WillieNelson
Well-Known Member
Hello! I made this(almost) complete OU team, I will be adding a Slowking soon.
I am hoping for some constrictive criticism.
Bronzong Light Clay
Relaxed nature
Ability: levitate
252 HP 200Def, 52 atck
Gyro ball
Reflect
Light Screen
Stealth Rock
My physical wall and lead, Set up screens and get SR in to help the rest of my team, Gyro ball to stop it from Being Taunt bait.
Jirachi@kings rock
Jolly nature
Ability: serene grace
252 speed, 200 attack, 52 sp. atck
iron head
fire pawnch
thunder wave
?
T-wave + iron head = ultra hax. fire pawnch is for steel types that want to take iron head.I am not sure about the last moveslot or EV spread though.(he has sp. atck EV's 'cause he had draco meteor)
Slowking @ Leftovers
Nature: Sassy
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 Sp Def
- Slack Off
- Nasty Plot
- Scald
- Psyshock
Slackoff and regenerator are for recovery. NP boosts sp. atck, scald is STAB and burn, and psyshock is for any calm minders.
Haxorus@choice band
Naughty nature(shiny so I won't change it)
Ability: mold breaker
252 spe, 252 atck, 4 sp. def
Earthquake
brick break
dual chop
outrage
This guy is your standerd physical sweeper. Outrage with CB is plain ridiculous. dual chop I chose over dragon claw for it's ability to take out sturdys/subs/sashes with one hit. earthquake is to take out steels, brick break is for ice types.
Sceptile@life orb
Adamant nature
Ability: overgrow
252 spe, 252 atck, 4 HP
earthquake
leaf blade
Swords dance
rock slide
A classic sceptile set. Leaf blade is STAB, earthquake is for fires and steels. SD makes his attack insane, and finally, rock slide is for flying types, which I chose over stone edge for better accuracy, and the chance to flinch is nice coupled with sceptile's nice speed.
Heatran@choice scarf
Timid nature
Ability: flash fire
252 spe 252 sp. atck, 4 sp. def
heat wave
earth power
flash canon
dark pulse
I saw heatran's huge sp. atck and somewhat lackluster speed and thought: "hey! I could make him an awesome choice scarf sweeper!" Heat wave has good accuracy for it's power. Earth power is for other fires and waters. Flash cannon is STAB and for rock types, and dark pulse is filler.
I am hoping for some constrictive criticism.
Bronzong Light Clay
Relaxed nature
Ability: levitate
252 HP 200Def, 52 atck
Gyro ball
Reflect
Light Screen
Stealth Rock
My physical wall and lead, Set up screens and get SR in to help the rest of my team, Gyro ball to stop it from Being Taunt bait.
Jirachi@kings rock
Jolly nature
Ability: serene grace
252 speed, 200 attack, 52 sp. atck
iron head
fire pawnch
thunder wave
?
T-wave + iron head = ultra hax. fire pawnch is for steel types that want to take iron head.I am not sure about the last moveslot or EV spread though.(he has sp. atck EV's 'cause he had draco meteor)
Slowking @ Leftovers
Nature: Sassy
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 Sp Def
- Slack Off
- Nasty Plot
- Scald
- Psyshock
Slackoff and regenerator are for recovery. NP boosts sp. atck, scald is STAB and burn, and psyshock is for any calm minders.
Haxorus@choice band
Naughty nature(shiny so I won't change it)
Ability: mold breaker
252 spe, 252 atck, 4 sp. def
Earthquake
brick break
dual chop
outrage
This guy is your standerd physical sweeper. Outrage with CB is plain ridiculous. dual chop I chose over dragon claw for it's ability to take out sturdys/subs/sashes with one hit. earthquake is to take out steels, brick break is for ice types.
Sceptile@life orb
Adamant nature
Ability: overgrow
252 spe, 252 atck, 4 HP
earthquake
leaf blade
Swords dance
rock slide
A classic sceptile set. Leaf blade is STAB, earthquake is for fires and steels. SD makes his attack insane, and finally, rock slide is for flying types, which I chose over stone edge for better accuracy, and the chance to flinch is nice coupled with sceptile's nice speed.
Heatran@choice scarf
Timid nature
Ability: flash fire
252 spe 252 sp. atck, 4 sp. def
heat wave
earth power
flash canon
dark pulse
I saw heatran's huge sp. atck and somewhat lackluster speed and thought: "hey! I could make him an awesome choice scarf sweeper!" Heat wave has good accuracy for it's power. Earth power is for other fires and waters. Flash cannon is STAB and for rock types, and dark pulse is filler.
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