Something Jordan and I made up a while back.
~At a Glance~
~In Depth~
Latias@Leftovers
Nature: Bold (+Def -Atk)
Ability: Levitate
Darkrai@Leftovers
Nature: Timid (+Spe -Atk)
Ability: Bad Dreams
Ho-Oh@Life Orb
Nature: Jolly (+Spe -SpA)
Ability: Regeneration
Manaphy@Leftovers
Nature: Timid (+Spe -Atk)
Ability: Hydration
Shaymin-S@Choice Scarf
Nature: Modest (+SpA -Atk)
Ability: Serene Grace
Dialga@Leftovers
Nature: Lonely (+Atk -SpD)
Ability: Pressure
~Last Look~
~At a Glance~
~In Depth~
Latias@Leftovers
Nature: Bold (+Def -Atk)
Ability: Levitate
- Psycho Shcok - [Psychic/Special] [120BP/100% Acc.] Damage Calculations run off the target's Def
- Dragon Pulse - [Dragon/Special] [135BP/100% Acc.] No effect other than damage
- Hidden Power - [Fire/Special] [70BP/100% Acc.] Move's BP and Type depends on the user's IVs
- Calm Mind - [Psychic/Status] [-BP/100% Acc.] Raises the user's SpA and SpD by one level
Darkrai@Leftovers
Nature: Timid (+Spe -Atk)
Ability: Bad Dreams
- Dark Pulse - [Dark/Special] [120BP/100% Acc.] Has a 20% Chance of causing Flinch
- Hidden Power - [Fighting/Special] [70BP/!00% Acc.] Move's Power and IVs depend on the user's IVs
- Nasty Plot - [Dark/Status] [-BP/100% Acc.] Raises the user's SpA by two levels
- Psychic - [Psychic/Special] [90BP/100% Acc.] Has a 10% Chance of lowering the target's SpD by one level.
Ho-Oh@Life Orb
Nature: Jolly (+Spe -SpA)
Ability: Regeneration
- Sacred Fire - [Fire/Physical] [150BP/95% Acc.] Has a 50& Chance of causing Burn
- Brave Bird - [Flying/Physical] [180BP/100% Acc.] User recieves recoil equal to 33.3% of the damage dealt
- Earthquake - [Ground/Physical] [100BP/100% Acc.] Deals double damage if the target is using Dig
- Roost - [Flying/Status] [-BP/100% Acc.] Restores 50% of the user's Maximum HP. User loses it's [Flying] Type until the end of turn
Manaphy@Leftovers
Nature: Timid (+Spe -Atk)
Ability: Hydration
- Surf - [Water/Special] [142.5BP/100% Acc.] Deals double damage if target is using Dive.
- Ice Beam - [Ice/Special] [95BP/100% Acc.] Has a 10% Chance of causing Freeze.
- Energy Ball - [Grass/Special] [80BP/100% Acc.] Has a 10% Chance of lowering the target's SpD.
- Tail Glow - [Bug/Status] [-BP/100% Acc.] Raises the user's SpA by three levels.
Shaymin-S@Choice Scarf
Nature: Modest (+SpA -Atk)
Ability: Serene Grace
- Seed Flare - [Grass/Special] [180BP/85% Acc.] Has a 40% chance of lowering the target's SpD
- Air Slash - [Flying/Special] [112.5BP/95% Acc.] Has a 30% Chance of causing Flinch
- Hidden Power - [Fire/Special] [70BP/100% Acc.] Move's BP and Type depends on the user's IVs
- Leaf Storm - [Grass/Special] [210BP/90% Acc.] Lower's the user's SpA by two level
Dialga@Leftovers
Nature: Lonely (+Atk -SpD)
Ability: Pressure
- Bulk Up - [Fighting/Status] [-BP/100% Acc.] Raises the user's Atk and Def by one level
- Dragon Claw - [Dragon/Physical] [120BP/100% Acc.] No effect other than damage
- Earthquake - [Ground/Physical] [100BP/100% Acc.] Deals double damage if the target is using Dig
- Draco Meteor - [Dragon/Special] [210BP/90& Acc.] Lowers the user's SpA by two levels
~Last Look~