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Wormadam!

Of all my sprite work; this is my personal favorite; it's also a fakemon-concept/extension on original Wormadam idea. In Snowpoint, it makes a cloak out of Snow; in Lavaridge it makes a cloak out of volcanic ash; while diving she collects coral; etc. etc. What do you guys think both of the artwork and of the fakemon concept? The "cloakless" is the idea of what if it didn't/couldn't make a cloak and displays a shriveled, useless version of Mothim's wings.

new_wormadam_cloaks_by_male_gardevoir-d4bnkbm.png
 
Really short c&c from my phone: Good work, cool idea, needs WAY more black outline on all sprites to make them less flat (outline shading is very important).
 
The Idea's not actually that bad, but the only problem is the fact that some of them are too light. You should also try to make them look slighly more rounded.
Lol at the failed Mothim wings XD
 
Scratching most of the parts instead of ripping them from other sprites might help too. This is mostly directed at the Sludge and Cloud formes, as their cloaks are a bit of a mess, having been directly ripped from Grimer/Muk and Swablu/Altaria. Bit more practice and emphasis on the outlines, and you'll be headed in the right direction.
 
Really short c&c from my phone: Good work, cool idea, needs WAY more black outline on all sprites to make them less flat (outline shading is very important).

Alright; I'd swore I'd copied the outline pattern from some of the original cloaks for some of them though...

The Idea's not actually that bad, but the only problem is the fact that some of them are too light. You should also try to make them look slighly more rounded.
Lol at the failed Mothim wings XD

Too light? Erm...I don't know how to make the Snow cloak less light and have it still look like snow and icicles.

Thanks on the wings; that was new to this revision (these are like 3 year old sprites, I pulled them out and fixed them up recently though.)

Scratching most of the parts instead of ripping them from other sprites might help too. This is mostly directed at the Sludge and Cloud formes, as their cloaks are a bit of a mess, having been directly ripped from Grimer/Muk and Swablu/Altaria. Bit more practice and emphasis on the outlines, and you'll be headed in the right direction.

Articuno, Zapdos and Lugia are actually more piecemeal from other sprites than Sludge/Cloud. I think I cleaned it up better though; had to resprite half of them after doing that. Ashy used to have a bit of Torkoal's shell though it's since been edited away from that. Sludge really only has the color pattern, shape is sort of fudged somewhere near the canon "trash" cloak. Cloud; the Burmy is mostly scratch, the Wormadam, I just...didn't really know how to edit it away from being Swablu and Altaria's wings as a cloak all that well. I actually completely tossed out another similar sprite because of it being too obviously piecemeal and I haveing no idea how to fix it up at all. It has rips from Houndour, Houndoom, Cubone and the Bonemerang animation; Boneyard:

79c95b2a002839eb48b7974a2c064a6d.png
 
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