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YGO Deck Thread

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Raiburuto

~Grammar Nazi
Have an idea for a deck, but have no idea how to put it into motion?

Well, just post it in this thread and hopefully someone will post some advice! Be it me, or any of the other people here.

Post away! :)
 
Well, I'll start by saying that it needs to be well structured well. Trya a (roughly (Spells:Monsters:Traps) 2:2:1 approach, possibly having more spells.

What is your idea?
 
So' Another good tip to remember: If you make a deck around a combo, don't let it be a one-trick pony. Try to speed up your combo by card drawing or have an alternate win condition.

Always ask yourself: How often does my deck draw the cards? Is it a two-card combo or does it need 3+? Is there a card that can replace X or work in a similar way?

Now, the thing is, I need help on my deck, it's going "not so bad" but it lacks that special "oomph", my idea needs to be in motion:

Big Tributes, Not so Big Budget:
Monsters: 19

2x Caius the Shadow Monarch
1x Destiny Hero- Dogma
1x Destiny Hero- Disk commander
3x Destiny Hero- Fear Monger
3x Destiny Hero- Plasma
2x Grinder Golem
2x Light and Darkness Dragon
1x Morping Jar
1x Sangan
1x Snipe Hunter
1x Spirit Reaper
1x Treeborn Frog

Spells: 17
1x Brain Control
2x Creature Swap
1x Enemy Controller
3x Fires of Doomsday
1x Heavy Storm
1x Monster Reborn
1x Mystical Space Typhoon
1x Premature Burial
1x Pot of Avarice
1x Reinforcement of the Army (no Stratos ¬¬)
3x Trade In

Traps: 5
2x Bottomless Trap Hole
1x Mirror Force
2x Raigeki Break
1x Torrential Tribute

As you can see, it works around Grinder Golem+Plasma, get a monster, play golem, sac the 3 for plasma, then steal golem for a 3400 dude that negates monster effects, Fires of Doomsday works the same purpose, while Dogma can be backup Plasma. Consistency is given by Disk commander and Trade ins.

And before you say: +3 Destiny Draw, +2 Allure of Darkness, +1 Elemental Hero Stratos, +1 Dark Magician of Chaos, this deck is on a medium budget (3 plasmas and disc commander can really hurt your wallet).

So? Any ideas that may help me?
 
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Could I get some help on mine? I'm running a stall-removal, and so far its been working for me, and I would like to make it better. Heres the deck list:

Monsters (22):
2x Cyber Dragon
3x Caius the Shadow Monarch
2x Jinzo
2x Banisher of the Radiance
Marshmallon
3x D.D. Survivor
2x EXiled Force
Spirit Reaper
3x D.D. Warrior
D.D. Warrior Lady
2x D.D. Assailant

Traps (5):
Mirror Force
3x Macro Cosmos
Torrential Tribute

Spells (13):
MST
2x Dimensional Fissure
3x Enemy Controller
3x Soul Absorbtion
2x RotA
Smashing Ground
Brain Control

Thats the list. If anyone could give me any advice on how to improve it, it would be greatly appreciated.
 
Could I get some help on mine? I'm running a stall-removal, and so far its been working for me, and I would like to make it better. Heres the deck list:

Monsters (22):
2x Cyber Dragon
3x Caius the Shadow Monarch
2x Jinzo
2x Banisher of the Radiance
Marshmallon
3x D.D. Survivor
2x EXiled Force
Spirit Reaper
3x D.D. Warrior
D.D. Warrior Lady
2x D.D. Assailant

Traps (5):
Mirror Force
3x Macro Cosmos
Torrential Tribute

Spells (13):
MST
2x Dimensional Fissure
3x Enemy Controller
3x Soul Absorbtion
2x RotA
Smashing Ground
Brain Control

Thats the list. If anyone could give me any advice on how to improve it, it would be greatly appreciated.
 
Need suggestions on this.

It's a UAGG deck.

Ancient Gear Deck x40

FUSIONS x2
Ultimate Ancient Gear Golem x2

MONSTERS x19
Ancient Gear Golem x2
Ancient Gear Beast x2
Ancient Gear Knight x3
Ancient Gear Soldier x3
Ancient Gear x3
Sangan x1
Cyber Dragon x1
Exiled Force x1
King of the Swamp x1
D.D. Warrior Lady x1
Blue Thunder T-45 x1

SPELLS x18
Machine Duplication x2
Spell Gear x2
Limiter Removal x1
Future Fusion x1
Power Bond x1
Polymerization x1
Shrink x2
Brain Control x1
Enemy Controler x2
Pot of Avarice x1
Lightning Vortex x1
Heavy Storm x1
Mystical Space Typhoon x1
Monster Reborn x1

TRAPS x3
Torrential Tribute x1
Bottomless Trap Hole x2

SIDE DECK x15
Ancient Gear Castle x2
Ancient Gear Tank x2
Ancient Gear Fist x2
Ancient Gear Workshop x2
Shadow Imprisoning Mirror x1
Heavy Mech Support Platform x3
Royal Decree x1
Nobleman of Crossout x1
Magic Cylinder x1
 
Could I get some help on mine? I'm running a stall-removal, and so far its been working for me, and I would like to make it better. Heres the deck list:

Monsters (22):
2x Cyber Dragon
3x Caius the Shadow Monarch
2x Jinzo
2x Banisher of the Radiance
Marshmallon
3x D.D. Survivor
2x EXiled Force
Spirit Reaper
3x D.D. Warrior
D.D. Warrior Lady
2x D.D. Assailant

Traps (5):
Mirror Force
3x Macro Cosmos
Torrential Tribute

Spells (13):
MST
2x Dimensional Fissure
3x Enemy Controller
3x Soul Absorbtion
2x RotA
Smashing Ground
Brain Control

Thats the list. If anyone could give me any advice on how to improve it, it would be greatly appreciated.

I would suggest you add some more S/T removal cards, and IMO Heavy Storm is better then MST.
 
I would suggest you add some more S/T removal cards, and IMO Heavy Storm is better then MST.

Heavy storm would get rid of my macros and dimensional fissures, thats why I use MST.
 
Well, I'll start by saying that it needs to be well structured well. Trya a (roughly (Spells:Monsters:Traps) 2:2:1 approach, possibly having more spells.

What is your idea?

That's hardly ever the case; it depends on what build you are making. Macrosurvivor decks run about 12 monsters. Magical Explosion OTK runs no monsters, neither does Chain burn.


===
Now, the thing is, I need help on my deck, it's going "not so bad" but it lacks that special "oomph", my idea needs to be in motion:

Big Tributes, Not so Big Budget:
Monsters: 19



As you can see, it works around Grinder Golem+Plasma, get a monster, play golem, sac the 3 for plasma, then steal golem for a 3400 dude that negates monster effects, Fires of Doomsday works the same purpose, while Dogma can be backup Plasma. Consistency is given by Disk commander and Trade ins.

And before you say: +3 Destiny Draw, +2 Allure of Darkness, +1 Elemental Hero Stratos, +1 Dark Magician of Chaos, this deck is on a medium budget (3 plasmas and disc commander can really hurt your wallet).

So? Any ideas that may help me?

IDEA: If you want a good deck for a small budget, don't attempt to run d-Heroes with no stratos at the least, let alone with D-Draws. Run Anti-Meta Gadgets. They're synergetic, they counter the current meta, and are very cheap. (no, you don't run Fossil Dyna Pachepalls or w/e they are)

====
Could I get some help on mine? I'm running a stall-removal, and so far its been working for me, and I would like to make it better. Heres the deck list:

Thats the list. If anyone could give me any advice on how to improve it, it would be greatly appreciated.

18
-3 Soul absorption -VERY slow and uneeded.
-1 Enemy Controller- 2 is plenty
-2 Cyber Dragon - You will have your field normally filled up by survivor, so Cyber isn't needed.
-2 Banisher of Radiance - you already have fissure and macros
-2 D.D. Assailant - not needed
-3 D.D. Warrior - not needed
-3 Caius - not fast enough vs. Gladiator beasts
-2 Jinzo - uhh, you run a trap based deck.

+3 Solemn Judgement - protects your spells/traps
+3 E-Emergency Call - Searches out Stratos and WildHeart
+1 E-Hero Stratos - Look at Wildheart
+3 E-hero WildHeart - synergy between ROTA and E-Call
+1 Trap dustShoot - hand control
+1 Neo Spacian Grand Mole - extra field clearing powers
+3 Cyber Valley - A-mazing in this deck
+1 Morphing Jar - with so many spell/traps, this helps ALOT (set all your spell/traps, set this card, flip it, draw 5 cards for free. +5 plz
+3 Bottomless TrapHole - Rapes the current Meta

Try these fixes

====
Need suggestions on this.

It's a UAGG deck.

Ok, your deck and Side deck is VERY random. I made my own version,a nd you can try it out if you like, or ask question of what I did to it.

-Fusion Deck-
3 Ultimate Ancient Gear Golem

-Monsters-
3 Ancient Gear Golem
3 Ancient Gear Gadjiltron Chimera
1 Dark Magician of Chaos
3 Elemental Hero Prisma
3 Herald of Creation

-Spells-
3 Trade-In
3 Power Bond
3 Reasoning
3 Monster Gate
1 Premature Burial
1 Monster Reborn
1 Scapegoat
2 Reinforcement of the Army
2 Magical Stone Excavation
1 Heavy Storm
1 Mystical Space Typhoon
1 Giant Trunade
3 Ancient Gear Workshop
1 Card Destruction


Mill through the deck with Reasoning and Monster Gate to get Golem in the graveyar,d then add him back to your hand for Powwer Bond with Ancient Gear Worksop or Herald of creation.
Elemental Hero Prisma mills for Golem, then takes his name, so he can be used for Powerbond.
 
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I don't have any solemns, stratos, or cyber valleys. any alternatives to those? And btw, what rarity is cyber valley and what does it do?
 
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I while ago kst80 posted this deck:

Tribute Monsters:

3x Big Piece Golem
2x The Wicked Dreadroot

Non-Tribute Monsters:

3x Mid Piece Golem
3x Small Piece Golem
2x Dummy Golem
2x Dark Resonator
1x Sangan
2x Stone Statue of the Aztecs

Spells:

2x Dark Calling
2x Polymerization
1x Future Fusion
1x Lightning Vortex
1x Monster Reborn
2x Premature Burial
2x Smashing Grounds
1x MST
1x Heavy Storm

Traps:

3x Dark Bribe
2x Scrapiron Scarecrow
3x BTH
1x Mirror Force
1x Torrential Tribute
1x Solemn Judgment

Extra Deck:

2x Multi Piece Golem
2x E-Hero Dark Gaia
1x Red Daemon's Dragon
1x Stardust Dragon
1x Brionac, Dragon of the Ice Boundary

I really like the idea for this deck, can anyone help and make this deck better? But still keeping Dreadroot and the Piece Golems? And also making TCG legal when The Duelist Genesis comes out?
 
Isn't there a sub-forum ALREADY out there that performs the SAME task as this one is doing?
 
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