Haaii!
I can't believe I've been using serebii for years to create my competitive battle teams and I never even knew it had a forum. I feel supid now...
So, I figured I'm confident enough in my team to let you guys rate it (and more possibly point out the thousands of ways in which it's flawed)
I could also use some help as to what items to have them hold, since I ususally suck at that.
Also to note: I do A LOT of breeding to get good pokemon, so expect my team to have egg moves, appropiate natures and abilities for their battle style, and well trained EVs
Anywhoooo, here's my team:
(Yellow Text means recently edited stuff)
(Red Text means stuff to be deleted)
(Blue Text means additional notes)
Aerodactyl ;142; @ Focus Sash
Ability: Pressure
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Jolly [+Spd/-SP.Atk.]
- Stone Edge
- Stealth Rock
- Earthquake
- Taunt
Typical suicide leat Aerodactly. Taunt for other leads with hazards and Stealth Rock to set some hazards of his own. Stab Stone Edge for mass damage, and EQ for better type coverage.
Alakazam ;065; @ Wise Glasses
Ability: Inner Focus
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Timid [+Spd./-Atk.]
- Focus Blast
- Energy Ball
- Shadow Ball
- Psychic
Replaced
Tyranitar ;248; @ Expert Belt
Ability: Sandstream
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Adamant [+Atk./-Sp.Atk.]
- Dragon Dance
- Crunch
- Earthquake
- Dragon Claw
DDTar, My Atk Sweeper, to deal with high SP. Def enemies. Expert Belt for increased damage without the drawback of a life orb of choicer.
Gengar ;094; @ Black Slugde
Ability: Levitate
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Modest [+Sp.Atk./-Atk.]
- Focus Blast
- ThunderBolt
- Shadow Ball
- HP (Ice)
Main sweeper. Whole moveset revolves around be able to counter as many Poke's as possible. Black Slidge gives him more suvaivability.
Shuckle ;213; @ Lax Incense
Ability: Sturdy
EVs: 128 Atk / 130 Def / 252 Sp. Def
Nature: Calm [+Sp.Def/-Atk.]
- Bug Bite
- Double Team
- Stealth Rock
- Swagger
Deleted due to uselessness and double team
Blissey ;242; @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 (Def?) / 6 Sp. Def?
Nature: Bold? [+Def/-Atk.]
- Wish
- Seismic Toss
- Softboiled
- Toxic
Blissey has officially become one of my favorite Pokemon in all of competitive play. She's easily the best Sp. wall out there, and can also pack quite a punch when needed. Seismic Toss for fixed damage on anything that isn't a ghost type, Wish a SoftBoiled for team support and self healing. Mix that with Toxic and she can outlast almost any other wall.
NOTE: I'm not sure if I should go for Def or Sp. Def on Bliss... Def gives her better rounded defenses... but since I already have Skarmory as a physical wall, she could be a full blown special wall...
Shuckles Replacement:
Skarmory ;227; @ Shell Bell / Leftovers / Life Orb
Ability: Keen eye
EVs: 252 HP / 160 Def / 96 Att
Nature: Impish [+Def/-Sp.Atk.]
-Brave Bird
-Whirlwind
-Roost
-Spikes.
Typical Skar Tank. Brave bird to deal serious damage, Whirlwind for any annoyances, Roost to heal, and Spikes to annoy Rapid Spinners.
Alakazam's Replacement
Scizor ;212; @ Choice Band
Ability: Technician
EVs: 252 atk. / 252 spd. / 6 hp.
Nature: Adamant [+Atk./-Sp.Atk]
-U-Turn
-Bullet punch
-Bug bite / Night Slash
-Superpower
Revenge Killer / Scout. Choice Band gives him a MASSIVE attack, which means even U-turn is going to deal some very nice damage. Bullet Punch + Technician + STAB deals enough Damage to OHKO most Gengars if Stealth Rocks are up. Superpower takes care of Bliss and Skar rather quickly... and as for the other move, I wasn't sure... Bug bite also get a technician boost, but I already have U-turn for a bug-move which also lets me switch into a better counter. Night Slash lets his take care of Rotom and other Ghosts by himself.
My GOD this team has gone through more changes than I can handle. I'm honestly having trouble keeping up with everything.
Massive update! Complete rework of Skar, Scizor, and Bliss... as well a a rework on items.
I can't believe I've been using serebii for years to create my competitive battle teams and I never even knew it had a forum. I feel supid now...
So, I figured I'm confident enough in my team to let you guys rate it (and more possibly point out the thousands of ways in which it's flawed)
I could also use some help as to what items to have them hold, since I ususally suck at that.
Also to note: I do A LOT of breeding to get good pokemon, so expect my team to have egg moves, appropiate natures and abilities for their battle style, and well trained EVs
Anywhoooo, here's my team:
(Yellow Text means recently edited stuff)
(Red Text means stuff to be deleted)
(Blue Text means additional notes)
Aerodactyl ;142; @ Focus Sash
Ability: Pressure
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Jolly [+Spd/-SP.Atk.]
- Stone Edge
- Stealth Rock
- Earthquake
- Taunt
Typical suicide leat Aerodactly. Taunt for other leads with hazards and Stealth Rock to set some hazards of his own. Stab Stone Edge for mass damage, and EQ for better type coverage.
Alakazam ;065; @ Wise Glasses
Ability: Inner Focus
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Timid [+Spd./-Atk.]
- Focus Blast
- Energy Ball
- Shadow Ball
- Psychic
Replaced
Tyranitar ;248; @ Expert Belt
Ability: Sandstream
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Adamant [+Atk./-Sp.Atk.]
- Dragon Dance
- Crunch
- Earthquake
- Dragon Claw
DDTar, My Atk Sweeper, to deal with high SP. Def enemies. Expert Belt for increased damage without the drawback of a life orb of choicer.
Gengar ;094; @ Black Slugde
Ability: Levitate
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Modest [+Sp.Atk./-Atk.]
- Focus Blast
- ThunderBolt
- Shadow Ball
- HP (Ice)
Main sweeper. Whole moveset revolves around be able to counter as many Poke's as possible. Black Slidge gives him more suvaivability.
Shuckle ;213; @ Lax Incense
Ability: Sturdy
EVs: 128 Atk / 130 Def / 252 Sp. Def
Nature: Calm [+Sp.Def/-Atk.]
- Bug Bite
- Double Team
- Stealth Rock
- Swagger
Deleted due to uselessness and double team
Blissey ;242; @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 (Def?) / 6 Sp. Def?
Nature: Bold? [+Def/-Atk.]
- Wish
- Seismic Toss
- Softboiled
- Toxic
Blissey has officially become one of my favorite Pokemon in all of competitive play. She's easily the best Sp. wall out there, and can also pack quite a punch when needed. Seismic Toss for fixed damage on anything that isn't a ghost type, Wish a SoftBoiled for team support and self healing. Mix that with Toxic and she can outlast almost any other wall.
NOTE: I'm not sure if I should go for Def or Sp. Def on Bliss... Def gives her better rounded defenses... but since I already have Skarmory as a physical wall, she could be a full blown special wall...
Shuckles Replacement:
Skarmory ;227; @ Shell Bell / Leftovers / Life Orb
Ability: Keen eye
EVs: 252 HP / 160 Def / 96 Att
Nature: Impish [+Def/-Sp.Atk.]
-Brave Bird
-Whirlwind
-Roost
-Spikes.
Typical Skar Tank. Brave bird to deal serious damage, Whirlwind for any annoyances, Roost to heal, and Spikes to annoy Rapid Spinners.
Alakazam's Replacement
Scizor ;212; @ Choice Band
Ability: Technician
EVs: 252 atk. / 252 spd. / 6 hp.
Nature: Adamant [+Atk./-Sp.Atk]
-U-Turn
-Bullet punch
-Bug bite / Night Slash
-Superpower
Revenge Killer / Scout. Choice Band gives him a MASSIVE attack, which means even U-turn is going to deal some very nice damage. Bullet Punch + Technician + STAB deals enough Damage to OHKO most Gengars if Stealth Rocks are up. Superpower takes care of Bliss and Skar rather quickly... and as for the other move, I wasn't sure... Bug bite also get a technician boost, but I already have U-turn for a bug-move which also lets me switch into a better counter. Night Slash lets his take care of Rotom and other Ghosts by himself.
My GOD this team has gone through more changes than I can handle. I'm honestly having trouble keeping up with everything.
Massive update! Complete rework of Skar, Scizor, and Bliss... as well a a rework on items.
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