mew collector
always hunt mew
Hey, i quit pockemon for a while and started again a week ago, and after some time i chose 6 pokémon frm my box that should made a decent team
Weavile @ Focus sash
Nature: Jolly
EVs: 252 attack, 252 speed, 4 hp
- Night Slash
- Ice punch
- Brick break / Aerial ace
- Swords dance
Lead, fast speed + high attack makes it able to kill many other leades, if i can predict a switch i can swords dance, Focus Sash to make sure i can alway hit atleast once, Brick break for Tyranitars and Aerial ace for Heracross
Alakazam @ Choice Specs
Ability: Synchronize
Nature: Timid
EVs: 252 sp.attack, 252 speed, 4 hp
- Psychic
- Energy ball
- Trick
- Shadow ball
Main special sweaper, covers a nice amount of types and it can make walls useless, maybe i'd swap either Energy ball or Shadow ball for Focus blast
Dusknoir @ Leftovers (White herb for item clause)
Nature: Impish
EVs: 252 hp, 252 defense, 4 sp.defense
- Earth quake
- Pay back
- Will-o-Wisp
- Protect
Physical wall, doesn't have too much weakness, burns to lowers opponets attack, protect to stall an extra turn and Pay back because he's almost always last to attack due to his low speed
Blissey @ left overs
Ability: Serene Grace
Nature: Bold
EVs: 252 hp, 252 defense, 4 sp.defense
- Softboiled
- Stealth rock
- Ice beam
- Charge beam
Special wall, most of the time i put blissey into battle, my opponets switches, thats a good turn to use Stealth rock, also with serene grace icebeam tends freezes a lot, Charge beam to boost up sp.attack for when blissey is the last survivor
Milotic @ Leftovers (Wise glasses for item clause)
Nature: Bold
EVs: 252 hp, 128 defense, 128 sp.defense
- Rest
- Sleep talk
- Surf
- Ice beam
1st tank, sort of a staller, hard to take down and can hit hard back, Surf for STAB and Ice beam for nasty grass pokémons that think they can pwn this litle 1
Cradily @ Left overs (no item for item clause yet)
Nature: Impish
EVs: 128 hp, 128 defense, 124 attack, 128 sp.defense
- Recover
- Stockpile
- Stone edge
- Earth quake
2nd tank, many weakness's so i might replace it, Stockpile to boost defense, Stone edge for STAB and Earth quake for type coverage
i also have the idea to make a special cradily
Cradily @ Left overs (no item for item clause yet)
Nature: Bold
EVs: 128 hp, 128 defense, 124 sp.attack, 128 sp.defense
- Stockpile
- Recover
- Energy ball
- Sludge bomb
same as other cradily, just Energy ball for STAB now and sludge bomb for poison
Weavile @ Focus sash
Nature: Jolly
EVs: 252 attack, 252 speed, 4 hp
- Night Slash
- Ice punch
- Brick break / Aerial ace
- Swords dance
Lead, fast speed + high attack makes it able to kill many other leades, if i can predict a switch i can swords dance, Focus Sash to make sure i can alway hit atleast once, Brick break for Tyranitars and Aerial ace for Heracross
Alakazam @ Choice Specs
Ability: Synchronize
Nature: Timid
EVs: 252 sp.attack, 252 speed, 4 hp
- Psychic
- Energy ball
- Trick
- Shadow ball
Main special sweaper, covers a nice amount of types and it can make walls useless, maybe i'd swap either Energy ball or Shadow ball for Focus blast
Dusknoir @ Leftovers (White herb for item clause)
Nature: Impish
EVs: 252 hp, 252 defense, 4 sp.defense
- Earth quake
- Pay back
- Will-o-Wisp
- Protect
Physical wall, doesn't have too much weakness, burns to lowers opponets attack, protect to stall an extra turn and Pay back because he's almost always last to attack due to his low speed
Blissey @ left overs
Ability: Serene Grace
Nature: Bold
EVs: 252 hp, 252 defense, 4 sp.defense
- Softboiled
- Stealth rock
- Ice beam
- Charge beam
Special wall, most of the time i put blissey into battle, my opponets switches, thats a good turn to use Stealth rock, also with serene grace icebeam tends freezes a lot, Charge beam to boost up sp.attack for when blissey is the last survivor
Milotic @ Leftovers (Wise glasses for item clause)
Nature: Bold
EVs: 252 hp, 128 defense, 128 sp.defense
- Rest
- Sleep talk
- Surf
- Ice beam
1st tank, sort of a staller, hard to take down and can hit hard back, Surf for STAB and Ice beam for nasty grass pokémons that think they can pwn this litle 1
Cradily @ Left overs (no item for item clause yet)
Nature: Impish
EVs: 128 hp, 128 defense, 124 attack, 128 sp.defense
- Recover
- Stockpile
- Stone edge
- Earth quake
2nd tank, many weakness's so i might replace it, Stockpile to boost defense, Stone edge for STAB and Earth quake for type coverage
i also have the idea to make a special cradily
Cradily @ Left overs (no item for item clause yet)
Nature: Bold
EVs: 128 hp, 128 defense, 124 sp.attack, 128 sp.defense
- Stockpile
- Recover
- Energy ball
- Sludge bomb
same as other cradily, just Energy ball for STAB now and sludge bomb for poison
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