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Technition-top?

1 w1nged @ngel

Fire spike FTW
What is a good moveset for a technition hitmontop? I was thinking-

Hitmontop@Life orb
Adamant
Triple kick
Stone edge
Close combat
???
 
He does quite well as a tyranitar counter if you go with this moveset:
Hitmontop@choice band
Adamant (Technician)
Mach Punch
Close Combat
Stone Edge
Earthquake

Technician+choice band makes mach punch hit pretty hard, and it's a guaranteed OHKO on tyranitar.
 
What is the boost for technition on the weakest move? I was thinking triple kick because it can hit through subs and since it is weak, it would get a significant boost.
 
Does anyone know the base damage for all the kicks on triple kick?
 
Rapid Spin needs to be over EQ, because most Elecs don't like switching into Stab Close Combats. And Zapdos doesn't like Stone Edges.
 
How strong would Triple kick be after technition and stab?
 
Weaker than Close Combat.
Or Hi Jump Kick, for that matter.

22.5, 45, and 67.5
120 total.
 
And gettting the last kick is fairly hard, so expect 68 base damage.

Thats 135, not 120 btw.
 
So then a good moveset would be-

Hitmontop@Choice band
Adamant
Triple kick\mach punch
Close combat
Rapid spin
Stone edge?
 
Hitmontop@Choice Band
Adamant

Rapid Spin
Mach Punch
Pursuit
Stone Edge/Triple Kick/Rolling Kick/Revenge/Close Combat
 
I like rapid spin/pursuit/mach punch/triple kick. What would be the ev spread for that set?
 
dont double up on the fighting attacks its a waste of a moveslot.
 
Okay then stone edge over mach punch? What would the ev's be like?
 
252 HP / 68 Atk / 188 Def, Impish Nature. 188 Def EVs give it 300 max Def, and it needs all the health it can get.
 
Mach Punch / CC or HJK / Stone Edge / Rapid Spin @ CB is the standard set for a reason.

Close Combat always hits harder than Triple Kick, and HJK does too. Mach Punch lets you ko TTar and EndRev / Focus Sashers.
 
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