Musthavename
The Nose of Doom
This is basically a team i've been working on for a while, mainly designed for the WiFi environment, and for playing against friends. Anyways, here goes:
;260; Swampert @ Leftovers
EVs :252 HP, 52 Atk, 156 Def, 48 Sp.Atk,
Relaxed Nature (+Def, -Speed)
Ability : Torrent
-Earthquake
-Surf
-Ice Beam
-Stealth Rock
My lead. Plan is generally to Stealth Rock on the first turn. Also a good solid pokemon that can withstand most non-grass attacks.
;227; Skarmory @ Leftovers
EVs: 252 HP, 4 Atk, 252 Def
Impish Nature (+Def, -Sp.Atk)
Ability: Sturdy
-Spikes
-Whirlwind
-Drill Peck
-Feather Rest
Pretty bog standard. Spikes + Stealth Rock combined with Whirlwind give me a way to wear the opponent down. Also a damn good physical wall.
;197; Umbreon @ Leftovers
EVs: 252 HP, 180 Sp.Def, 76 Def
Calm/Careful Nature (+Sp.Def, -Atk/Sp.Atk)
Ability: Synchronise
-Mean Look
-Baton Pass
-Wish
-Toxic
This is what I view as a weak link in my team. I like Umbreon as a PoKe, and also it's ability to BP Mean Look. However, I am looking for a good special wall, who incidently is not called Blissey. Been thinking about Regice, but he does share the same Fighting weakness both Bliss and Umbreon do, aswell as a Rock weakness.
;474; PorygonZ @ Adherance Scarf
EVs: 4 HP, 252 Sp.Atk, 252 Speed
Timid Nature (+Spd, -Atk)
Ability: Adaptive
-Tri Attack
-Ice Beam
-Thunderbolt
-Pyschic
The reason for Pyschic over Dark Pulse is simply because I do not have any viable Fighting Counter. I may have to sacrifice a Pokemon to get this thing in to counter a Hera/Infernape, but it should outspeed it, and get at the least a highly damaging attack off. AScarf also allows it to counter Gyarados.
;214; Heracross @ Choice Band
EVs: 4 HP, 252 Atk, 252 Speed
Adamant Nature
Ability: Guts
-Megahorn
-Stone Edge
-In Fight
-Sleep Talk
Pretty standard moveset, bar Sleep Talk. As it's WiFi, i'm expecting no Sleep Clause protection, so im leaning towards using Sleep Talk over Pursuit.
;094; Gengar @ Life Orb
EVs: 40 Atk, 252 Sp.Atk, 216 Speed
Mild Nature (+Sp.Atk, -Def)
Ability: Levitate
-Shadow Ball
-Thunderbolt
-Focus Punch
-Hypnosis
Focus Punch for a Bliss counter, Shadow Ball to counter Ghosts/Pyschics, and TBolt for Bulky Waters PoryZ can't kill, or the like. Hypnosis serves as a status effect, and personally I dislike the dual-status Gengar. The other reason is I the idea of the Spikes + SR + WW combo, so if a rapid spinner enters the fray, I can always switch to Gengar to block the attack.
Anyways, theres pretty much my team. The major weakness I can point out is a Infernape/Heracross weak. The other weakness is Umbreon, and i'd prefer a special wall, but I just have the idea that so many people will be building teams expecting to be facing Bliss at one point, so i'm against using her.
;260; Swampert @ Leftovers
EVs :252 HP, 52 Atk, 156 Def, 48 Sp.Atk,
Relaxed Nature (+Def, -Speed)
Ability : Torrent
-Earthquake
-Surf
-Ice Beam
-Stealth Rock
My lead. Plan is generally to Stealth Rock on the first turn. Also a good solid pokemon that can withstand most non-grass attacks.
;227; Skarmory @ Leftovers
EVs: 252 HP, 4 Atk, 252 Def
Impish Nature (+Def, -Sp.Atk)
Ability: Sturdy
-Spikes
-Whirlwind
-Drill Peck
-Feather Rest
Pretty bog standard. Spikes + Stealth Rock combined with Whirlwind give me a way to wear the opponent down. Also a damn good physical wall.
;197; Umbreon @ Leftovers
EVs: 252 HP, 180 Sp.Def, 76 Def
Calm/Careful Nature (+Sp.Def, -Atk/Sp.Atk)
Ability: Synchronise
-Mean Look
-Baton Pass
-Wish
-Toxic
This is what I view as a weak link in my team. I like Umbreon as a PoKe, and also it's ability to BP Mean Look. However, I am looking for a good special wall, who incidently is not called Blissey. Been thinking about Regice, but he does share the same Fighting weakness both Bliss and Umbreon do, aswell as a Rock weakness.
;474; PorygonZ @ Adherance Scarf
EVs: 4 HP, 252 Sp.Atk, 252 Speed
Timid Nature (+Spd, -Atk)
Ability: Adaptive
-Tri Attack
-Ice Beam
-Thunderbolt
-Pyschic
The reason for Pyschic over Dark Pulse is simply because I do not have any viable Fighting Counter. I may have to sacrifice a Pokemon to get this thing in to counter a Hera/Infernape, but it should outspeed it, and get at the least a highly damaging attack off. AScarf also allows it to counter Gyarados.
;214; Heracross @ Choice Band
EVs: 4 HP, 252 Atk, 252 Speed
Adamant Nature
Ability: Guts
-Megahorn
-Stone Edge
-In Fight
-Sleep Talk
Pretty standard moveset, bar Sleep Talk. As it's WiFi, i'm expecting no Sleep Clause protection, so im leaning towards using Sleep Talk over Pursuit.
;094; Gengar @ Life Orb
EVs: 40 Atk, 252 Sp.Atk, 216 Speed
Mild Nature (+Sp.Atk, -Def)
Ability: Levitate
-Shadow Ball
-Thunderbolt
-Focus Punch
-Hypnosis
Focus Punch for a Bliss counter, Shadow Ball to counter Ghosts/Pyschics, and TBolt for Bulky Waters PoryZ can't kill, or the like. Hypnosis serves as a status effect, and personally I dislike the dual-status Gengar. The other reason is I the idea of the Spikes + SR + WW combo, so if a rapid spinner enters the fray, I can always switch to Gengar to block the attack.
Anyways, theres pretty much my team. The major weakness I can point out is a Infernape/Heracross weak. The other weakness is Umbreon, and i'd prefer a special wall, but I just have the idea that so many people will be building teams expecting to be facing Bliss at one point, so i'm against using her.