littlerain
Straw Hat Pirate
Here is my revised team which I have made purely for Showdown. It is doubles all have to be at level 50. (So I can not teach a pokemon a move which is learned after level 50. Also Dragonite and Tyranitar are thus not allowed. Also only one of a pokemon and item. Legendaries are not allowed but the sets of 3 are.
First of all I am taking advantage of the fact that Latias(latios) are allowed.
Latias @ ???(SD is not allowed and leftovers is on Blissy...hermmmm..)
Bold
EVs: 252 Def, 204 Spd, 12 HP, 42 SDef
(Since I will end up with nice SDef after CMinding Defense will help to make a nice wall until then. With a base of 135 for SDef she can last long enough with her recovers to get the SDef up)
-recover
-calm mind (these two will allow me to use CM until i get my SAtk up)
-grass knot (because Metagross has all the other type coverage and swampert)
-dragon pulse (good stab)
Metagross @ Choice Band
Adamant
EVs: 252 HP, 252 Atk, 4 Spd (Well this is very uneven but I ran with one of these before and it lasted long enough.)
~Earthquake
~Ice Punch
~Thunder Punch
~Meteor Mash
(This metagross is basically to compliment Lati along with having good type coverage. Because an explosion would hurt lati too much I have ice punch to add some extra coverage against all those dragons out there. It would not really be used for ground types though and that is mainly why i stuck the grass knot on lati. Lati having maxed speed can help to cover most other problems Meta faces.)
Blissy @ Leftovers
Bold
EVs: 252 Def, 252 SAtk, 4 HP (maybe more in HP...? I know maxed out Def is a must but I could consider some in HP or SDef)
~Softboil
~Aromatherapy
~Flamethrower
~shadow ball
Blissy is to help the team. Since Lati is just too week to gengars i had to throw in the SBall. Flamethrower also is a must because of all those types recently which are only weak to fire. Blissy is really to back up the team and at least if she is out with meta she can use flamethrower on steals without him KOing her with EQ to get to them. Trait is obviously Natural Cure.
Well since this is doubles EQ is bound to be a problem so i chose to throw in a togekiss Paraflinch really just to deal with anything I can't handle and has average or lower SDef.
Togekiss @ metranome(atks get stronger every time they hit. Any other ideas?)
Calm
EVs: HP 252, SDef 252, 4 SAtk (maybe more in SAtk?)
~Thunderwave (make the opponent always go last)
~Airslash (flinch them at 60% chance because of serene grace)
~Aura Sphere (need a fighting type and can really hurt all those high defense types out there weak to fighting. Also good for fighting dark)
~Roost (bulk)
togekiss is always much better for 1 on 1 but he is more for the end of the battle anyway, maybe even a stall for Blissy or Lati to recover more. Also flying matches good with Metagross if he has to.
My Latias and togekiss are done( latias lvl 48 togekiss at lvl43) in case I want change IVs. Blissy is in the works I am actually waiting on a trade with someone for the metagross(should be at lvl 20) so there is room for suggestions still. I would really appreciate some help with the team.
First of all I am taking advantage of the fact that Latias(latios) are allowed.
Latias @ ???(SD is not allowed and leftovers is on Blissy...hermmmm..)
Bold
EVs: 252 Def, 204 Spd, 12 HP, 42 SDef
(Since I will end up with nice SDef after CMinding Defense will help to make a nice wall until then. With a base of 135 for SDef she can last long enough with her recovers to get the SDef up)
-recover
-calm mind (these two will allow me to use CM until i get my SAtk up)
-grass knot (because Metagross has all the other type coverage and swampert)
-dragon pulse (good stab)
Metagross @ Choice Band
Adamant
EVs: 252 HP, 252 Atk, 4 Spd (Well this is very uneven but I ran with one of these before and it lasted long enough.)
~Earthquake
~Ice Punch
~Thunder Punch
~Meteor Mash
(This metagross is basically to compliment Lati along with having good type coverage. Because an explosion would hurt lati too much I have ice punch to add some extra coverage against all those dragons out there. It would not really be used for ground types though and that is mainly why i stuck the grass knot on lati. Lati having maxed speed can help to cover most other problems Meta faces.)
Blissy @ Leftovers
Bold
EVs: 252 Def, 252 SAtk, 4 HP (maybe more in HP...? I know maxed out Def is a must but I could consider some in HP or SDef)
~Softboil
~Aromatherapy
~Flamethrower
~shadow ball
Blissy is to help the team. Since Lati is just too week to gengars i had to throw in the SBall. Flamethrower also is a must because of all those types recently which are only weak to fire. Blissy is really to back up the team and at least if she is out with meta she can use flamethrower on steals without him KOing her with EQ to get to them. Trait is obviously Natural Cure.
Well since this is doubles EQ is bound to be a problem so i chose to throw in a togekiss Paraflinch really just to deal with anything I can't handle and has average or lower SDef.
Togekiss @ metranome(atks get stronger every time they hit. Any other ideas?)
Calm
EVs: HP 252, SDef 252, 4 SAtk (maybe more in SAtk?)
~Thunderwave (make the opponent always go last)
~Airslash (flinch them at 60% chance because of serene grace)
~Aura Sphere (need a fighting type and can really hurt all those high defense types out there weak to fighting. Also good for fighting dark)
~Roost (bulk)
togekiss is always much better for 1 on 1 but he is more for the end of the battle anyway, maybe even a stall for Blissy or Lati to recover more. Also flying matches good with Metagross if he has to.
My Latias and togekiss are done( latias lvl 48 togekiss at lvl43) in case I want change IVs. Blissy is in the works I am actually waiting on a trade with someone for the metagross(should be at lvl 20) so there is room for suggestions still. I would really appreciate some help with the team.
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