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My First!

spidey7000

BEAST!! B|
Heavy Offense and Weather teams are just too cliche'! TOO EFFING CLICHE'! I mean, every other person i battle is running a Politoed followed by the exact old rain team i've seen over a million times! So i wanted something different! Something new! It started off as a normal team that worked together great but the more i battled with it, and made changes, overtime, is became what it is today; A PRETTY DAMN STRONG STALL TEAM! If played right, this team can take on anything! This team maintains an over 75% Win Rate! This team does however have weaknesses and i'd like all of you to help me fix that problem! This team lacks a strong Special Attacker for example! ;/



Team at a glance....





In Depth Look....

sableye.jpg


Sableye @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 DEF / 136 Sp. Def
Careful Nature (+Sp. Def, -Sp. Attck)
- Taunt
- Recover
- Confuse Ray
- Will-O-Wisp


My scouting lead! Sableye is a MUST HAVE for any stall team! With it's decent defences and recover, it can stay in for days! And if your opponent isn't that experienced, Sableye can even KO a 2 or 3 Pokemon! If i'm sure the opponent's going to go for rocks or set up, i go for the taunt. If my opponent is a physical attacker, i go for the burn followed by a confuse ray, taking control of the momentum of the match! I used to run toxic on Sableye too but Confuse Ray seemed to be more effective!


forretress.jpg


Forretress @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 144 Def / 112 Sp. Def
Careful Nature (+Sp. Def / -Sp. Attck)
- Stealth Rocks
- Spikes
- Rapid Spin
- Explosion


Forretress is my Physical Wall. I switch into him when my opponent switches into Ferrothorn or any other thing who i know Forretress can take for days (and trust me, it's quite often that i face such Pokemon). I go directly for Rocks and Spikes. If my opponent doesn't have a spinner on his team and if the Pokemon I'm up against takes neutral damage from Normal attacks and isn't bulky, i'll explode! Mostly, i save my Forretress for later.


blissey.jpg


Blissey @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature ( +Def / -Attck )
- Softboiled
- Toxic
- Flamethrower
- Thunder


Blissey is just a monster. With the Bold nature, it can even take Physical attacks for days! I use this baby as my main wall. I try to get the Toxic up first if the foe is a wall or a Special Attacker. If the foe is a wall, he also wastes a turn in trying to poison/burn me, not knowing i have the Natural Cure ability. I also switch in to Blissey when i know the foe's going to use a status afflicting move! I use Blissey as my Lead against ALL rain teams! It forces my opponent to switch their Politoed leads and over 90% of the times, they switch into ferrothorn and i switch into something accordingly too, predicting this; Forretress to set up or D-nite for a two EQ KO. Thunder is to make use of the rain and Falmethrower for Scizors and Ferrothorns in NON-RAIN teams. 2HKO. I can predict it very easily! People mostly send out Scizors against Blissey if they have one! Also, this baby can take Draco Meteors for days! B|


milotic.jpg


Milotic @ Leftovers
Trait: Marvel Scale
EVs: 252 HP / 248 Def / 4 Sp. Def / 4 Spd
Bold Nature ( +Def / -Attck )
- Recover
- Hidden Power (Grass)
- Ice Beam
- Scald


Milotic is BULK! Milotic can act as a pretty damn solid wall and also put up an offense too (although weak). Milotic can counter Heatrans EXTREMELY efficiently! Forces the opponent to switch. Scizors are no match too! I used to run Hypnosis on this guy but it was very unefficient so i put in HP Grass, although weak, it does help against Quagsires and Gastrodons, both a common sight in the OU Metagame!


dragonite.jpg


Dragonite @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Attck / 252 Spd
Adamant Nature ( +Attck / -Sp. Attck )
- Dragon Dance
- Dragon Claw
- EarthQuake
- ExtremeSpeed


This guys acts as a revenge killer at times but mostly, i send him in when i know i can set up! I set up 2 DDances and then its a sweep from there! Pretty common set! I don't think a lot of description is required!


tyranitar.jpg


Tyranitar @ Choice Scarf
Trait: Sand Stream
EVs: 4 Def / 252 Attck / 252 Spd
Jolly Nature
- Stone Edge
- Super Power
- Fire Punch
- Ice Punch


This thing surprises almost everyone! I have him sitting in the 1st place in my team to play what you can call, a mind game! ;P The opponent thinks im running a sand team and it definitely messes up his thought process, OR SOMTHING! :P Haha, anyways! T-tar is my revenge killer and i use him according to the situation!



Aaaaaand, this is it! I'm looking forward to any kind of criticism! Please Rate my team and help me improve it. Thankyou! =)​
 
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I really need help! :/ Anyone?
 
Ok, so this is my very first, totally original, OU Team. It has a 75 to 80 % Win Rate but the times when i do lose, i lose REAL bad! Which goes to showing that my team is weak agaisnst a certain something! I want you guys to help and guide me with your expert advice to make my team better and stronger!

The main idea around the team is to stall! Using status conditions and if i get the chance, set up with Dragonite and sweep!

Ok, here goes!


1. Sableye ;302;
Carfeful, HP 252, Def 120, Sp. Def 136
Prankster, Leftovers
Taunt
Recover
4 non attacking moves leave you as set up bait. So if you mispredict your sableye won't be happy. Secondly confuse ray does less damage if the target is burned, providing poor synergy. I recommend night shade
Will-O-Wisp

I mostly start out with Sableye! He can scout, stall and even kill! :P Deadly! Especially for an unexpecting opponent!


2. Forrestress ;205;
Sassy. HP 252, Def 144, Sp. Def 112
Sturdy, Leftovers
Stealth Rock
Spikes
Rapid Spin
Explosion

Physical Wall. Can easily set-up if switched in at the right time! Explode in the end! :P I'm not so happy with him though! Any replacements? :/ Claydol, maybe?
You may want to try out toxic spikes over explosion. A lot of teams will have spinners and since you are running a stall team you need entry hazards at all times, so throwing away your sr support doesn't help you much.

3. Milotic ;350;
Bold. HP 252, Def 248, Sp. Def 4, Spd 4
Marvel Scale, Leftovers
Recover
Dragkn tail as hypnosis has really bad accuracy, dragon tail not only deals damage, but has 30% more accuracy
Ice Beam
Scald

I really want to change this guy's moveset! I want him to be able to counter Water types! How i use him; He's a physical walling BEAST! I spend a couple of turns to try and get the burn with scald to half attack. OR try and get the hypnosis so i can bring in D-nite to set-up. I've considered replacing milotic with starmie but starmie can't learn hypnosis so i discarded the idea.


4. Dragonite ;149;
Adamant. HP 4, Attck 252, Spd 252
Multiscale, Lum Berry
Dragon Dance
Dragon Claw
ExtremeSpeed
Fire Punch
if he gets walled a lot by heatran, try earthquake. Otherwise you may want to switch to jolly if you are being outspeed a lot.
Simple, Set up with one (i try to go for two) D-Dance, then sweep.


5. Blissey ;242;
Bold. HP 252, Def 252, Spd 4
Natural Cure, Leftovers
Softboiled
Toxic
Ice Beam
Flamethrower

This guy works magic if used right! I do think of replacing Ice Beam or Flamethrower with Seismic Toss but at times, the moveset i already have works wonders! Heal Bell is also an option but i know i'd never use it so i never considered using it.


6. Infernape ;392;
Naive. Attck 167, Sp. Attck 148, Spd 195 Can you explain the ev's?
Iron Fist, Choice Scarf
U-Turn
Close Combat
Overheat
Hidden Power (Ice)


I find Abomasnows, Sandstorms and Claydols to be real pains in the *** with this team! Please help me make this better! I'm a noob and this is my first ever Competitive team! Go easy on me! :P

Thanks! Eagerly waiting for your replies!

1) Comments in bold

2) Longer descriptions would be nice, you should explain your move choices as well as your ev's to help the raters help you. Without this my rate may be hurting your team more than it is helping it.

3) The final reason why people are not rating it is, nothing is in the proper format. Rearrange it to this please;

Pokemon @ item
Ability
Nature
Ev's
Attack 1
Attack 2
Attack 3
Attack 4

Followed by a description of why you chose your ev's, moves, natures and even abilities. Include why they are on your team and how they synergize. Lastly, each description should be at least 3 lines long on an iPod touch/ iPhon.
 
To me, it looks like your problem is stall. Sableye can handle toxic, which it can usually avoid with taunt, but it has difficulty with toxic spikes or Heatrans. Milotic is doomed once poisoned, Infernape is worn down easily, especially since it'll be swapping in a lot on hazards, and Dragonite's mutliscale is easily broken by the various attacks used in stall, while easily walled by Gliscor or Heatran as it's health gets eaten away.

I see you aren't happy with Forretress, so why not Gliscor? It eliminates stall teams with ease, makes a great physical wall, and it's weaknesses are covered up by Milotic. It also covers up Blissy's fighting weakness nicely.

Swords Dance especially messes with stall, being able to break through their defenses as well. On the other hand, the defensive set can do a better job as a wall and also mess up stall pokemon with taunt.

The sets can be found here.
 
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I'd suggest a Tentacruel > Milotic.

Tentacruel @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 212 Def / 40 Spd
Bold Nature: (+Def, -Atk)
- Scald
- Rapid Spin
- Ice Beam / Toxic Spikes
- Protect

Takes advantage of all the rain teams, and it out speeds 72 Spd EV Gliscor.

@Zachmac. I'm not sure ablut Gliscor > Forretress. It gets rid of his Dragon resist, and it gets rid of rocks. I'd suggest a Ferrothorn.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Careful Nature (+SDef, -SAtk)
- Power Whip
- Stealth Rock
- Leech Seed
- Thunder Wave / Protect
 
@Zachmac. I'm not sure ablut Gliscor > Forretress. It gets rid of his Dragon resist, and it gets rid of rocks. I'd suggest a Ferrothorn.
Hm...forgot about rocks, but I didn't think of the dragon resist because of Sableye's will-o-wisp, I was concentrating on a simple way to beat stall.

Tenta+Thron also does that pretty well, and I've been a bit rusty lately, so I'm actually supported Baltny's idea.
 
Stall doesn't really bother me! :/ i think what gets me is weather! I could put in Tentacruel and Ferrothorn but i'd lose the BEAST amount of bulk Milotic provides! It REALLY REALLY helps! Any way i could make Milotic counter Water types efficiently? Any other way i could alter my team to counter water types? WHAT IS THE BEST ALTERNATIVE FOR DRAGONITE? :/
 
What if i switch infernape with scarfed flygon? flygon is effective too! and comparitively bulkier! But ill have to switch dragonite with something that does the same job but is of a different type! Gyarados could be it but i have milotc! HELP ME PLZ!
 
Ok, I've edited my first post to the proper format and also changed my scarfer from Infernape to T-tar! PLEASE, HELP ME NOW! :P I need advice to make this team better!
 
Well, sandstorms kinda mess up D'nites multiscale, so if Ttar gets all those move tutor moves from B/W2 then you could try the unnerve ability
 
Alright, first of all, Ferrothorn and Tentacruel are both really bulky, Ferrothorn having immensely high defenses and good Hp. Infernape has way better coverage than Flygon. Keep it, especially as Ttar destroys any chance of stall or Leftovers recovery on your team. Ttar is random and serves no point. Speaking of which, try to take a step back and look at your team:

You start with Sableye, a pokemon made for stall. You piss some people off, but ultimately it dies.
Next you have a Forretress to set up hazards, which is always necessary.
After that comes out Blissey, a pokemon made for either stalling or walling, which is sort of what you need. However, it looks like you want to stall, but then got side-tracked at Flamethrower and chose to make him some pseudo-wall that kills Politoed. I've never tried it, but I did the calculations, and to the common, 252 Hp/0 Sp. Def EVed Politoed, you do less than 40% damage most of the time. It's pretty unhelpful. For Bulky Sp. Def and Hp ones with max Evs in both stats, it does up to 33% damage. not that good. Drop Thunder, add Protect.
ANYWAY, next you have Milotic, who is supposed to be Bulky and take hits, but you gave it a bunch of offensive moves to takes stuff down. I did the calculations, it can't even OHKO a Quagsire with HP Grass.
After that, a Dragonite. On a stall team. Who knows why, but it's there.
Finally, you have Tyranitar, just 'cause, you know, why not. Even though the Sandstorm hurts every other member of your team except for Forretress.

You see? Your team is just a bunch of pokemon you like stuck on a team. I would suggest replacing Milotic with Tentacruel to set up Toxic Spikes; replace Forretress with Ferrothorn, who can stall with Leech Seed and set up Spikes or Stealth Rock; and finally, replace Tyranitar, who shouldn't be on this team in the first place, with either a pokemon who can take hits from the ever-present Therians, or another stall pokemon who can wall in general. Just leave Dragonite there, but make him bulky (high Hp and Defenses) and give him Roost, Dragon Tail, and Thunderwave to spread the paralysis around and spread damage from hazards.
 
@ spidey7000; you have some really good raters here, some of the best in serebii if you ask me;

Zachmac has been well known and respected since I started, and to be honest I don't see him do a lot of rates (maybe I'm rating the wrong teams lol, or he hates me so he doesn't rate my teams). Considering I started over a year ago now, he can only have become better, so I would listen to him

Ladybaltny and I started off on the wrong foot, but she has a fairly good idea of what she is doing and will admit when she is wrong (though it may take a few damage calcs to prove this lol)

Soperman is one of the few people that I don't think I have ever noticed say something completely wrong regarding the metagame, so once again, somebody you should listen to.

Lastly their is myself, and to put it simply, the clan that I am in, I was directly asked by the department in the clan that RATES TEAMS. So I would hope that I have some knowledge of rating teams.

My point is, you should probably re read all of the posts that have been posted by us and give us serious reasons as to why you should ignore our advice, because their are few people that are heads and shoulders better than us on serebii and those that are, will probably ignore this thread unless you prove that you can take the criticism you seem to want so badly and either accept it or give us legit reasons why you shouldn't.

Btw saying Milotic is BULK is not a legit reason why. Give us something it counters that your team NEEDS countered that nothing can counter better. Also, if any of this did not make sense to you, ask for better descriptions, I will try to give you some
 
Well, this team was me kind of combining offense and stall together! Its worked out great for me to be honest.

@Soperman,
I don't just let Sableye die off. I try to keep it alive till the end. It's purpose is to try and burn all the physical attackers on the opponent's team. That helps out quite alot! He also helps me get out of many situations where the opponent has set up to increse his speed. I dont usually allow this to happen but sometimes it does. :p

You're right anout Blissey and Milotic though! Their EV spreads allow them to kill no one! Well that is kindof what i needed help with! Their EV spreads. I reduced Milotic's HP EVs and tookmits Sp. Attck upto 260. I'd say it does well now! :/ Took Blissey's Sp Attck up too but i'll try protect too if you say so! I used to run a protect wish Blissey on this team but this seemed to work out better.

Dragonite is there because i dont want things to prolong! I took off his Earthquake for Roost but i hardly ever find myself using Roost so i might just go back to EQ. And ive replaced scarfed T-tar with scarf Metagross. Gets the job done.

I wanted help in recognizing my weaknesses and altering movesets and stuff to cover those! I dont want to use toxic spikes because i believe its better to burn the physical attackers? I dunno, maybe thats very stupid. Ok, ill run toxic spikes on Forretress and Protect on Blissey.
 
A team that mixes offense and stall is called balance by the way.

Anyways, I can do damage calcs for you, just let me know what you want to hit, how hard, and how good your defenses you want. I'll try to help you as much as possible
 
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