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RMT please!

Bert

Untitled
Hi, this team is probably full of problems but that's where you turn in :)

Weavile (?) @ Expert Belt
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Night Slash
- Ice Punch
- Ice Shard

I find myself never using Pursuit so I put ice Shard on instead,
which kills DDDragons and stuff. This one also scares Azelf
(usually nasty plot on the switch). Altough I have to watch out
for Focus Sash + salac Berry pokes, which I seem to run into very often, but then again, there's Ice Shard.

---
Skarmory (?) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/192 Def/66 SDef
Bold nature (+Def, -Atk)
- Brave Bird
- Roar
- Spikes
- Roost


Pretty standard stuff, Brave Bird can kill those 'just a
little bit more before it dies' pokemon and stuff,
works along well with Dusknoir and Suicune.
---
---
Dusknoir (?) @ Leftovers
Ability: Pressure
EVs: 252 HP/76 Def/182 SDef
Careful nature (+SDef, -SAtk)
- Pain Split
- Seismic Toss
- Shadow Sneak
- Thunderpunch


Shadow Sneak ruïns Focus Sash oriented pokes,
Pain Split for some god healing and damage, Seismic Toss
just because, and Thunderpunch gives good coverage. Also blocks Rapid Spin.

---
Garchomp (?) @ Life Orb
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Fire Fang
- Swords Dance
- Earthquake


Standard Stuff, good sweeper, can switch into a
Choice Item Electric Attack then swords Dance on the switch, I like it.
Life Orb gives it a frightening power boost but cuts back life, which isn't that bad at all.
---
Metagross @ Life Orb
Ability: Clear Body
EVs: 152 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Meteor Mash
- Agility


Can freely swich into toxic (most people try to
toxic my Suicune, I usually Substitute but some are faster so).
And explosion gives a good 'last effort' chance to kill an enemy.

---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SDef
Timid nature (+Spd, -Atk)
- Calm Mind
- Surf
- Roar
- Substitute


Roar works well with Skarm's spikes, rest is basic stuff.
An excellent Cresselia couner 'cause Cressy can't do a thing 'bout the Calm Minds.

---

Any suggestions ? :)
 
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u dont need 2 ice moves on weavile so take 1 off for swords dance and give it focus sash
 
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