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diff sprite for natures

right sorry if someones done this before but maybe there could be diff sprites for difff natures which might explain the two munchlaxs, ;munchlax; ;munchlax;

this is only a theory though, but it would be rather awesum
 
That would be so cool. But I don't think it's going to happen. Maybe the other sprites are fake or used of a different reason. But not every Pokemon will have more then one sprite.
 
Great idea !
Thank you for making me dream !
 
Houndoom<3 said:
That would be so cool. But I don't think it's going to happen. Maybe the other sprites are fake or used of a different reason. But not every Pokemon will have more then one sprite.
Actually, they'll have at least two; normal and shiny. Plus most of them have different genders so if they have different sprites for all 26 natures, that'll be over 2000s sprites - not a good idea
 
Shadowz said:
Actually, they'll have at least two; normal and shiny. Plus most of them have different genders so if they have different sprites for all 26 natures, that'll be over 2000s sprites - not a good idea
Yeah you're right. I wasn't counting the shiny ones 'cause that's obvious, but you're right about the genders. I didn't think of that. It would be madness.
 
Wow actually a decent idea for a change. Though that would be a great addition to the game, I think it would take up far too much memory due to the fact that there are 400 + pokemon and a bunch of natures; moreover we already have the gender variations implemented into the game, so though I like your idea very much I'm afraid that it won't happen. ;-/
 
yeh i was thinking this a while back, and it does make sense, although i think we wouldve been told already if this were to be true...
 
500 pokemon x2 for shineys = 1000. x 2 for genders = 2000. x 2 for backsprites = 4000. x 25 for natures = 100,000. I don't have a calculator, but if I did my math right, 100,000 images for everything, assuming there will be about 500 pokemon. Ouch. It would be nice, but it'd take waaaay too long, even if there's enough memory.
 
500 pokemon x2 for shineys = 1000. x 2 for genders = 2000. x 2 for backsprites = 4000. x 25 for natures = 100,000. I don't have a calculator, but if I did my math right, 100,000 images for everything, assuming there will be about 500 pokemon. Ouch. It would be nice, but it'd take waaaay too long, even if there's enough memory.
Exactly, Too much money, would be nice, but also, it's kind of pointless really to have 25+ differnt sprites for 500 monsters.
 
No, too much memory, and it seems to trivial to matter anyways.
 
Kikas123 said:
Exactly, Too much money, would be nice, but also, it's kind of pointless really to have 25+ differnt sprites for 500 monsters.

My thoughts exactly, I'm fairly sure the DS flash memory can hold that amount, but there is so much more they could do with that memory that would be better.
 
Each individual Pokemon would have 104 different sprites. Even though I think that most arguments about "not having enough memory" is idiotic, I think that in this case,it fits fine.
 
I thought it was difference sprites depending on the gender ..
 
Why would they bother putting in the time and effort to implement this when we already know what sort of plan they have devised for the sprites, namely, changing them based on genders? Not only would it be an unnecessary investment in funds and time, but it would also be a dead giveaway as to which natures the wild Pokemon are. I highly doubt they would be willing to clue us in as much as that.
 
I like your idea, maybe they could make a sprite that has to do with the natures. But, only making one sprite for the stat that goes up. For example all the ones that up sp attack would look alike. That way your idea is still used, but it doesn't take up as much space.
 
Eszett said:
Why would they bother putting in the time and effort to implement this when we already know what sort of plan they have devised for the sprites, namely, changing them based on genders? Not only would it be an unnecessary investment in funds and time, but it would also be a dead giveaway as to which natures the wild Pokemon are. I highly doubt they would be willing to clue us in as much as that.
Pre-cisely. It's for this reason that I dislike the idea of "visible items" as well, since it would kill the element of surprise in a multiplayer battle. If you can see an opponent's nature, you can make a pretty good guess as to what its use will be. Likewise if you see the opponent's holding MooMoo Milk, you know they're going to Trick.
 
Dude, we know there's gonna be a lot of sprites, but arent you getting a little to ahead of yourself?
 
it is a good idea, but it would take up too much memory. I am just glad we are getting different gender sprites.
 
Ash's Pika Pal said:
I like your idea, maybe they could make a sprite that has to do with the natures. But, only making one sprite for the stat that goes up. For example all the ones that up sp attack would look alike. That way your idea is still used, but it doesn't take up as much space.

rite i don't want to sound like i'm stealing your idea but i was trtying to add that to my idea afterwards but my computer kept on crashing
 
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