Swampert @ Leftovers
Impish Nature
Ability: Torrent
252 HP / 6 Atk / 252 Def
Stealth Rock
Avalanche
Waterfall
Earthquake
Good leads done always have to be the quickest. Stealth Rock is handy as my first attack to entry hazard. Avalanche, Waterfall and Earthquake provide decent coverage.
Salamence @ Life Orb
Naughty Nature
Ability: Intimdate
232 Atk / 24 SpA / 252 Spe
Roost
Draco Meteor
Fire Blast
Earthquake
Mixmence is going to be in all my teams its to good not to be. Draco Meteor and Fire Blast provide some hardcore damage while earthquake has decent coverage. Roost is for recovery.
Tyranitar @ Leftovers
Adamant Nature
Ability: Sandstream
6 HP / 252 Atk / 252 Spe
Dragon Dance
Earthquake
Crunch
Stone Edge
I like brute force and Tyranitar packs alot of it. 2-3 DD's and its unstoppable. Earthquake, Stone Edge and Ice Punch provide good all round coverage and Crunch is just a filler.
Electrivire @ Expert Belt
Adamant Nature
Ability: Motordrive
4 HP / 252 Atk / 252 Spe
Earthquake
Thunderpunch
Icepunch
Cross Chop
More brute force lol. Revenge kills well, all its moves counts every type in the game as far as i can see. Not much else to say here.
Gengar @ Life Orb
Timid Nature
Ability: Levitate
4 Def / 252 SpA / 252 Spe
Focus Blast
Explosion
Thunderbolt
Shadow Ball
Special brute force lol. Gengars speed is top notch so most times il be attacking my opponent first. Everything is standard really. Focus Blast for annihilation, Explosion for if all else fails. Shadow ball and Thunderbolt hit well. Standard set.
Metagross @ Leftovers
Adamant Nature
Ability: Clear Body
112 HP / 252 Atk / 12 Def / 132 Spe
Agility
Explosion
Meteor Mash
Ice Punch
Agiliross is my favourite version of Metagross. Its got the hp and the typing to use agility twice in most cases so its speed is immence. Ice punch counters dragons and grass types while meteor mash is a filler. I am considering bullet punch.
Please rate and give constructed criticism thanx for reading
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