AquaTsar17
New Member
I've been playing around with an idea to make a pokemon game for the PC and basing it on a combination of all the games. Here are the features I'm looking at:
- Will use the graphic style of the Gen 3 games
- Contain all 4 game regions and choose where you start
- Able to move between the regions and collect all the badges
- Have berry growing and pokemon breeding available in each region
- Use the day/night system, dynamic weather, and possibly special events based on day of the week
- Event pokemon will be included but require some searching to find
- Pokemon specific to one version of a region (ie: Ruby) will instead have a random rarity associated with it (randomized once at the beginning of the game for each pokemon like that)
- Keep the secret bases from R/S/E but put some in each region
- Other trainers like the player from the original game will be wandering around the world to fight or trade with (probably will include some of the original rivals)
- Instead of just choosing a gender you'd choose what type of trainer to be and have the look of that trainer
I'm not sure what to do about the starters. I was thinking they'd be found in the wild (likely rare) and instead you started with common/uncommon pokemon from your home area. The storyline will be new, since combining the stories for each game would be annoying.
Should the regions remain similar to the orginal games or should they be expanded?
Should I include alternate shiny forms or let shiny pokemon have a slight stat bonus?
Should new pokemon be added, or a new region?
Any thoughts?
- Will use the graphic style of the Gen 3 games
- Contain all 4 game regions and choose where you start
- Able to move between the regions and collect all the badges
- Have berry growing and pokemon breeding available in each region
- Use the day/night system, dynamic weather, and possibly special events based on day of the week
- Event pokemon will be included but require some searching to find
- Pokemon specific to one version of a region (ie: Ruby) will instead have a random rarity associated with it (randomized once at the beginning of the game for each pokemon like that)
- Keep the secret bases from R/S/E but put some in each region
- Other trainers like the player from the original game will be wandering around the world to fight or trade with (probably will include some of the original rivals)
- Instead of just choosing a gender you'd choose what type of trainer to be and have the look of that trainer
I'm not sure what to do about the starters. I was thinking they'd be found in the wild (likely rare) and instead you started with common/uncommon pokemon from your home area. The storyline will be new, since combining the stories for each game would be annoying.
Should the regions remain similar to the orginal games or should they be expanded?
Should I include alternate shiny forms or let shiny pokemon have a slight stat bonus?
Should new pokemon be added, or a new region?
Any thoughts?