RATE MY TEAM
At a glance....
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Star Dust's Team
Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 236 HP/232 Def/40 SDef
Impish nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Roar
Starter, phazer and physical wall. Nothing really special.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/ 252 Def/ 108 SDef
Bold nature (+Def, -Atk)
- Wish
- Protect
- Thunder Wave
- Seismic Toss
Standard Blissey. But I need help on the evs, so help would be appreciated.
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Zapdos
@ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Thunderbolt
- Hidden Power [Grass]
Rest-Talking Zados to take status, is made to take physical hits.
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Garchomp (M)
@ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk/224 Spd/32 SDef
Adamant nature (+Atk, -SAtk)
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
ScarfChomp. Sweeps late game.
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@ Leftovers
Ability: Sand Stream
EVs: 252 HP/96 Atk/160 SAtk
Brave nature (+Atk, -Spd)
- Crunch
- Ice Beam
- Substitute
- Focus Punch
Tyraniboah, physically oriented. Most boah counters seem to be sp. oriented, so Crunch > Dark Pulse.
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Starmie @ Leftovers
Ability: Natural Cure
EVs: 172 HP/216 Spd/120 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Recover
- Surf
- Ice Beam / Thunderbolt
Dragon and Infernape slayer. Ice beam or Thunderbolt?
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Will make a threat list sometime.
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