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Team Setup, Item help

Dranixolf

Active Member
Haaii!
I can't believe I've been using serebii for years to create my competitive battle teams and I never even knew it had a forum. I feel supid now...

So, I figured I'm confident enough in my team to let you guys rate it (and more possibly point out the thousands of ways in which it's flawed)

I could also use some help as to what items to have them hold, since I ususally suck at that.

Also to note: I do A LOT of breeding to get good pokemon, so expect my team to have egg moves, appropiate natures and abilities for their battle style, and well trained EVs

Anywhoooo, here's my team:
(Yellow Text means recently edited stuff)
(Red Text means stuff to be deleted)
(Blue Text means additional notes)

Aerodactyl ;142; @ Focus Sash
Ability: Pressure
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Jolly [+Spd/-SP.Atk.]
- Stone Edge
- Stealth Rock
- Earthquake
- Taunt

Typical suicide leat Aerodactly. Taunt for other leads with hazards and Stealth Rock to set some hazards of his own. Stab Stone Edge for mass damage, and EQ for better type coverage.


Alakazam ;065; @ Wise Glasses
Ability: Inner Focus
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Timid [+Spd./-Atk.]
- Focus Blast
- Energy Ball
- Shadow Ball
- Psychic

Replaced



Tyranitar ;248; @ Expert Belt
Ability: Sandstream
EVs: 6 HP / 252 Atk / 252 Speed
Nature: Adamant [+Atk./-Sp.Atk.]
- Dragon Dance
- Crunch
- Earthquake
- Dragon Claw

DDTar, My Atk Sweeper, to deal with high SP. Def enemies. Expert Belt for increased damage without the drawback of a life orb of choicer.



Gengar ;094; @ Black Slugde
Ability: Levitate
EVs: 6 HP / 252 Sp.Atk / 252 Speed
Nature: Modest [+Sp.Atk./-Atk.]
- Focus Blast
- ThunderBolt
- Shadow Ball
- HP (Ice)

Main sweeper. Whole moveset revolves around be able to counter as many Poke's as possible. Black Slidge gives him more suvaivability.


Shuckle ;213; @ Lax Incense
Ability: Sturdy
EVs: 128 Atk / 130 Def / 252 Sp. Def
Nature: Calm [+Sp.Def/-Atk.]
- Bug Bite
- Double Team
- Stealth Rock
- Swagger

Deleted due to uselessness and double team




Blissey ;242; @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 (Def?) / 6 Sp. Def?
Nature: Bold? [+Def/-Atk.]
- Wish
- Seismic Toss
- Softboiled
- Toxic

Blissey has officially become one of my favorite Pokemon in all of competitive play. She's easily the best Sp. wall out there, and can also pack quite a punch when needed. Seismic Toss for fixed damage on anything that isn't a ghost type, Wish a SoftBoiled for team support and self healing. Mix that with Toxic and she can outlast almost any other wall.

NOTE: I'm not sure if I should go for Def or Sp. Def on Bliss... Def gives her better rounded defenses... but since I already have Skarmory as a physical wall, she could be a full blown special wall...


Shuckles Replacement:

Skarmory ;227; @ Shell Bell / Leftovers / Life Orb
Ability: Keen eye
EVs: 252 HP / 160 Def / 96 Att
Nature: Impish [+Def/-Sp.Atk.]
-Brave Bird
-Whirlwind
-Roost
-Spikes.

Typical Skar Tank. Brave bird to deal serious damage, Whirlwind for any annoyances, Roost to heal, and Spikes to annoy Rapid Spinners.

Alakazam's Replacement

Scizor ;212; @ Choice Band
Ability: Technician
EVs: 252 atk. / 252 spd. / 6 hp.
Nature: Adamant [+Atk./-Sp.Atk]
-U-Turn
-Bullet punch
-Bug bite / Night Slash
-Superpower

Revenge Killer / Scout. Choice Band gives him a MASSIVE attack, which means even U-turn is going to deal some very nice damage. Bullet Punch + Technician + STAB deals enough Damage to OHKO most Gengars if Stealth Rocks are up. Superpower takes care of Bliss and Skar rather quickly... and as for the other move, I wasn't sure... Bug bite also get a technician boost, but I already have U-turn for a bug-move which also lets me switch into a better counter. Night Slash lets his take care of Rotom and other Ghosts by himself.




My GOD this team has gone through more changes than I can handle. I'm honestly having trouble keeping up with everything.
Massive update! Complete rework of Skar, Scizor, and Bliss... as well a a rework on items.
 
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-Focus sash on Aerodactyl.
-You'll probably want timid on Alakazam.
-You could use DD Tar, ditch aerial ace, put Dragon Dance in it's place.
-HP Ice over Icy wind on Gengar, Gengar is already fast and doesn't need the speed drops.
-For Shuckle, you may want to think about adding a different poke in, since evasion is part of standard rules, meaning you cant use double team.
-If you want to keep that offensive Blissey, use 160Hp/96Spatk/252Def
 
Hm... I like focus sash... might try it, thanks!
Timid on alakazam... not sure, it's kinda a speed vs atk thing, and alakazam is already pretty fast as is so... not sure
DD Tar sound nice... I usually forget about adding Buff moves :P
Thanks for the notice on Evasion being part of the rules, didn't know that >3> might switch is with Metagross or Salamence for another sweeper :D
You're right about the blissey, my mistake on puttin SP. def :P
 
Ok well it's your choice, but I strongly recommend putting timid on alakazam. If it's modest, it gets outsped by Max Speed: Infernape, Gengar, Starmie, all of which are very common.
 
I would recommend using shuckle only for defensive purposes.

Shuckle's attack is, well, ridiculous and Double Team is prohibited btw. Shuckle is a great tank despite to low health and some common weaknesses. You had better swap it with some other pokemon imo.

And as for alakazam, I would really take a timid nature. Alakazam's strong point is it's outstanding SpA and Spd. It's a quite fragile pokemon, so you need it to strike first. With the right EV's and IV's he will still have ±360-370 SpA and enough speed to outspeed the most used pokemon. Make sure you don't put too much in speed, just enough to outspeed Gengar/etc.
 
Ok, so, Shuckle is a no-no got it... Any ideas for a good tank, based on the team?
Choice Specs allow me to use only one move... it kinda contradicts with Alakazam's purpose...

How about this for a replacement for Shuckle?
Umbreon ;197; @ (Not sure what item)
Ability: Synchronize
EVs: 6 HP / 252 Sp.Def / 252 Def
Nature: Bold [+Def./-Atk.]
- Psychic
- Wish
- Last Resort
- Yawn (Not sure about the fourth move)
 
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Wonderful concept

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I already have a blissey in my team... So I might take a Skarmory... I'm not too familiar with it so I'd need some help with movesets and items

Also, about the HP for Gengar... Power of 42 or 60? I keep hearing the gen4 pokes benefit more from a power lower than 60 soI'm not sure (Yes I have both, I bred a LOT of ghastly's for that gengar, so I have a few others in storage :D)
 
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So Skarmory it is then :D...still not sure about the Ability since both are kinda usefull against moves that are rarely seen in Competitive battles... Also, my blissey is already holding leftovers and my gengar is holding a shell bell... So I don't know that item to give him...

Any Ideas?
 
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Oh yeah, I forgot about that.
You can get multiple Leftovers, get a level 100 Zigzagoon, beat some wild Pokémon, and Pick Up should eventually get you some Leftovers.
 
True... Forgot about gengar's poison type! :P >.< still don't know what ability to give Skarmory though... Sturdy is kinda useless since OHKOs aren't aloowed in most competitive play... and even when they are, few people use them. Keen Eye is is more or so the same deal... :/
About the multiple Leftovers, That true, I have plenty... but when I play with my friends we usually go for the no duplicate items rule, So I needed a backup for that :D
 
You should try seismic toss on blissy if possible. (You will need a 3rd gen game and a heart scale) Consistent 100 damage no matter of resistance is extremely helpful
 
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