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Team Update.

The first team is my better team. I accentuate Speed, thus the speeds are listed.

Mamoswine w/Metal Coat
Hasty Nature. Speed 237

Earthquake
Ice Fang
Iron Head
AncientPower

Magmar w/Expert Belt
Modest Nature. Speed 287

Flamethrower
Thunderpunch
Psychic
Brick Break

Starmie w/Wise Glasses
Hasty Nature. Speed 305

Surf
Psychic
Power Gem
Thunderbolt

Metagross w/Wide Lens
Timid Nature. Speed 251

Earthquake
Meteor Mash
Thunderpunch
Zen Headbutt

Abomasnow w/Leftovers
Naive Nature. Speed 216

Earthquake
Seed Bomb
Shadow Ball
Ice Punch

Raichu w/Shell Bell
Timid Nature. Speed 310

Thunderbolt
Grass Knot
Dig
Signal Beam



This is the second team. Not as good, but speeds still listed. If I should make any switches between teams, tell me. Speed isn't everything for me (Metagross is a tank...) thus, these decisions.

Mr Mime w/Silver Powder
Timid Nature. Speed 293

Psychic
Signal Beam
Charge Beam
Energy Ball

Gyarados w/Focus Sash
Rash Nature. Speed 210

Surf
Thunderbolt
Flamethrower
Earthquake

Infernape w/Spell Tag
Quiet Nature. Speed 245

Thunderpunch
Flamethrower
Earthquake
Shadow Claw

Sandslash w/Poison Barb
Serious Nature. Speed 219

Earthquake
Rock Tomb
Brick Break
Poison Jab

Kabutops (As Water Type) w/Fist Plate
Adamant Nature. Speed 239

Waterfall
Dig
X-Scissor
Brick Break

Charizard (As Electric Type) w/Magnet
Impish Nature. Speed 249

Flamethrower
Thunderpunch
Dragon Claw
Shadow Claw
 
The first team is my better team. I accentuate Speed, thus the speeds are listed.

Mamoswine w/Leftovers
Adamant Nature. Speed 237

Earthquake
Ice Fang
Superpower
Body Slam


Magmar w/Expert Belt
Modest Nature. Speed 287

Flamethrower
Thunderbolt
Psychic
Focus Blast

Starmie w/Wise Glasses
Modest/Timid Nature. Speed 305

Surf
Psychic/Grass Knot
Ice Beam
Thunderbolt

Metagross w/Wide Lens
Adamant Nature. Speed 251

Earthquake
Meteor Mash
Thunderpunch
Zen Headbutt

Not good with moveset

Abomasnow w/Leftovers
Naive Nature. Speed 216

Earthquake
Seed Bomb
Shadow Ball
Ice Punch

Not good with moveset

Raichu w/Shell Bell
Timid Nature. Speed 310

Thunderbolt
Grass Knot
Brick Break
Signal Beam



This is the second team. Not as good, but speeds still listed. If I should make any switches between teams, tell me. Speed isn't everything for me (Metagross is a tank...) thus, these decisions.

Mr Mime w/Silver Powder
Timid Nature. Speed 293

Psychic
Signal Beam
Charge Beam
Energy Ball

Gyarados w/Focus Sash
Adamant Nature. Speed 210

Dragon Dance
Ice Fang

Stone Edge
Earthquake

Infernape w/Life Orb
Jolly Nature. Speed 245

Thunderpunch
Flamethrower/Fire Blast
Earthquake
Shadow Claw/Swords Dance

Sandslash w/Leftovers/Life Orb
Serious Nature. Speed 219

Earthquake
Rock Tomb
Brick Break
Poison Jab

Not good with moveset

Kabutops (As Water Type) w/Life Orb
Adamant Nature. Speed 239

Waterfall
Swords Dance/Return/Aqua Jet
X-Scissor
Brick Break/Superpower

Charizard (As Electric Type) w/Magnet <-- What does this mean!? Give him Choice Specs
Modest Nature. Speed 249

Flamethrower
Dragon Pulse
Air Slash
Focus Blast

Ignore Nature suggestions if you wish. The items that boost one type of attack are pointless, as are the plates. Metal Coat is doing NOTHING on Mamoswine. Life Orb/Leftovers/Choice Items are the best way to go, usually.
 
The first team is my better team. I accentuate Speed, thus the speeds are listed.

Mamoswine @ Leftovers/Choice Band
Adamant Nature. Speed 237

- Earthquake
- Ice Shard/Ice Fang
- Superpower
- Stone Edge

Magmortar @ Wise Glasses/Expert Belt
Modest Nature. Speed 287

- Flamethrower
- Thunderbolt
- Psychic
- Focus Blast

Starmie @ Choice Scarf
Modest Nature. Speed 305

- Surf
- Psychic
- Ice Beam
- Thunderbolt

Metagross @ Life Orb/Focus Sash
Adamant Nature. Speed 251

- Bullet Punch
- Meteor Mash
- Zen Headbutt
- Explosion

Abomasnow @ Occa Berry/Leftovers
Rash Nature. Speed 216

- Blizzard
- Energy Ball
- Leech Seed
- Protect

Raichu @ Choice Specs/Expert Belt/Wise Glasses/Muscle Band
Timid Nature. Speed 310

- Thunderbolt
- Surf
- Grass Knot
- Signal Beam

Mr Mime @ Brightpowder/Focus Sash/Life Orb
Timid Nature. Speed 293

- Psychic
- Calm Mind/Energy Ball/Grass Knot
- Shadow Ball
- Focus Blast

Gyarados @ Wacan Berry/Leftovers
Adamant Nature. Speed 210

- Ice Fang
- Dragon Dance
- Waterfall
- Stone Edge/Earthquake

Infernape @ Life Orb
Jolly/Timid Nature. Speed 245

- Fake Out
- Fire Punch/Flare Blitz
- U-Turn
- Close Combat/Brick Break

Sandslash @ Focus Sash
Adamant Nature. Speed 219

- Earthquake
- Stealth Rock
- Poison Jab
- Stone Edge

Kabutops @ Focus Sash/Life Orb
Adamant Nature. Speed 239

- Aqua Jet/Waterfall
- Swords Dance
- Stone Edge
- Brick Break

Charizard @ Life Orb/Choice Specs
Impish Nature. Speed 249

- Flamethrower
- Air Slash
- Dragon Pulse
- Will-O-Wisp/Ancientpower

First of all, what is with you and equipping your Pokemon with items that wouldn't benefit it AT ALL? Just because a Spell Tag has similarities dealing with Ghost-types doesn't mean it actually increases a Ghost-type move. Not all items dealing with a certain type boost it unless stated otherwise.

And what was naming your Kabutops and Charizard "As Water-type and Electric-type"? Kabutops is already a Water-type, and Charizard doesn't even have a full set of electric attacks :/
 
a couple of startoff comments... my raichu would know surf, but i already imported it into my prior platinum game and it probs wouldnt work, i have no clue how to rearrange natures (is that even possible...) Mamoswine and Abomasnow can't have over 200 speed if it ISN'T at a beneficial nature, I have no way to get a Magmortar (as i lack friends that own a DS and pokemon for it) and Magmar is incapable of learning thunderbolt (i know, i've tried). The suggestions from all are decent, but don't really suit my style. The only reason I kept Power Gem for Starmie is the 20PP cuz Ice Beam only has 10 and ive used all my PP Up and PP Max. And, to Shaymin, the Spell Tag and similar items boost the power of Moves of those types, not the types themselves. (i.e Spell Tag boosts ghost moves, not moves used by ghost types)
 
a couple of startoff comments... my raichu would know surf, but i already imported it into my prior platinum game and it probs wouldnt work, i have no clue how to rearrange natures (is that even possible...) Mamoswine and Abomasnow can't have over 200 speed if it ISN'T at a beneficial nature, I have no way to get a Magmortar (as i lack friends that own a DS and pokemon for it) and Magmar is incapable of learning thunderbolt (i know, i've tried). The suggestions from all are decent, but don't really suit my style. The only reason I kept Power Gem for Starmie is the 20PP cuz Ice Beam only has 10 and ive used all my PP Up and PP Max. And, to Shaymin, the Spell Tag and similar items boost the power of Moves of those types, not the types themselves. (i.e Spell Tag boosts ghost moves, not moves used by ghost types)

It's called a suggestion. If you don't have any friends (ouch, no offense...), you don't have to worry about it. We're not forcing you to evolve it to suit it better, it's just a suggestion. You can always come back here whenever you like...:)

Power Gem, although is a good move, is really bad, honestly. Ice Beam kills Grass, Dragon, Ground and Flying-types, which is good. Especially for Grass-types, of which Starmie is weak to. Power Gem, on the other hand, though has more PP, kills Bug and opposing Ice-types, because Surf already covers Fire-types and kills off Ground and Rock-types, and Ice Beam already blasts away the Flying-types. So, it's not about the PP. It's the power and coverage that matter. Get PP Ups or something to get Ice Beam to 16. I swear, it's better than nothing (or Power Gem).

And that's what I meant about the Spell Tag, really. It's just so *insert term here* for someone like you to equip an item that only boosts one move of one type, unlike the case with Wise Glasses/Muscle Band/Expert Belt/Choice Items, except for Scarf, which increase all moves equally. You need coverage, and I need to interpret my sentences more sensibly. I hope I made it clear now :)
 
aight... i put the items i did bc of the rules of PBR not allowing duplicate hold items... (unless those arent the rules, in which case, i might be thinking of the rules from pokemon stadium 2)... and these are the teams i port over to PBR... and is there a way to "buy" PP Ups or find others cuz im all out of them, and TRUST me... if i had them, I would teach Ice Beam... and i spent all my BP getting items like Power Belt and Power Anklet to help train my Little Battle team efficiently (for speed) and my Starmie (cuz now its defense on a harming nature is about 250 percent, so a good value in my opinion)... im all about trying to optimize, but all i have is money... and that can only buy the TMs from the game corner for like 200,000 haha
 
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