my current team is
forretress lvl 34 jolly nature, sturdy
rapid spin
light screen
spikes
gyro ball
excadrill lvl 51 lax nature, sand force
rock slide
rapid spin
earthquake
swords dance
breloom lvl 58 sassy nature, effect spore
mach punch
sky uppercut
stun spore
seed bomb
sigilyph lvl 49 docile nature, wonder skin
shadow ball
fly
air slash
psychic
venomoth lvl 38 naive nature, tinted lens
tackle
sleep powder
foresight
signal beam
rotom w lvl 26 modest nature, levitate
thundershock
hydro pump
uproar
double team
basically looking for suggestions on what to keep and what not to keep, was thinking of bringing in hitmonchan and/ or toxicroak, but apart from that i dont really know, also movesets are a bit all over the place atm. thanks.
forretress lvl 34 jolly nature, sturdy
rapid spin
light screen
spikes
gyro ball
excadrill lvl 51 lax nature, sand force
rock slide
rapid spin
earthquake
swords dance
breloom lvl 58 sassy nature, effect spore
mach punch
sky uppercut
stun spore
seed bomb
sigilyph lvl 49 docile nature, wonder skin
shadow ball
fly
air slash
psychic
venomoth lvl 38 naive nature, tinted lens
tackle
sleep powder
foresight
signal beam
rotom w lvl 26 modest nature, levitate
thundershock
hydro pump
uproar
double team
basically looking for suggestions on what to keep and what not to keep, was thinking of bringing in hitmonchan and/ or toxicroak, but apart from that i dont really know, also movesets are a bit all over the place atm. thanks.
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