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Rmt

.::Escalator::.

"GO TEAM BOOBIES!"
Weavile @ Choice band ** Dash
Jolly nature (-SAtk, +Spd)
EVs: 252 Atk/252 Spd/4 HP
Trait: Pressure
-Pursuit
-Ice Punch
-Brick Break
-Night Slash

Standard Weavile lead

Togekiss @ Lefties ** Radiance
Timid Nature (-Atk, +Spd)
EVs: 228 HP/152 SAtk/128 Spd
Trait: Serene Grace
-Thunder Wave
-Wish
-Aura Sphere
-Air Slash

T-Waves to lower your speed, 25% for you to not move and another 60% chance to Flinch with a STAB Air Slash, meaning you'll have a 15% chance to attack. I think.

Infernape @ Life Orb? ** Wildfire
Naive Nature (-SDef, +Spd)
EVs: 52 Atk/224 SAtk/232 Spd
Trait: Blaze
-Close Combat
-Flamethrower
-Grass Knot
-Nasty Plot

Standard Mixape. Holds it's own against rhyperior. KO's Blissey and after It Life Orbs down it's Flame Thrower is even more destructive.

Dusknoir @ lefties ** Oblivion
Careful Nature (-SAtk, +SDef)
EVs: 252 HP/176 SDef/80 Def
Trait: Pressure
-Shadow Punch
-Ice Punch
-Pain Split
-Will-O-Wisp

Ouch.

Rhyperior @ Lefties ** Everest
Impish nature (-SAtk, +def)
EVs: 252 HP/200 Atk/112 Sdef
Trait: Solid rock
-Rock Blast
-EQ
-Rest
-Sleep Talk

Rock Blast breaks subs, and it's fun to gamble! will it hit twice for 75? Or all 5 times for 175 +? Trying to make this horrible to kill, so it has rest. Then it Sleep talks.

Gardevoir @ Lefties ** Grace
Modest Nature
EVs: 252 HP/52 SAtk/108 Def/96 SDef
Trait: Trace
-Calm Mind
-Psychic
-Thunder Bolt
-Wish

Wish Support. Walls. Can absorb status if it traces something like Flash Fire or Volt Absorb.

I could put a Heatran in there somewhere.
 
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Why give Togekiss Timid Nature / 200 Spd if it's going to paralyze stuff and flinchax anyway?

You should probably replace Gardevoir for a better special wall (Blissey)
 
Serene Grace flinchhaxx gives a 30% chance of attacking. 100%-60%(air slash)=40%. 3/4(40)=30%. It's weird typing math. Make togekiss modest.

If you want a stalling rhyperior, try this:
Rhyperior@life orb
Impish
Earthquake
Stone Edge
Rest
Sleep Talk

You could potentially use leftovers over life orb.

Walling gardevoir wants WoW, which is illegal with wish. Take your pick.
 
Serene Grace flinchhaxx gives a 30% chance of attacking. 100%-60%(air slash)=40%. 3/4(40)=30%. It's weird typing math. Make togekiss modest.

If you want a stalling rhyperior, try this:
Rhyperior@life orb
Impish
Earthquake
Stone Edge
Rest
Sleep Talk

You could potentially use leftovers over life orb.

Walling gardevoir wants WoW, which is illegal with wish. Take your pick.
You do realize that WoW is a TM now right?

Tankish Rhyperior should use leftovers, Life Orb hurts its walling capabilities. Also, Gardevoir CAN special wall, but Blissey is probably a better choice. Beware of Weavile if you want to use Gardevoir. Heracross too. Pursuit will own you.
 
You do realize that WoW is a TM now right?

Tankish Rhyperior should use leftovers, Life Orb hurts its walling capabilities. Also, Gardevoir CAN special wall, but Blissey is probably a better choice. Beware of Weavile if you want to use Gardevoir. Heracross too. Pursuit will own you.

Rhyperior already has Lefties.

Eh, I already have the Timid one, I'll just take EVs out of Speed and pour them into SpAtk.

Oh, a Gardy gets wish at level 28.
 
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Weavile @ Choice band ** Dash
Jolly nature (-SAtk, +Spd)
EVs: 252 Atk/252 Spd/4 HP
Trait: Pressure
-Pursuit
-Ice Punch
-Brick Break
-Night Slash

Getting tired of seeing this Weavile lead

Togekiss @ Lefties ** Radiance
Timid Nature (-Atk, +Spd)
EVs: 228 HP/82 SAtk/200 Spd
Trait: Serene Grace
-Thunder Wave
-Wish
-Aura Sphere
-Air Slash

May as well go Modest and max HP and SAtk. Or if you really don't want to rebreed your spread will work - it means you don't have to T-wave all the time and risk horrible Electivire switchins. Also means less conflicting status with Dusknoir and Gardevoir

Infernape @ Life Orb? ** Wildfire
Naive Nature (-SDef, +Spd)
EVs: 52 Atk/224 SAtk/232 Spd
Trait: Blaze
-Close Combat
-Flamethrower
-Grass Knot
-Nasty Plot

I prefer Stone Edge over Nasty Plot but take your pick I guess

Dusknoir @ lefties ** Oblivion
Careful Nature (-SAtk, +SDef)
EVs: 252 HP/176 SDef/80 Def
Trait: Pressure
-Shadow Punch
-Ice Punch
-Pain Split
-Will-O-Wisp

Don't understand this set. What exactly are you trying to do? Specsmence 2HKOs you with Draco Meteor some 90+% of the time with your spread, and even if you went max HP + Sp Def it's still an average 2HKO. Meanwhile CBchomp always 2HKOs you with EQ and has an average 2HKO with Dragon Claw. Tauntrados will have a field day when it finds out you don't have Thunderpunch and Heracross will say thank you for the Guts boost and 2HKO you with Megahorn. Azelf still 2HKOs you with NP'd Psychic.

Basically your Dusknoir doesn't counter anything. Pick one of the threats above and try to cater for it. You're never stopping dragons with this guy, realistically, so either go Thunderpunch for Gyara or Fire Punch for Hera. Whichever you choose, get some more attack (around 250 is good) and a little more def, taking the EVs out of sp def. Careful is fine though


Rhyperior @ Lefties ** Everest
Impish nature (-SAtk, +def)
EVs: 252 HP/200 Atk/112 Sdef
Trait: Solid rock
-Rock Blast
-EQ
-Megahorn
-Rest?

Your spread is more efficient if you go Adamant. Never take Rest without Sleep Talk - put that over Megahorn. Rock Blast is kinda meh - Stone Edge will serve you better in the long run

Gardevoir @ lefties ** grace
Modest Nature
EVs: ??
Trait: ??
-Calm Mind
-Psychic
-Thunder Bolt
-Wish

Max HP first, get Sp Def to a number you're comfortable with and then dump the rest in Sp Atk. Get rid of Calm Mind and put Will o wisp over it - that will make those Weaviles think twice about coming in. Psychic should be enough discouragement for Heracross. Also, try Shadow Ball over Thunderbolt to deal with Azelf


I recommend putting both Thunder and Fire punch on Dusknoir and Shadow Ball on Gardy. That way you cover Gyara, Hera and Azelf between them. You have a problem with Specsmence like all teams without Blissey do - consider making Rhyperior EQ/SE/Megahorn/Stealth Rock to limit the damage it can do.
 
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Infernape @ Life Orb? ** Wildfire
Naive Nature (-SDef, +Spd)
EVs: 52 Atk/224 SAtk/232 Spd
Trait: Blaze
-Close Combat
-Flamethrower
-Grass Knot
-Nasty Plot

I prefer Stone Edge over Nasty Plot but take your pick I guess
Infernape sweeps better when it's got Nasty Plot.
 
And Specsmence comes in all day when it has NP instead of Stone Edge. Infernape is pretty much the only Specsmence can safely come in on right now, and seeing as it pretty much annihilates his team it would be a very good idea to give it as few opening as possible.
 
That's when he would switch to something that can counter SpecsMence. (That's why I suggested Blissey instead of Gardevoir)
 
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