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Team Test

Deoxysmatter

OH MAI GAWD!
Hi, It's me with another team to rate.



gengar.png

Gengar@Life Orb
Timid Nature
252Sp.A/252Spe/4HP
Moves:
Hypnosis
Shadow Ball
Psychic
Focus Blast


My lead. Sleeps the opponent (unless I suspect a Lum Berry) Then sweeps as much as it can. Also my Ape counter, who seems to steam roll right through my teams.


lucario.png

Lucario@Life Orb
Adamant Nature
252Atk/252Spe/4HP
Moves:
Swords Dance
Close Combat
Crunch
Bullet Punch


My late-game sweeper. After a SD, there's almost nothing that can't come in on Lucario without taking quite a fair amount of damage. Bullet Punch to hit Ghosts and Rocks like Aerodactyl.



mesprit.png

Mespirit@Leftovers
Bold Nature
252HP/92Sp.A/166Def
Moves:
Thunder Wave
Psychic
Ice Beam
Thunderbolt

My Physical Wall. Psychic to catch Infernape in case Gengar goes too early. Thunder Wave to cripple my opponents and let Lucario sweep easier later. BoltBeam for coverage.




Claydol.png

Claydol@Leftovers
Calm Nature
252HP/212Sp.Def/44Sp.A
Moves:
Stealth Rock
Rapid Spin
Earth Power
Toxic


My Spinner and Special wall. Earth Power for STAB and coverage on the steels that are immune to Toxic.





umbreon.png

Umbreon@Leftovers
Sassy Nature
252HP/200Sp.D/56Atk
Moves:
Protect
Wish
Curse
Payback

My WishPasser. I've used a few before, but none got the job done like Umbreon. Curse to be a Tank and to almost assure double power Payback.





flygon.png

Flygon@Life Orb
Rash Nature
152Sp.A/252Spe/100Atk
Moves:
Draco Meteor
Earthquake
Fire Blast
Roost

Basically a messd-up Mixed set. Dent whatever the hell I can with Draco Meteor, then Hurt until I can't no more. Fire Blast to take Steels who come to absorb Draco Meteor. The EVs were spread randomly, so help with those is appreciated.


Please, rate and help my team.

Yours Truly,
Deoxysmatter.
 
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nothing on your team takes SR damage so on claydol what if you replaced rapid spin with a screen? Your team otherwise looks fine. although i'm no good with evs.
 
You forgot the / before the second IMG.

1) your team is fodder for any fast Bug type (so all of the Bug types), so you're gonna be wasted by a single Skarfcross. Replace one of your guys to wall it (Gyarodos works okay, but there are better ones). Also, a single Weavile WILL destroy your whole team. You can add Mach Punch on Luke instead of Bullet Punch or CC if you find the problem is really getting to you. Otherwise you're gonna have to throw in a good counter to it (a Breloom would help you solve this).
2) You're Umbreon is going to need a defense boost so that it can actually pull off Wish then Baton Pass. This is a common error, dump about 80 - 100 EV's into his def and you'll do okay. Change Sassy to Careful so you're not gonna be picked off by slower, more powerful opponents. If you're gonna argue that Payback is based off speed, your speed is cut by a third on the first use, so that's not an issue.
3) If you are using a Mesprit wall, give it Charm instead of Psychic. The STAB is tempting, but surviving is more important, this will help you against your Skarfcross and Weavile problem.
4) Give Flygon Choice Specs instead of Life Orb so you have a Choice sweeper.

lol Nolan you missed the two big weaknesses...
 
lol Nolan you missed the two big weaknesses...

My bad, but we all get something. i got stealth rock screener thing and you got...... a whole lot more. it's like a group effort.
 
Reply time
Nolan:
I'll replace TOxic and Rapid spin for the two screens for dual-screen support.

rhys:
1)IIRC, BP is still SE on weavile due to it being an Ice type.
2) My Umbreon doesn't BP it's wishes, and for a good reason. It says as it is.
3)I'll consider it.
4) The whole point of Flygon was so I had a Mixed Sweeper, but I'd rather go w/ mixape than to change to Choicegon.
 
Reply time
Nolan:
I'll replace TOxic and Rapid spin for the two screens for dual-screen support
.

rhys:
1)IIRC, BP is still SE on weavile due to it being an Ice type.
2) My Umbreon doesn't BP it's wishes, and for a good reason. It says as it is.
3)I'll consider it.
4) The whole point of Flygon was so I had a Mixed Sweeper, but I'd rather go w/ mixape than to change to Choicegon.


He likes my advice better. Also, an extra sweeper wouldn't hurt since you really have only 2. (flygon is a tankish sweep)
 
Reply time
Nolan:
I'll replace TOxic and Rapid spin for the two screens for dual-screen support.

rhys:
1)IIRC, BP is still SE on weavile due to it being an Ice type.
2) My Umbreon doesn't BP it's wishes, and for a good reason. It says as it is.
3)I'll consider it.
4) The whole point of Flygon was so I had a Mixed Sweeper, but I'd rather go w/ mixape than to change to Choicegon.

Alright, your choice. I know BP is SE against Weavile. Mixape would do better since it can be a revenge killer on a Skarfcross (which will still kill your whole team, I'm not lying). And you know Umbreon will get OHKO from Skarfcross, Mixape, Mixvire, and Bandcross, right?

Lol btw, you need a Rapid Spinner and a Sweeper right? So Nolan, suggest Starmie. This will solve all your problems (almost).
 
Hmmm, would a Mixape work (I'm getting one to breed tommorow, so I can get one.)
 
not every team needs a spinner. Certainly not this one since nobody takes SE damage from SR. But starmie is good, spinner or non-spinner. it also works as a mixape counter with a speed+ nature. and surf.
 
I think you need to put Dream Eater on Gengar then I don't know but you could put thunder instead of thunderbolt on Mespirit. Then you have to change rapid spin for a stronger move like Psychic so you can have a psychic move. On your Umbreon you have to change Nothing!!! haha ( But MAYBE you could give him confuse ray for wish. Only if you want to to make it a little better.) And finally on your Flygon I guess you shouldn't do anything. Right now your team is a 7 but if you do what I say, I'll give your team a 9 or a 10! (Please rate my team if you can find the thread of Me wich is
Pokemon Freak12345678910) if you did I would really be thankful! Bye :)
 
I think you need to put Dream Eater on Gengar then I don't know but you could put thunder instead of thunderbolt on Mespirit. Then you have to change rapid spin for a stronger move like Psychic so you can have a psychic move. On your Umbreon you have to change Nothing!!! haha ( But MAYBE you could give him confuse ray for wish. Only if you want to to make it a little better.) And finally on your Flygon I guess you shouldn't do anything. Right now your team is a 7 but if you do what I say, I'll give your team a 9 or a 10! (Please rate my team if you can find the thread of Me wich is
Pokemon Freak12345678910) if you did I would really be thankful! Bye :)

is this guys head unscrewed? His brain just fell out. Its an unspoken rule that new people unless they just have a new account should not rate. It is a wish passer, that is whats great about Umbreon Sleep clause says hi to your little dream eater plan and thunder on Mespirit? clearly this person doesn't really play pokemon. Or he could be an in-game team rate master.(sarcasm) don't lesson to him, everybody knows coocky noobs give bad advice.
 
is this guys head unscrewed? His brain just fell out. Its an unspoken rule that new people unless they just have a new account should not rate. It is a wish passer, that is whats great about Umbreon Sleep clause says hi to your little dream eater plan and thunder on Mespirit? clearly this person doesn't really play pokemon. Or he could be an in-game team rate master.(sarcasm) don't lesson to him, everybody knows coocky noobs give bad advice.

Omg, I totally thought it was OP for a second. I was like: "Are you fckin RETARDED?! Thunder on a non-Rain Dance team? Especially for a wall?" PHEW! Yes, Pokefreak-whatever-the-hell, stay away from here. You are lucky that we are going light on you. Very light.
 
nothing on your team takes SR damage so on claydol what if you replaced rapid spin with a screen? Your team otherwise looks fine. although i'm no good with evs.

Rofl, isn't this a prime example of how centralizing and overused Stealth Rock is? But we're forgetting one very crucial entrance hazard--Toxic Spikes. These teams are on the decline (due to the popularity of Skymin, Scizor, Heatran, Natural Cure Blissey, Tentacruel, etc.) but are certainly still very prevalent, and even moreso on Wi-Fi, and for this very reason I believe Claydol should keep Spin.

This is not here to frown upon the poster for not thinking of this, rather, to benefit the team overall, while frowning upon the entire metagame.

Hi, It's me with another team to rate.



gengar.png

Gengar@Life Orb
Timid Nature
252Sp.A/252Spe/4HP
Moves:
Hypnosis
Shadow Ball
Psychic
Focus Blast


My lead. Sleeps the opponent (unless I suspect a Lum Berry) Then sweeps as much as it can. Also my Ape counter, who seems to steam roll right through my teams.

Great set, I really wonder why this "archaic" set was ever ditched for elementals. Because of those we now have Heatran and Scizor running wild.

lucario.png

Lucario@Life Orb
Adamant Nature
252Atk/252Spe/4HP
Moves:
Swords Dance
Close Combat
Crunch
Bullet Punch


My late-game sweeper. After a SD, there's almost nothing that can't come in on Lucario without taking quite a fair amount of damage. Bullet Punch to hit Ghosts and Rocks like Aerodactyl.

We needn't do anything here, either :)

mesprit.png

Mespirit@Leftovers
Bold Nature
252HP/92Sp.A/166Def
Moves:
Thunder Wave
Psych Up--I think you meant this, but Psychic was a typo. You see, Psychic is SUCH a wasted moveslot (or rather, an inferior option) on a walling Mesprit. Especially with your team. Nearly every Cress has a stat-raising move, be it Charge Beam or Calm Mind. Well, Cress, ironically, is also your teams biggest downfall. Bolt-Beam covers everything, and Psychic on there is useless (seeing as Infernape is taken by T-Wave). Psych Up, however, is a much more desirable alternative. You can steal Cress' stat ups for yourself, counter it, and then shine against the next poke or two that come in. It's 1:30 a.m. so this is a short explanation, but trust me, it's worth it.
Ice Beam
Thunderbolt

My Physical Wall. Psychic to catch Infernape in case Gengar goes too early. Thunder Wave to cripple my opponents and let Lucario sweep easier later. BoltBeam for coverage.

Psych Up to stop your team's one gaping weakness--Cresselia.


Claydol.png

Claydol@Leftovers
Calm Nature
252HP/212Sp.Def/44Sp.A
Moves:
Stealth Rock
Rapid Spin
Earth Power
Toxic


My Spinner and Special wall. Earth Power for STAB and coverage on the steels that are immune to Toxic.


Like it. One question though... Skarmory and Bronzong. You do literally nothing to them. I'd shift some more EV's into Sp.Att then go with HP Fire over your rather gimmicky Toxic (in the present metagame, that is. So many pokemon ignore it or benefit from it, it's not even funny).


umbreon.png

Umbreon@Leftovers
Sassy Nature
252HP/200Sp.D/56Atk
Moves:
Protect
Wish
Curse
Payback

My WishPasser. I've used a few before, but none got the job done like Umbreon. Curse to be a Tank and to almost assure double power Payback.


Good enough, it lacks team synergy though... but hey, almost no Umbreon suits this team. You could try Vappy...


flygon.png

Flygon@Life Orb
Rash Nature
152Sp.A/252Spe/100Atk
Moves:
Draco Meteor
Earthquake
Fire Blast
Roost

Basically a messd-up Mixed set. Dent whatever the hell I can with Draco Meteor, then Hurt until I can't no more. Fire Blast to take Steels who come to absorb Draco Meteor. The EVs were spread randomly, so help with those is appreciated.

Good, good. However, I've noticed Kingdra is another problem to your team... if you opt not for Vaporeon, then you should really make this a ScarfGon, just outspeeding it, and replacing Roost with Crunch. Either way, you'll have a Wish-Passer to heal.

Please, rate and help my team.

Yours Truly,
Deoxysmatter.

Changes in bold--Good Luck!

EDIT: About those people saying "USE MIXAPE." Last time I checked, ScarfGon could outrun ScarfCross, and survive a Weavile's Ice Shard, but maybe that's just me... They want you to use MixApe as a revenge killer, but when you opt for MixApe you lose so much coverage and potential ScarfGon has... Keep your Flygon mixed, and slap on a Scarf. Work EV's so it'll outrun notable threats, and I guarantee you it will revenge kill/counter everything MixApe can x20. (Don't worry, I'm expecting a wise-arse comment about this. But you can't reasonably argue statistics.

@ Nolan
is this guys head unscrewed? His brain just fell out. Its an unspoken (1) rule that new people unless they just have a new account should not rate. It is a wish passer, that is whats great about Umbreon Sleep clause says hi to your little dream eater plan and thunder on Mespirit? clearly this person doesn't really play pokemon. Or he could be an in-game team rate master.(sarcasm) don't lesson to him, everybody knows coocky noobs give bad advice. (2)

1. And perhaps that is the reason they do rate. Heck, for all we know this guy could have been lurking for years, and finally just made an account, eh?

2. You're saying coocky noobs give bad advice, well I think that tells us what you are. Really, SR isn't the only dangerous entry hazard that's prevalent in the metagame, and anyone with half a brain and 5 minutes on their hands knows that ScarfGon works as a better revenge-killer than MixApe, and as far as this team goes, a better counter as well. So I'd recommend you lurk some more, and stop getting your only and limited knowledge of the metagame from the three Smogon Articles that sum up their entire site (AKA--"How to Counter Heracross", The Wonder--Mixape!, and "TTar + Stealth Rocks"). Consider ALL your options (Such as ScarfGon, which clearly outshines MixApe for it's purpose on this team), and the other notable, threatening, and prevalent entry hazard--Toxic Spikes. (Oh, btw, sorry, you probably wouldn't know this, but Gengar, in fact, does NOT absorb them).
 
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Rofl, isn't this a prime example of how centralizing and overused Stealth Rock is? But we're forgetting one very crucial entrance hazard--Toxic Spikes. These teams are on the decline (due to the popularity of Skymin, Scizor, Heatran, Natural Cure Blissey, Tentacruel, etc.) but are certainly still very prevalent, and even moreso on Wi-Fi, and for this very reason I believe Claydol should keep Spin.

This is not here to frown upon the poster for not thinking of this, rather, to benefit the team overall, while frowning upon the entire metagame.



Changes in bold--Good Luck!

Let's see... yep, ONE poke doesn't make Toxic Spikes useless, and that's Umbreon. Your agruement on that is moot.

Just took another look at Gengar... I literally apologize for not catching this earlier. You have two moves that are under 80% acc (which is already risky), and since he has life orb, bad choice. Switch out Focus Blast for HP Fighting and Hypnosis for Explosion and NOW you have a better moveset (except for psychic, since you don't get a stab and it doesn't cover much. May I suggest Sludge Bomb or Energy Ball for your other move giving this guy insane coverage). Luke is alright, highly consider scrapping Crunch for either Shadow Claw or Sword Dance, either one would be a much better use of a slot. Mesprit is fine, a little on the over-predicting side with Psych Up, but it is a good idea. Btw, don't fear Cress as much as the what's his name says. You have a good counter too it, Umbreon, since you can soak up all it's special damage and deliver with a hard Payback and Synchronize makes Cress have to waste a turn (Rest), be possibly at a dissadvantage, or switch out. So you're fine with Umbreon there. Claydol isn't the best Rapid Spinner, but he does a great job switching in to do the job (since he isn't affected by either of the spikes and SR is 50% against him). And since you're not gonna use him on the attack, don't bother with the EV switch. Better to have protect than sub since you're not baton passing anymore, good job. Kingdra does pose a problem, but it's movepool is relatively small, so you can work around that.

NOTE: some quick calc for ya, a Ice Shard from a Weavile does about... eh... 450 damage to a neutral natured, non Def bolstered Flygon. This is without Life Orb or Choice Band. Good call dude. Flygon, IMO, just doesn't have the omph to take out what it needs to with the Skarf. That's why a Mixape would do you better.
 
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Let's see... yep, ONE poke doesn't make Toxic Spikes useless, and that's Umbreon. Your agruement on that is moot.

Well considering Umbreon is his only real source of healing... AND that he plans to tank with it :P

NOTE: some quick calc for ya, a Ice Shard from a Weavile does about... eh... 450 damage to a neutral natured, non Def bolstered Flygon. This is without Life Orb or Choice Band. Good call dude. Flygon, IMO, just doesn't have the omph to take out what it needs to with the Skarf. That's why a Mixape would do you better.

Oh yeah, did you see my little note in there about changing Umbreon to Vaporeon? This stops his problem :P Also, another Wish Passer, only threatened by Toxic Spikes.

EDIT: Finally, as switching Umbreon for Vappy, he would then not have a Cress counter. Hence Mesprit would need Psych Up. But without switching Umbreon, you have a massive Weavile weakness, which is otherwise solved by switching to MixApe. Then you lose Flygon's immediate power, and also make switching into Heracross a LOT riskier (especially if you go with your advice, and remove Spin, hence opening you up to Toxic Spikes, and SR afflicting Infernape as well). So then, you have an unsolved Heracross weakness.

IMO, my way is the only way so far presented to go.
 
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Well considering Umbreon is his only real source of healing... AND that he plans to tank with it :P

So, you think this guy would be dumb enough to switch his only weak guy out ontop of the toxic spikes? Really? Really. Get your facts down. If you have ONE guy weak to something in your party while all the others make it pointless, there is literally nothing you need to work about (unless every one of the other guys depends on Umbreon, which they don't).

Vappy will not counter Cress, it will only stall Cress and poorly. Vappy does nothing to Cress but sit there till it's killed or it switches out. A counter defeats the enemy in some way. Cress will sit, bolster up, Vappy will sit, sub, wish, whatev the hell you wanted it to do. Then Cress T-Bolt's you and takes off. Vappy gives you no help. His team is not Weavile weak. Luke gets it in one shot if he switches to a Band Luke. Umbreon (if it uses my EV of Def 120) only takes about 90 damage and can start Cursing, Protecting, and Wishing away any Brick Break Weavile can throw. A Mach Punch Mixape (which might be better for this team) will kill in one shot. Weavile is gonna give this team trouble, but it can handle it.
 
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Hmmm... IIRC you were asking him to switch to MixApe, thus making, count 'em, TWO, pokemon vulnerable to it. You'll say "Well MixApe is a sweeper!" Well, I'd love to see a Toxic'd MixApe try and switch into a ScarfCross with SR's down. Seeing as, ya know, you guys plan to make MixApe his Hera counter.

EDIT: Oh yeah, I edited the post before this, if ya didn't read it, you should.
 
Hmmm... IIRC you were asking him to switch to MixApe, thus making, count 'em, TWO, pokemon vulnerable to it. You'll say "Well MixApe is a sweeper!" Well, I'd love to see a Toxic'd MixApe try and switch into a ScarfCross with SR's down. Seeing as, ya know, you guys plan to make MixApe his Hera counter.

EDIT: Oh yeah, I edited the post before this, if ya didn't read it, you should.

Stop bringing up Toxic Spikes. It is pointess if you have Forretress or a Poison type, or a Steel type, or a Claydol. All these will make Toxic Spikes either dissapate on contact, or it doesn't affect the Rapid Spinner and he can rid the field of them. Shut up. Advice against a rarely used move that his team has much protection against is bad advice. Never said that Mixape would be a Hera counter. If he wanted to, he would just have to wait for Hera to use Megahorn (which it will), then switch in. x4 resist. Pay attention and shut up.
 
1. It's not rarely used, you just must not battle as much as me :P

2. You were suggesting for him to trash Rapid Spin, so that kills your argument saying it's NO threat due to Claydol. Claydol couldn't get rid of 'em without Rapid Spin. And if he switches Umbreon to Vap, the team is highly dependent on Vap, to be the hero against Weavile.

3. And really, WHAT does a Heracross do when it's locked into a Megahorn against an Infernape? Oh that's right, it switches to a counter. So now you have a weakened ape, possibly poisoned, on the field, against it's counter. You should stop being so dang hypothetical. "Pay attention and shut up."
 
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