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Tsunami

I can't think of a better title for this team. This is a Water Themed team, so when you rate this team, keep that in mind. This team isn't just meant for monotype battles, I am going to use this team in any kind of battle (So think of OU metagame). Anyways, here is the team (Pictures will probably be up in the edit. Also, Slowbro and Slowking won't leave my team, sorry ^^):
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Slowbro @ Leftovers
Ability: Own Tempo
Nature: Lax
EVs: 104 HP/252 Def/152 SpA
Moves:
-Slack Off
-Thunder Wave
-Surf
-Psychic

Physical walling Slowbro. Slack off allows me to get back any health that I lose while Surf and Psychic get a STAB bonus. Thunder Wave allows me to add some status effects to my opponents (I am not so sure on this move).

Slowking @ Leftovers
Ability: Own Tempo
Nature: Calm
EVs: 104 HP/252 SpD/152 SpA
Moves:
-Slack Off
-Surf
-Grass Knot
-Ice Beam/Flamethrower

Special walling Slowking. Slack off is on Slowking for the same reason it is on Slowbro. Same goes for Surf. Grass Knot allows me to get rid of annoying Rock and Ground types, like TTar and Swampert. The last choice I am not so sure on, since they both have somewhat good type coverage.

Gyarados @ Life Orb
Ability: Intimidate
Nature: Adamant
EVs: 252 Atk/4 HP/252 Spe
Moves:
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge

Dragon Dancing, Physical Sweeping Gyarados. Dragon Dance a few times and start sweeping. Aqua Tail gets STAB bonus, Earthquake is a good move and it hits Gyarados' horrible weakness, Electric (Along with some pesky fire pokemon, like Heatran). Stone Edge covers Flying pokemon, like Zapdos and Skarmory (Though I don't think I will be fast enough to pull of some Dragon Dances before Zapdos attacks em).

Tentacruel @ Leftovers
Ability: Liquid Ooze
Nature: Timid
EVs: 252 HP/4 SpA/252 Spe
Moves:
-Rapid Spin
-Toxic Spikes
-Toxic
-Surf

Utility Tenatcruel. Rapid Spin allows me to get rid of annoying Spikes/Toxic Spikes/Stealth Rock while I throw down some Toxic Spikes of my own. Toxic is for wearing down tanks (Dusknoir is an example, I think) while Surf is another accurate STAB move.

Swampert @ Leftovers
Ability: Torrent
Nature: Adamant
EVs: 240 HP/216 Def/52 Atk
Moves:
-Earthquake
-Waterfall
-Hammer Arm
-Stealth Rock

Physical Sampert, well sort of. Earthquake and Surf both get STAB bonus while Hammer Arm is a strong Fighting move (It does lower my Speed one stage though). Stealth Rock allows me to set up some rocks for switches.

Lanturn @ Choice Specs
Ability: Volt Absorb
Nature: Modest
EVs: 136 SpA/40 HP/252 SpD/80 Spe
Moves:
-HP Grass/Brine
-Surf
-Ice Beam
-Thunderbolt

Specs Lanturn. I know the moveset is taken off of Smogon, but I couldn't think of anything to do with Lanturn. The Specs boost my Sp. Attack and with this move set I have the same amount of coverage that my Octillery had, but with better speed and the volt absorb helps with pesky electric switches (Switch my Lanturn in on an electric and get healed, that is if they don't use a grass move).
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Ok, this team is probably not good, but that is why I am posting it in here. Some of the EV speards seem off to me, the move sets also seem off. I need some suggestions here, people.
 
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Hmm. I'm no expert, but I'd change Swampert to a Curse set. Those can be a real pain in the Grass-type when properly executed.
 
you probaly want waterfall instead of water tail on the gyrados.. one miss with water tail and your gyrados is screwed... waterfall isn't that much less power and besides.. after one DD you pretty much kill everything..
 
No use having 104 Speed EVs on Octillery, its not outrunning anything with 45 speed. Just max out HP. If you want to take out Flamethrower for Surf, that would work but I understand if your logic is that you already have water attacks on the other five pokes. You don't have a sleep absorber, Walrein is a good UU water if you want to use Sleep talk Walrein its:

Walrein@lefties
252 HP/252 Def/4 SpD
Relaxed
- Rest
- Sleep Talk
- Avalanche
- EQ
 
No use having 104 Speed EVs on Octillery, its not outrunning anything with 45 speed. Just max out HP. If you want to take out Flamethrower for Surf, that would work but I understand if your logic is that you already have water attacks on the other five pokes. You don't have a sleep absorber, Walrein is a good UU water if you want to use Sleep talk Walrein its:

Walrein@lefties
252 HP/252 Def/4 SpD
Relaxed
- Rest
- Sleep Talk
- Avalanche
- EQ

Your right on the Octillery EVs. On the Walrein, I will keep that in mind when I test out this team (Probably on Shoddy).

@Palagerini--Gyarados with Waterfall makes sense. The Accuracy on Aqua Tail is bad compared to Waterfall (I noticed that after you said that).

@Darth Osiris--Curse Swampert could work. The only problem I see is that there are special sweepers run Grass Knot for Rock, Water, and Ground types and when I use curse I would be slower then them, which would be bad. I will keep that Idea in mind though.
 
minor note Gyarados isnt water but you probably knew that
 
minor note Gyarados isnt water but you probably knew that
Um yes, it is.

Lanturn may help somewhere on this team to ease the Electric weakness. I'd put it over Slowking, but you are apparently insistent on keeping it...
 
Well, the reality is any special sweeper with Grass Knot is gonna give Swampert problems. I figure you may as well use a set that works.

And yes, Gyarados is Water/Flying, noob.
 
Um yes, it is.

Lanturn may help somewhere on this team to ease the Electric weakness. I'd put it over Slowking, but you are apparently insistent on keeping it...

I could get rid of the Slowking (I really like Slowbro and Slowking, but if I kept one of them in my team I would be happy. Bad reason to keep them I know ;^^) depending on what I used Lanturn for (Special Sweeper/Wall).
 
Seems to me that even with an investment in HP, Octillery's crappy defenses are going to do it in. I know it's tempting to have Focus Energy coupled with Sniper, but for the same risk and a far more beneficial outcome, why not throw Thunder Wave on it over FE? It's not like you have any higher CH rate moves on that set anyway.
 
I agree with UltimoVenusaur. Octillery has crappy defenses, so in my mind, the type coverage isn't worth it. Just go with a Special Sweeper Lanturn.
 
Seems to me that even with an investment in HP, Octillery's crappy defenses are going to do it in. I know it's tempting to have Focus Energy coupled with Sniper, but for the same risk and a far more beneficial outcome, why not throw Thunder Wave on it over FE? It's not like you have any higher CH rate moves on that set anyway.

I went with a combo of this idea and Darth Osiris' idea. I dropped Octillery all together and switch him with a Lanturn build.
 
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