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uber RMT

MM_Zero

Member
Well, I thought it would be a good idea if I posted my own uber team. It's going really, really good so far but there's a couple things it lacks. Btw, this is shoddy.

So lets start


Ho-oh @ Choice Band
Ability: Pressure
Nature: Adamant
EVs: 252 Atk, 158 Sp. Def, 100 Speed
IVs: N/A
- Sacred Fire
- Punishment
- Earthquake
- Return

You'd never thought you'd see the day, but Ho-oh is now actually one of the best anti-lead pokemon. With all the Focus Sash Deoxys-A leads going around, I have a 50% chance of KOing it in one turn with Sacred Fire. I decided to give it band, since all the Deoxys-A leads are faster than it anyway, and it outspeeds most other leads which are really slow. Also, it is incredibly hard to KO due to it being very bulky with a very high sp def stat of 154 at full health. Also that this thing terrorizes teams once I have thunder waved everything. Still, I have a harder time dealing with the likes of Mewtwo and Darkrai, or anything immune to paralysis without scarf though. Stealth Rock does hurt it, but 2 switch ins is really all I need. Also since Ho-oh is a lead, I don't have to deal with stealth rock while it is first out. Overall, Ho-oh is a very underestimated and underrated uber and has swept teams more times then I can count.

Lugia @ Leftovers
Ability: Pressure
Nature:Bold
EVs:252 HP, 252 Def, 4 SP. atk
IVs: N/A
- Reflect
- Roost
- Ice Beam
- Thunder Wave

The next uber from the G/S/C era, Lugia. He is the best physical wall in the game (don't say its Giratina....dragon/ghost type is terrible defensive typing.) Unlike most lugia, I decided to take out the speed EVs since it really doesnt need it (nothing in base 90s trains speed by a lot, unless its scarfed.) Besides, I usually thunder wave things anyway. Overall, a great support pokemon and is a pain to take down.

Darkrai @ Life Orb
Ability: Bad Dreams
Nature: Timid
EVs: 6 HP, 252 Sp. atk, 252 Speed
IVs: N/A
- Dark Void
- Dark Pulse
- Spacial Rend
- Nasty Plot

Ah good ol' Darkrai. Dark Void removes a threat on the opponents team (or weakens if it's a sleep talker.) I can nasty plot when I get the chance, but I usually don't =/. Still, dark+dragon+accurate sleeping move is too good for my team to pass up.

Groudon @ Leftovers
Ability: Drought
Nature: Adamant
EVs: 198 HP, 252 Atk, 60 speed
IVs: N/A
- Swords Dance
- Earthquake
- Stone Edge
- Dragon Claw

Swords Dancing Groudon usually isn't recommended, due to the fact that Groudon isn't ideal for setting up. However, in my team its found a perfect spot. My team has 2 guys that can paralyze, a guy who sets sleep, and a guy who also burns. This allows Groudon to sweep with swords dance with ease. I'm considering giving it salac berry, as the extra speed boost is always welcome.

Dialga @ Leftovers
Ability: Pressure
Nature: Modest
EVs: 252 HP, 176 SP ATK, 80 SP Def
IVs: N/A
- Draco Meteor
- Stealth Rock
- Flamethrower
- Thunder Wave

A staple on my team. Dialga switches into Kyogre with impunity, and sets ups lethal things like stealth rock and thunder waves too. Thunder Wave sets a death sentence to any opposing pokemon thats not immune, as my team can crush paralyzed pokemon with no mercy >=). Dialga is certainly not weak offensively either. Flamethrower works alright with my sunlight to take out really dumb scizor that think they can switch in, and Draco Meteor is a powerful attack for when either it has done its job, or when I am about to switch out.

Latios @ Soul Dew
Ability: Levitate
Nature: Timid
EVs: 252 Sp Atk, 194 Speed, 64 Sp Def
IVs: N/A
- Dragon Pulse
- Safeguard
- Recover
- Calm Mind

Latios is certainly not outclassed by Latias. Safeguard prevents any status to my team, which means Blissey that doesn't have calm mind/psych up WILL die. Calm Mind and recover are for obvious reasons. Dragon Pulse hits insanely hard after a couple calm minds, and will hurt any steel type stupid enough to compare Latios' power to Latias.

Well, thats my team. It still has a few flaws, like how I can't seem to fit a sleep absorber for example. Now lets look over the threats.

Mewtwo-Ho-oh can easily kill with sacred fire+sunlight or punishment on a calm mind set. Paralysis is an automatic death sentence to it.

Mew-Nothing honestly counters this. I guess Ho-oh can kill any non-speed passing variants with punishment.

Wobbuffet-If you can’t switch out, you can’t counter it. Therefore, Wobbuffet is impossible to counter. After a kill, Groudon can overpower it.

Lugia -Completely pwned by Darkrai.

Ho-oh- Lugia should wall it and neuter it with paralysis+reflect. Opposing Ho-oh actually give me a hard time, but no one uses him (besides me =])

Latios and Latias-Dialga can neuter with thunder wave (unless its a safeguard variant.) Otherwise, they are devastated by Ho-oh punishment/return. Latias is the most commonly seen one, and Latios can always defeat it through attrition.

Kyogre-Countered by Dialga. Neutered with thunder wave, then Latios can set up on it.

Groudon-Walled by Lugia. It will also die to Ho-oh if its weakened slightly. If not, the burn rate is highly unwelcome

Rayquaza-utterly walled by Lugia.

Deoxys-A-Ho-oh will beat all leads, since they don't carry thunder. Deoxys-A is hardly seen nowdays that is not a lead.

Deoxys-D-Darkrai can dark void it, and set up on it.

Palkia-Latios can outspeed and OHKO with dragon pulse. Palkia is a weak choice to use against my team, as my sunlight weakens it. It won't enjoy paralysis at all.

Dialga-Groudon and Ho-oh should take care of it.

Giratina-Manhandled by Latios.

Darkrai- Well, a bit harder for me to counter I guess. It usually switches in on Latios and I usually start with safeguard. Worst case scenario is Lugia absorbs the sleep and I KO it with Ho-oh or Latios.

Manaphy-owned by Latios and Darkrai.
 
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Well I usually use Deoxys-A as a lead so if we do battle watch out. (with Thunder)
Overall good. =)
Ho-Oh and Sacred Fire will hurt a lot of Deoxys-A if it burns and thats something I never thought of. You made me change my impression of the power it has.
 
Yup, I have always used Ho-oh since I started uber battling, and it is a great, underrated pokemon. Perhaps we can have a battle sometime =P.
 
I'm seriously having a hard time seeing what the heck substitute is supposed to do on Darkrai, if the opponent is going to switch why not use that turn to Nasty Plot up, and with only Dark Pulse that's not very good coverage. Use Special Rend / Thunder over Substitute. I kinda have to disagree with you on Latios, Latias does kinda outclass it on walling, but sweeping Latios can kills teams easily. So switch that around: Latias = wall, Latios = Sweeper. For instance, I wouldn't get a Latias and make it a sweeper, cuz Latios does that, much better quite frankly. Nice Team. High Five for being someone who plays ubers and seems to actually be good at it! Challenge me if you're ever on the Smogon server on Shoddy. ForteReloaded is the name! ^_^
 
Thanks, I'll be looking forward to having a match with ya.

Btw, when I was referring to Latios not being outclassed by Latias, its just that a lot of people seem to think that Latias does better than Latios anywhere, including sweeping. I'm just saying its not necessarily the case, since Latias has a hard time dealing with scizor even after a couple calm minds, where Latios will perhaps KO or weaken enough to the point where any mild attack will finish it off. Latio's impressive sp.def also shouldn't be overlooked either. You do make a lot of sense about substitute, and I forgot a lot about spacial rend. I'll fix that.
 
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bumping up, anyone else got advice?
 
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