on Milotic/Feebas, I'd have to breed a spinda with hypnosis with a psyduck, then that psyduck with the Milotic/Feebas, correct?

Thanks for the help.
 
The main reason Latios is considered Uber is because of the Soul Dew, if I remember correctly. I am not sure it if is Uber without the Soul Dew, it is at least not as strong without it.

Unfortunately, you can only get one Earthquake TM in Ruby unless you trade.

And your breeding chain seems to be correct.

Good luck with your battles!
 
Last edited:
I just thought of something else. I'd have to start a new game though, but I'm not too far in this one yet anyway, so it won't hurt.

(Sole purpose of getting rid of Kyogre then doing whatever. According to a DMG calc it'll OHKO a Kyogre with CBed EQ. And when Kyogre's gone I won't have to be scared of anything except of lucky critical hits.)
Swampert @Choice band/Leftovers
+Atk/-Def (252 Atk/252 HP?/ 4 S.Def)
-Earthquake
-IDC/Mirror coat
-IDC
-IDC

(Wall, destroys Salamence and Rayquaza)
Regice @Shell Bell
+Def/-Atk (220 Def/100 S.Def/190 HP)
-Thunderbolt
-Ice Beam
-Amnesia
-Rest

No.3 or No.4

Metagross @Shell Bell
+Atk/-S.Atk (252 Atk/120 Speed/138 HP)
-Agility
-Meteor Mash
-Earthquake
-Shadow Ball

-----OR-----

Salamence @Leftovers/Shell bell
+Atk/-Def (252 Atk/252 Speed/4 HP)
-Earthquake
-Double-edge
-Dragon Dance
-Fire Blast

-----OR-----

Ninjask @Leftovers???
+Atk/-S.Atk (252 Atk/252 Speed)
-Baton pass
-Swords dance
-Aerial Ace/Protect
-Silver Wind

Dusklops @Leftovers
+S.Def/-S.Atk (200 Def/200 S.Def/108 HP)
-Will-o-wisp
-Night shade
-Confuse ray
-Destiny bond

No.6

Heracross @Leftovers
+Atk/-S.Def (252 Atk/252 Speed/4 HP)
-Megahorn
-Brick Break
-Hidden Power [Ice/Ele.]
-???

-----OR-----

Milotic @Leftovers
+S.Def/-Atk (128 Def/252 HP/ 124 S.Def)
-Surf
-Ice Beam
-Recover
-Hypnosis


How about these?

Choose two of three:
Metagross, Salamence, Ninjask

I assume MG and Mence, even though one won't have EQ, Jask likely won't manage to even get a SD up. Opinion?

Choose one of two:
Heracross, Milotic

I'm stumped here. Maybe leave both out and use all three above? Opinion again, thanks.

Salamence without EQ doesn't sound threatening at all, neither does Metagross.

I might look around and see how much Pokemon Emerald and GBA and GBA SP go for, and I might buy some if it doesn't cost too much.
Then I'll clone so many Earthquake TMs. So many! I'll be drowning in them!

A shame, the team is now full of OU.

Anyway, suggestions and corrections are appreciated.
Feel free to add or remove Pokemon if necessary.

Thanks.
 
I just thought of something else. I'd have to start a new game though, but I'm not too far in this one yet anyway, so it won't hurt.

(Sole purpose of getting rid of Kyogre then doing whatever. According to a DMG calc it'll OHKO a Kyogre with CBed EQ. And when Kyogre's gone I won't have to be scared of anything except of lucky critical hits.)
Swampert @Choice band/Leftovers
+Atk/-Def (252 Atk/252 HP?/ 4 S.Def)
-Earthquake
-IDC/Mirror coat
-IDC
-IDC

If you want to go all-out Physical with the Choice Band, use Brick Break, Return and Iron Tail as your last three moves. If you only want to make Earthquake benefit from the Choice Band, you can throw in Surf and Ice Beam instead of two of these moves. I suppose you still cannot trade, otherwise Rock Slide would be good.

(Wall, destroys Salamence and Rayquaza)
Regice @Shell Bell
+Def/-Atk (220 Def/100 S.Def/190 HP)
-Thunderbolt
-Ice Beam
-Amnesia
-Rest

Fine, but I recommend Leftovers over Shell Bell as it will recover easier that way.

No.3 or No.4

Metagross @Shell Bell
+Atk/-S.Atk (252 Atk/120 Speed/138 HP)
-Agility
-Meteor Mash
-Earthquake
-Shadow Ball

Fine, but again, Leftovers is better than Shell Bell. If you only have one Leftovers, Lum Berry also works.

-----OR-----

Salamence @Leftovers/Shell bell
+Atk/-Def (252 Atk/252 Speed/4 HP)
-Earthquake
-Double-edge
-Dragon Dance
-Fire Blast

Could use Brick Break over Double-Edge or Fire Blast, otherwise fine. Same with the item as for Regice and Metagross, use a Leftovers if you have many.

-----OR-----

Ninjask @Leftovers???
+Atk/-S.Atk (252 Atk/252 Speed)
-Baton pass
-Swords dance
-Aerial Ace/Protect
-Silver Wind

Fine, but use a Pinch Berry (Salac, Liechi or Petaya) instead of Leftovers if you can get one.

Dusklops @Leftovers
+S.Def/-S.Atk (200 Def/200 S.Def/108 HP)
-Will-o-wisp
-Night shade
-Confuse ray
-Destiny bond

Use something else than Confuse Ray. Mean Look if you want to trap an opponent or Focus Punch if you can predict a hit. Consider using Pain Split or Rest instead of Destiny Bond so you can recover some damage and Shadow Ball over Night Shade if its Attack is good. As for the EVs, I recommend you to max out its HP as Dusclops HP is very low.

No.6

Heracross @Leftovers
+Atk/-S.Def (252 Atk/252 Speed/4 HP)
-Megahorn
-Brick Break
-Hidden Power [Ice/Ele.]
-???

Do not use a Special type Hidden Power on Heracross, Earthquake could work but it is better if you spend it on something else. Bulk Up could go if you need to increase your Attack, or Endure+Reversal if you are faster than your opponent. An other item than Leftovers would also be good, Choice Band, Lum Berry or a Pinch Berry depending on what you can get.

-----OR-----

Milotic @Leftovers
+S.Def/-Atk (128 Def/252 HP/ 124 S.Def)
-Surf
-Ice Beam
-Recover
-Hypnosis

Fine.

How about these?

Choose two of three:
Metagross, Salamence, Ninjask

I assume MG and Mence, even though one won't have EQ, Jask likely won't manage to even get a SD up. Opinion?

I guess Metagross and Salamence are the better of these three as Ninjask will not be getting Substitute.

Choose one of two:
Heracross, Milotic

I'm stumped here. Maybe leave both out and use all three above? Opinion again, thanks.

I recommend Milotic as you already have enough Physical sweepers.

Salamence without EQ doesn't sound threatening at all, neither does Metagross.

I might look around and see how much Pokemon Emerald and GBA and GBA SP go for, and I might buy some if it doesn't cost too much.
Then I'll clone so many Earthquake TMs. So many! I'll be drowning in them!



A shame, the team is now full of OU.

Anyway, suggestions and corrections are appreciated.
Feel free to add or remove Pokemon if necessary.

I think a Special sweeper could be useful as most of your team is Physical, Starmie could work if you want one:

Starmie @ whatever you have left
Nature: Modest
Trait: Natural Cure
Evs: 252 in Sp.att & speed, rest in HP
-Surf
-Psychic / Recover
-Ice Beam
-Thunderbolt

But it is up to you.


Thanks.
Another quick rate, hope I am to some help this time as well.
 
You've been an amazing help, thank you so much!
Time to restart the game.

Just some last things concerning Dusklops.

I can't get pain split on it, ahh well.

Would Shadow ball on Dusklops really do more than 100 damage on average? I can't imagine that, maybe from Dusknoir.
If I choose Mean Look over Focus Pouch (which I probably will), wouldn't it be better if I replace WoW with toxic?
 
If you cannot get Pain Split, just use Rest or skip the healing move altogether.

Now that I look at it, Dusclops has 70 base Attack, which is not that good. I guess you are better off using Night Shade as Shadow Ball will likely not do much without investment in Attack EVs.
You can replace Will-O-Wisp with Toxic if you go with Mean Look, but then you will need Rest to survive without switching while the opponent dies from the poison. Also remember that being poisoned does not lower Attack, which burn does, meaning that Physical attackers will do more damage than if they had been burned.
 
Yeah, and with the additional Night shade every now and then the opponent should/might die faster and safer than toxic alone.

Alright, I'm out.

As I said before, you're an amazing help!

Thank you again and good-bye.
 
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Don't use a Ninjask!!!!!!!


Use an Aggron!
 
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