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Second RMT

Phury

Active Member
I did a little more research and took the comments from before to help, so this is my second try at building a team. Changes made will be in blue so any help is appreciated.

189.gif

Jumpluff @ Leftovers
Ability: Leaf Guard
Nature: Timid
Evs 252 Speed | 196 Def | 60 SpDef
Sleep Powder
Leech Seed
Substitute
Memento

My lead is an annoyer, common set-up, sleep powder to put them to sleep to set up leech seed use a sub, and energy ball in between.

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Conkeldurr @ Big Root
Ability: Guts
Nature: Careful
Evs 252 Hp | 252 SpDef | 4 Def
Bulk Up
Hammer Arm
Stone Edge
Drain Punch

Physical sweeper, bulk up raises his attack which increases the power of hammer arm. Hammer arm decreases speed, but that doesn't mean anything with Conkeldurr's base speed.

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Gliscor @ Toxic Orb
Ability: Poison Heal
Nature Impish
Evs 252 Hp | 184 Def | 72 Speed
Earthquake
Ice Fang
Protect
Swords Dance

Wall breaker, one of my favorite pokemon, it is a basic set-up so not much to say about this one.

637.gif

Volcarona @ Life Orb
Ability: Flame Body
Nature: Modest
Evs 252 SpAtk | 6 SpDef | 252 Speed
Quiver Dance
Fiery Dance
Bug Buzz
Hidden Power (Rock)

Special sweeper, very fast. I think this is the most common set-up for this pokemon, quiver danced fiery dance is powerful.

65.gif

Alakazam @ Life Orb
Ability: Magic Guard
Nature: Modest
Evs 4 HP | 252 SpAtk | 252 Speed
Psyshock
Focus Blast
Hidden Power (Fire)
Shadow Ball

Has high special attack and speed with a STAB Psyshock, HP Ice is for dragon and other that are strong agaist psychic attacks. Signal Beam is a place holder.

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Milotic @ Leftovers
Ability: Marvel Scale
Nature: Calm
EVs: 252 HP | 240 Def | 16 SpD
Rest
Sleep Talk
Scald
Dragon Tail

Mixed wall. Milotic is a good mixed wall when Milotic is asleep defense is increased, Special defense is high on milotic. Sleep talk to get some attacks in. This pokemon is replacing Alomomola.


Please give me any help, I am new to competitive battling and still trying to learn.

​
 
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I did a little more research and took the comments from before to help, so this is my second try at building a team. Changes made will be in blue so any help is appreciated.

189.gif

Jumpluff @ Leftovers
Ability: Leaf Guard
Nature: Timid
Evs 252 Speed | 196 Def | 60 SpDef
Sleep Powder
Leech Seed
Substitute
Memento

My lead is an annoyer, common set-up, sleep powder to put them to sleep to set up leech seed use a sub, and energy ball in between.You won't believe how useful Jumpluff is with Memento. It can allow any of your team members to set up. Don't worry about being Taunt bait; Jumpluff is set-up fodder anyway.

534.gif

Conkeldurr @ Big Root
Ability: Guts
Nature: Careful
Evs 252 Hp | 252 SpDef | 4 Def
Bulk Up
Hammer Arm
Focus Punch
Drain Punch

Physical sweeper, bulk up raises his attack which increases the power of hammer arm. Hammer arm decreases speed, but that doesn't mean anything with Conkeldurr's base speed. I would put at least a few EVs into attack, but otherwise okay.

472.gif

Gliscor @ Toxic Orb
Ability: Poison Heal
Nature Impish
Evs 252 Hp | 184 Def | 72 Speed
Earthquake
Ice Fang
Protect
Toxic / Swords Dance

Wall breaker, one of my favorite pokemon, it is a basic set-up so not much to say about this one. You say it's set-up, but it doesn't have Swords Dance or anything. If you want it to be more offense-based, you could substitute Toxic for SD.

637.gif

Volcarona @ Life Orb
Ability: Flame Body
Nature: Modest
Evs 6 HP | 252 SpAtk | 72 Speed
Quiver Dance
Fiery Dance
Bug Buzz
Hidden Power (Ground)

Special sweeper, very fast. I think this is the most common set-up for this pokemon, quiver danced fiery dance is powerful. You're missing 180 EVs. I would put them into HP.

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Alakazam @ Life Orb
Ability: Magic Guard
Nature: Modest
Evs 4 HP | 252 SpAtk | 252 Speed
Psyshock
Focus Blast
Shadow Ball
Energy Ball

Has high special attack and speed with a STAB Psyshock, HP Ice is for dragon and other that are strong agaist psychic attacks. Signal Beam is a place holder.Magic Guard eliminates Life Orb recoil, and has the added effect of ignoring Burn, Toxic, and hazard damage. The moveset changes are also better for type coverage.

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Alomomola @ IDK
Ability: Regenerator
Nature: Careful
Evs 116 Hp | 140 Def | 252 SpDef
Wish
Toxic
Aqua Jet
Protect

Staller, toxic and aqua jet to attack and get the job done, protect is so Alomomola can get the wish granted.These EVs and nature minimized the fraction of your HP that will be lost to any given attack. Regenerator is also the best ability for this set, as Healer only helps in Double/Triple Battles.


Please give me any help, I am new to competitive battling and still trying to learn.

​

Okay, that's all the help I can give with your current team. Make these changes, and the team will be much better.
 
Try getting a rapid spiner for Volcanera. Also, put Evs for attack into conkeldurr and put mach punch over focus punch-otherwise, you wouldn't have a speed priority move
 
Payback on durp over hamma arm. Hammer arm is worse that drain punch in general, plus drain punch gets recovery.
 
Jumpluff @ Leftovers Ability: Leaf Guard
Nature: Timid
Evs 252 Speed | 196 Def | 60 SpDef
Sleep Powder
Leech Seed
Substitute
Energy Ball

My lead is an annoyer, common set-up, sleep powder to put them to sleep to set up leech seed use a sub, and energy ball in between. A lot outclassed by Whimsicott. Memento/Sleep Powder are good though.



Conkeldurr @ Leftovers
Nature: Adamant
Ability: Guts
Evs 252 Atk | 136 SpDef |120 Hp
Bulk Up
Stone Edge
Mach Punch

Drain Punch

Physical sweeper, bulk up raises his attack which increases the power of hammer arm. Hammer arm decreases speed, but that doesn't mean anything with Conkeldurr's base speed.


Gliscor @ Toxic Orb
Ability: Poison Heal
Nature Impish
Evs 252 Hp | 184 Def | 72 Speed
Earthquake
Ice Fang
Protect/Taunt
Toxic

Wall breaker, one of my favorite pokemon, it is a basic set-up so not much to say about this one.


Volcarona @ Life Orb
Ability: Flame Body
Nature: Modest
Evs 4 SpDef | 252 SpAtk | 252 Speed
Quiver Dance
Fiery Dance
Bug Buzz
Hidden Power (Ground) Rock has better coverage

Special sweeper, very fast. I think this is the most common set-up for this pokemon, quiver danced fiery dance is powerful.


Alakazam @ Life Orb
Ability: Synchronize Doesn't it get Magic Guard?
Nature: Modest
Evs 4 HP | 252 SpAtk | 252 Speed
Psyshock
Focus Blast
Hidden Power (Ice) Fire gives you perfect coverage
Signal Beam

Has high special attack and speed with a STAB Psyshock, HP Ice is for dragon and other that are strong agaist psychic attacks. Signal Beam is a place holder.


Alomomola @ Leftovers
Ability: Healer
Nature: Impish
Evs 252 Hp | 252 Def | 4 SpDef
Wish
Toxic
Aqua Jet this move's power is absolutely pitiful. Try Scald!
Protect

Staller, toxic and aqua jet to attack and get the job done, protect is so Alomomola can get the wish granted.


Please give me any help, I am new to competitive battling and still trying to learn.

OK team. I would suggest a choice scarfer though.
 
What 3.14kachu said, that's all the changes your team needs to be better. By the way why Conkeldurr has Focus Punch and Hammer Arm? If you face a Ghost type it will be a pain, so I'd recommend to put at least Rock Slide or Payback. Also mach punch if you want priority.
 
Thank you to everyone so far, I have taken everything into consideration and edited my team in the original post. I may trade in Alomomola for Milotic, but I probably won't. Feel free to keep suggesting and helping me make this a better team.
 
I changed Alomomola for a Milotic, I think Milotic might be a slightly better pokemon in that it can stall with rest and still attack.
 
Nice team so far. Im new to competitive but i really see nothing wrong
 
I dont actually get the point of milotic having dragon tail. It has negative priority, low power, physical attack, and no Stealth Rock or Spikes. If you want a dragon type move, go for Dragon Pulse, but Ice Beam is better coverage. Aqua Ring works like extra leftovers if you want that.
I like the team besides that. Conkledurr should have Mach Punch instead of Hammer Arm, though.
Just out of curiosity, why HP Rock on the Moth?
 
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I dont actually get the point of milotic having dragon tail. It has negative priority, low power, physical attack, and no Stealth Rock or Spikes. If you want a dragon type move, go for dragon pulse, but Ice Beam is better coverage. Aqua Ring works like extra leftovers if you want that.

Sleep Talk removes it's negative priority. So, if Milotic is faster than her foe and Sleep Talk selects Dragon Tail, then she gets free damage/leftovers recovery. It should be used with SR and Spikes up though... or Toxic Spikes.
 
So, I believe the rule is 24 hours for this bumping thing, and I know this team cannot be perfect, so bump.
 
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