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team in progress ..

pages014

Member
my current team is

forretress lvl 34 jolly nature, sturdy

rapid spin
light screen
spikes
gyro ball

excadrill lvl 51 lax nature, sand force

rock slide
rapid spin
earthquake
swords dance

breloom lvl 58 sassy nature, effect spore

mach punch
sky uppercut
stun spore
seed bomb

sigilyph lvl 49 docile nature, wonder skin

shadow ball
fly
air slash
psychic

venomoth lvl 38 naive nature, tinted lens

tackle
sleep powder
foresight
signal beam

rotom w lvl 26 modest nature, levitate

thundershock
hydro pump
uproar
double team

basically looking for suggestions on what to keep and what not to keep, was thinking of bringing in hitmonchan and/ or toxicroak, but apart from that i dont really know, also movesets are a bit all over the place atm. thanks.
 
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It doesn't matter if they are still all over the place, movesets must be listed, otherwise there's nothing to rate :)
 
Forretress
Adamant/Impish Nature
~Gyro Ball
~Bug Bite
~Payback
~Stealth Rock

Don't use Jolly Nature, it has 40 Base Speed.




Excadrill is fine, but replace Rapid Spin with X-Scissor, you'll rarely see entry hazard in-game. And use Adamant/Jolly Nature.




Breloom
Adamant/Jolly Nature
~Sky Uppercut
~Seed Bomb
~Rock Slide
~Spore




Sigilyph
Modest/Timid Nature
~Air Slash
~Psychic/Psyshock
~Shadow Ball
~Charge Beam




Venomoth
Modest/Timid Nature
~Bug Buzz
~Sludge Bomb
~Energy Ball
~Quiver Dance




Rotom (Frost)
Modest Nature
~Thunderbolt
~Shadow Ball
~Blizzard
~Thunder Wave
 
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