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Rmt

Musthavename

The Nose of Doom
This is basically a team i've been working on for a while, mainly designed for the WiFi environment, and for playing against friends. Anyways, here goes:

;260; Swampert @ Leftovers
EVs :252 HP, 52 Atk, 156 Def, 48 Sp.Atk,
Relaxed Nature (+Def, -Speed)
Ability : Torrent
-Earthquake
-Surf
-Ice Beam
-Stealth Rock

My lead. Plan is generally to Stealth Rock on the first turn. Also a good solid pokemon that can withstand most non-grass attacks.

;227; Skarmory @ Leftovers
EVs: 252 HP, 4 Atk, 252 Def
Impish Nature (+Def, -Sp.Atk)
Ability: Sturdy
-Spikes
-Whirlwind
-Drill Peck
-Feather Rest

Pretty bog standard. Spikes + Stealth Rock combined with Whirlwind give me a way to wear the opponent down. Also a damn good physical wall.

;197; Umbreon @ Leftovers
EVs: 252 HP, 180 Sp.Def, 76 Def
Calm/Careful Nature (+Sp.Def, -Atk/Sp.Atk)
Ability: Synchronise
-Mean Look
-Baton Pass
-Wish
-Toxic

This is what I view as a weak link in my team. I like Umbreon as a PoKe, and also it's ability to BP Mean Look. However, I am looking for a good special wall, who incidently is not called Blissey. Been thinking about Regice, but he does share the same Fighting weakness both Bliss and Umbreon do, aswell as a Rock weakness.

;474; PorygonZ @ Adherance Scarf
EVs: 4 HP, 252 Sp.Atk, 252 Speed
Timid Nature (+Spd, -Atk)
Ability: Adaptive
-Tri Attack
-Ice Beam
-Thunderbolt
-Pyschic

The reason for Pyschic over Dark Pulse is simply because I do not have any viable Fighting Counter. I may have to sacrifice a Pokemon to get this thing in to counter a Hera/Infernape, but it should outspeed it, and get at the least a highly damaging attack off. AScarf also allows it to counter Gyarados.

;214; Heracross @ Choice Band
EVs: 4 HP, 252 Atk, 252 Speed
Adamant Nature
Ability: Guts
-Megahorn
-Stone Edge
-In Fight
-Sleep Talk

Pretty standard moveset, bar Sleep Talk. As it's WiFi, i'm expecting no Sleep Clause protection, so im leaning towards using Sleep Talk over Pursuit.

;094; Gengar @ Life Orb
EVs: 40 Atk, 252 Sp.Atk, 216 Speed
Mild Nature (+Sp.Atk, -Def)
Ability: Levitate
-Shadow Ball
-Thunderbolt
-Focus Punch
-Hypnosis

Focus Punch for a Bliss counter, Shadow Ball to counter Ghosts/Pyschics, and TBolt for Bulky Waters PoryZ can't kill, or the like. Hypnosis serves as a status effect, and personally I dislike the dual-status Gengar. The other reason is I the idea of the Spikes + SR + WW combo, so if a rapid spinner enters the fray, I can always switch to Gengar to block the attack.

Anyways, theres pretty much my team. The major weakness I can point out is a Infernape/Heracross weak. The other weakness is Umbreon, and i'd prefer a special wall, but I just have the idea that so many people will be building teams expecting to be facing Bliss at one point, so i'm against using her.
 
Why not go with Waterfall and Snow Slide with Sp Atk dumped into Atk? Snow Slide = 100% Accurate Blizzard with Swamperts crap Speed, -Spd Nature and as low of a Speed IV as you can get. :D

Pyrogon Z should probably be Life Orb w/ Scheme > Psychic, but whatever floats your boat....

Meh, I think that Choice Band makes Pursuit more useful than Sleep Talk.... >_>

Gengar should maybe get Lonely (+Atk, -Def).
 
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A pretty decent team, meets the standards I guess. I would let Umbreon lead, so I could pass Mean look/Wish and switch to a good counter, that way Umbreon will also never end up being your last pokemon. Mixape with Grass Rope who got really populair, could have fun with this team. PorygonZ isn't fast enough to give him a good counter with psychic anyway so I would put Scheme over that. Just personal preference I guess.
 
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