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Hey all, due to some issues with false DMCA takedown requests, we've had to remove and censor a few things until the situation is resolved. Sorry for any inconvenience.
So I decided to sprite a little for my prep work in my art coursework. I've no idea what this thing is. As you can see, I just randomly added on parts as it went. Too lazy to bother spriting a background for this guy.
Whoa! Tthe creature at the top looks like some sort of creepy merry-go-round animal! I like it! The only criticism I have is minor. The left horn on the creature at the top is kinda hard to notice.
the technique of your spriting is very unique, I don't remember the last time I saw sprites like this. They look like official 3D sprites, I wouldn't be surprised if Nintendo took the idea and used that as the fifth generation game's spriting style!
Thanks for the comments. Yeah, I just realised my lack of defined outlines caused the horn to fade into the white background. Guess this is one of those sprites which needs a background. I'll do it if I'm not too lazy tonight. I'll probably also fix the front body's shading while I'm at it.
Heh, now that you mention it, the stiff pose does make it look like a merry-go-round horse of some sort.
I think my spriting style will kill the charm of Pokemon's simplicity. I like adding details and semi-realistic textures cause it makes it easier to shade (for me at least). Plus I tend to make things overly shiny, so that they look like metal. That would actually kill off the looks of Pokemon.
The 'unique' style actually comes from my inability to mimic styles. I used to do RSE style of shading, but I didn't bother updating myself with the changes in DP. So I gradually strayed from it and decided to come up with anything which works for me.
I don't get what ya mean by 3d-ish feel. It still looks pretty flat to me. Are you referring to the addition of a fourth shade? I usually use 4 shades. and 1 outline colour (not including black). So maybe that's why it has more depth to it. Plus there's some variation when it comes to the shades, so that it has more earthly colours.
I'm impressed, Zelionax. You've used a good amount of shades in your latest sprites, and I love the concept of it. 4 shades does make a bigger difference to it. I think the other mean that the more shades you have, the more defined you can make a sprite. Keep up the fantastic work, and I look forward to seeing more.