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Bug Team

Ivy_Profen

Active Member
I'm making an attempt at a Bug team i was hoping for some input.

Fortress @ Lum Berry/Left Overs
Sturdy
Relaxed 252 Def 252 Hp 4 SpD
-Spikes
-Explosion/Gyroball
-Rapid Spin
-Pain Split

Lead that can set up spikes and rapid spin other hazards since its neutral to rock and immune to toxic. Pain Split to heal. Explosion was for 4th gen before it was nerfed, will probably change to gyroball.

Venomoth @ Wise Glasses/Life Orb
Tinted Lens
Modest
252 SpA 252 Spe 4 Hp
-Sleep Powder
-Quiver Dance
-Morning Sun
-Bug Buzz

Sleeper with sweeping capabilities thx to Tinted Lens and Quiver Dance. Morning Sun to heal off damage after a few quiver dances when Venomoth is a little more special bulky. Sleep powder first turn quiver dance during the sleep turn or during the switch.

Crustle@White Herb
Sturdy
Jolly/Adamant
252 Atk 252 Spe 4 Hp
-Shell Smash
-Rock Slide/Stone Edge
-Earthquake
-X-Scissor/Rock Wrecker/Sand Storm/Flail

Shellsmash sweeper with white herb to protect it from the minus on def. Rock slide for flinching since it will probably be faster than most of the opponents or Stone Edge for power. Earthquake for coverage. X-Scissor for 2nd stab, though with all the other pokemon have Bug attack coverage, it seems less important. Rock wrecker could be used as a last ditch effort when i know crustle is going down. Sandstorm could be used to up its defense and cause chip damage, and 2 other pokemon are steel so unaffected by chip damage. Or Final choice being Flail to make use of sturdy bringing me down to 1 hp. If it happens to happen.

Scizor @ Muscle Band/Life Orb
Technician
Adamant
252 Atk 252 Hp 4 Def
-U-turn
-Bullet Punch
-Roost
-Bug Bite

U-turn to be used for scouting for fire types or switch in a frail pokemon if the opponent is faster. Bullet punch for stab and priority. Bug Bite is primary stab and capable of taking berries. Roost to be roost.

Heracross @ Choice Band
Guts
Adamant
252 Attack 252 Speed 4 Hp
-Close Combat
-Megahorn
-Aerial Ace
-Stone Edge

Fairly standard choice band Heracross. But forgot to breed pursuit into it so added aerial ace for a filler or anything x4 weak to flying. Close Combat, Megahorn, Stone Edge for coverage.

Galvantula @ Choice Specs
Compound Eyes
Timid
252 Spe 252 SpA 4 Hp
-Thunder Wave
-Energy Ball
-Bug Buzz
-Thunder

Thunder Wave for paralysis if ever needed. Energy Ball for coverage, Bug Buzz and Thunder for stab. Thinking of using choice specs but Thunder Wave is kind of a waste of slot with Choice specs.

Other EVed pokemon that could be easily switched in.
Venomoth: Quiver Dance Passer
Heracross: Rest/Sleep Talk
Shedinja: Late game trump card
Drapion: Sniper (Technically not a bug but was one in previous evolution so meh)
Armaldo: Ninjask baton pass receiver.
 
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Don't think i should switch out certain pokemon? I'm not sure what to do against a really fast or scarfed fire type. All of my pokemon are weak against it. In theory i could use larvesta or something. But that pokemon seems really OP. As of right now, Heracross is my only pokemon that can hit super effective vs fire. Rock and flying are fairly covered with 2 or more.

I'm thinking of either trading in Scizor or Ninjask for Armaldo or Drapion to add to as sort of Anti fire. Armaldo has super effective hits while Drapion will take neutral hits.

I'm also considering a Dwebble with sturdy to own firetypes after some baton pass agility and stuff.
 
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Yeah you should change Ninjask. As soon as people see it, they know what it's trying to do and people have plenty options to shut it down. You either need to lead with it, or just don't use it. There are better baton-passers (like scizor, but you're using him for something else.) Also you pretty much need something against fire-types. Especially Heatran and Ninetails, also Shandera to some extend. Armaldo is a good choice if you really want to stick with the bug theme. Use you're own Heatran otherwise (or another flash fire user (Arcanine), but Heatran is neutral to rock).

For Armaldo I would suggest the standard rock-polish set from last gen.

As for Venomoth, tinted lense let it sweep with bug buzz alone, but Volcarona can usually do the job better and is neutral to fire as a bonus. You do miss out on sleep powder unfortunatly.

And Explosion is bad, use gyroball.
 
Thx for the crits so far.

Shell Smash Crustle wouldnt be a better? With a white herb and shell smash, it can do everything Armaldo can do only better i assume. Plus transfered over my Armaldo with Stealth rock and its no longer a TM or breeding move as far as i can tell. So i wanna keep that on it. So i have to make a new pokemon to fill that void and i might as well go with the new hermit crab thing...

The only thing i can see being a terrible problem is a fire/fighting pokemon now. Especially infernape with Mach punch or something. It can and probably will completely wreck my entire team.

I was thinking Yanmega, but it wont have a place on my team because its completely outclassed by Venomoth and without access to Giga Drain. I would be at the mercy of a bulk water that Galvantula is designated to handle.
 
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Okay so ninjask for

Crustle@White Herb
Sturdy
Jolly/Adamant
252 Atk 252 Spe 4 Hp
-Shell Smash
-Rock Slide/Stone Edge
-Earthquake
-X-Scissor/Rock Wrecker/Sand Storm/Flail

Shellsmash sweeper with white herb to protect it from the minus on def. Rock slide for flinching since it will probably be faster than most of the opponents or Stone Edge for power. Earthquake for coverage. X-Scissor for 2nd stab, though with all the other pokemon have Bug attack coverage, it seems less important. Rock wrecker could be used as a last ditch effort when i know crustle is going down. Sandstorm could be used to up its defense and cause chip damage, and 2 other pokemon are steel so unaffected by chip damage. Or Final choice being Flail to make use of sturdy bringing me down to 1 hp. If it happens to happen.
 
A bug team without Volcarona? *does double take*

A max SATK Heatran (and, ironically enough, a Volcarona with HP rock) would obliterate you, probably OHKOing your whole team (don't hold me to this). Too bad there are any extraordinary special wall bugs who resist fire...
 
Possibly, but its not like i wanna use the broken moth. And an mono type team cant be expected to have an answer to all of its weaknesses. I'm surprised how much better they can cover themselves now with gen 5. Crustle has a chance against both of those pokemon with stone edge and earthquake when you add shell smash into the mix. Sturdy will protect it from being OHKO while it shell smashes, and it may have enough Spe Atk to take out heatran or volcarona.

If all else fails against Volcarona a 150 bp x4+stab rock wrecker will destroy it without boosts and with sturdy as protection, it basically has a free chance to attack.

As for heatran, unless its scarfed it wont beat heracross in speed. One hit from close combat followed by an EQ from Crustle will def beat it. It would just require heracross as a sacrifice.

With something as dangerous to my team out and not less likely for them to carry something else as threatening unless they want to carry both Volcarona and Heatran. It should be worth the sacrifice of heracross.
 
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The foe's Volcanora used Hidden Power!
Crustle took 281(99%) damage!
Crustle hung on thanks to its sturdy!
Crustle used Stone Edge!
The foe's Volcanora took 100% damage!
The foe's Volcanora fainted!
Stealth Rock over Spikes on forretress (If you can get it)

Heracross should have a jolly nature because you need the speed.

And the moth isn't broken, it gets ruined by SR, stone edge, rock slide, surf, brave bird, outrage, blah blah blah.
 
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I would use stealth rock but i already tutored it pain split on HG so no dice. Also i could breed a new heracross, to get pursuit anyway. probably a better choice over aerial ace.

Well it may not be broken but it sure is ugly. And im not using it.
 
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