fullerfast
Trainer in training
OK since im in such a good mood ill try my hand at putting up a decent ev set
Scyther @ muscle band
Adamant @ tehnitian
252 atk 252 speed 4 hp
brick break
aerial ace
bug bite
Swords Dance
My lead IM NOT EVOLVING HIM UNLESS OTHERWISE CONVINCED
I want the speed of scyther and not the defense of sizor.
Swords dance then attack
protect is there as a filler
Marowak @ Thick Club
Jolly @ rock head
252 atk 129 def 129 hp
Earthquake
swords dance
fire punch
Rock Slide
Thick Club increases marowks attack plus he blocks most of the teams weaknesses
Earthquake stabs and aerial ace
Lanturn @ Leftovers
Modest @ Volt Absorb
252 hp 129 sp atk 129 sp def
Ice beam
Charge Beam
Surf
discharge/thunderbolt
Surf Primary stab while thunder bolt/discharge secondary stab.
Charge beam raises sp atk
Gallade @ scope lens
Adamant @ steadfast
252 atk 252 speed 4 def
cross chop
Psycho Cut
Leaf Blade/ stone edge
night slash
cross chop secondary stab with psycho cut as a primary stab with leaf blade for ground, rock, and water types
Houndoom @ wise glases
Modest @ Flash Fire
252 sp atk 129 speed 129 hp
flamethrower
dark pulse
Nasty plot
Hidden power (fighting)
heat wave main stab with dark pulse being the secondary stab and protect being a filler for lack of a better special attack
Porygon Z @ ???
modest @ adaptability
tri attack
252 sp atk 252 hp 4 def
ice beam
Nasty Plot
Recover
Tri attack main stab and ice beam for dragons
nasty plot for sp atk boost and recover self explanitory
This is the first true team that i made for actual use in fourth gen games out of the storyline so suggestions help
Scyther @ muscle band
Adamant @ tehnitian
252 atk 252 speed 4 hp
brick break
aerial ace
bug bite
Swords Dance
My lead IM NOT EVOLVING HIM UNLESS OTHERWISE CONVINCED
I want the speed of scyther and not the defense of sizor.
Swords dance then attack
protect is there as a filler
Marowak @ Thick Club
Jolly @ rock head
252 atk 129 def 129 hp
Earthquake
swords dance
fire punch
Rock Slide
Thick Club increases marowks attack plus he blocks most of the teams weaknesses
Earthquake stabs and aerial ace
Lanturn @ Leftovers
Modest @ Volt Absorb
252 hp 129 sp atk 129 sp def
Ice beam
Charge Beam
Surf
discharge/thunderbolt
Surf Primary stab while thunder bolt/discharge secondary stab.
Charge beam raises sp atk
Gallade @ scope lens
Adamant @ steadfast
252 atk 252 speed 4 def
cross chop
Psycho Cut
Leaf Blade/ stone edge
night slash
cross chop secondary stab with psycho cut as a primary stab with leaf blade for ground, rock, and water types
Houndoom @ wise glases
Modest @ Flash Fire
252 sp atk 129 speed 129 hp
flamethrower
dark pulse
Nasty plot
Hidden power (fighting)
heat wave main stab with dark pulse being the secondary stab and protect being a filler for lack of a better special attack
Porygon Z @ ???
modest @ adaptability
tri attack
252 sp atk 252 hp 4 def
ice beam
Nasty Plot
Recover
Tri attack main stab and ice beam for dragons
nasty plot for sp atk boost and recover self explanitory
This is the first true team that i made for actual use in fourth gen games out of the storyline so suggestions help
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