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.::Scratch Sprites::.

Fire Pokemon Master

Beginning Trainer
Here are a few of my own fakemon that I created that I would love for you all to see if you dont mind.
Here they are, I have my starters, my bug line some Pre evos of old pokemon and 3 evo's of also some old pokemon and the rest of my fakemon!! ^__^
HenagiRegionFakemon_2.png
 
Your shading needs some work, somehow all of them look like inflated poké-balloons =D.
No idea what to say really, I like most of your design work but I think you need to put a little more effort into the shading and outline coloration to make it work.

The lapras evo is a good exemple of what went wrong.
 
some of the outlines on these are a little sloppy, like the arrow fakemon, the deisgn looks a little rushed whereas the last two fakemon on that sheet have a very nice outline

you see? a bit sloppy and un-shaped, then crisp and neat.

but i like your pre evo Lapras, very good.
 
Here are a few of my own fakemon that I created that I would love for you all to see if you dont mind.
Here they are, I have my starters, my bug line some Pre evos of old pokemon and 3 evo's of also some old pokemon and the rest of my fakemon!! ^__^
HenagiRegionFakemon_2.png

WOW! Just o.o Wow. the only ones I don't like are the two in between the thing with teh fires tail and the one stuck in ice O.o; they look kinda.. R rated to me. ._. that is just me though. The linework and evolutionary chains look amazing! And the shading!
 
Well, they're good. I do agree that they all kinda look like soft balloons from the shading, but I can't sprite for my life, so I can say that your shading is definitely better than no shading at all! I bet you can improve. Good luck, I like the ideas for the fakemon. I think the Girafarig pre-evo is cute... and I hardly ever say the word cute... but it's great! Even the shading that you used kinda complimented it. I wanna one for my own!
 
Your shading needs some work, somehow all of them look like inflated poké-balloons =D.
No idea what to say really, I like most of your design work but I think you need to put a little more effort into the shading and outline coloration to make it work.

The lapras evo is a good exemple of what went wrong.
I know....dont know how I could make it any better though. I keep practing and everything but never seems to come out any good...but thankyou.​
some of the outlines on these are a little sloppy, like the arrow fakemon, the deisgn looks a little rushed whereas the last two fakemon on that sheet have a very nice outline

you see? a bit sloppy and un-shaped, then crisp and neat.

but i like your pre evo Lapras, very good.
I know what you mean. xD Thanks, Ill work on them a lot more....​
WOW! Just o.o Wow. the only ones I don't like are the two in between the thing with teh fires tail and the one stuck in ice O.o; they look kinda.. R rated to me. ._. that is just me though. The linework and evolutionary chains look amazing! And the shading!
xD yea there supposed to be the male/female sign....dont think Ill include them.....And thankyou.​
Well, they're good. I do agree that they all kinda look like soft balloons from the shading, but I can't sprite for my life, so I can say that your shading is definitely better than no shading at all! I bet you can improve. Good luck, I like the ideas for the fakemon. I think the Girafarig pre-evo is cute... and I hardly ever say the word cute... but it's great! Even the shading that you used kinda complimented it. I wanna one for my own!

xD Well thanks, I wouldnt mind having a few of these fakemon of my own either. xD
 
Light source is where?

Seriously, look at the Lapras ... evo... thing. You have it where the light source has got to be in a minimum of three places, leading to conflicting, confusing, and bad shading; the tail also suffers from bad-tail-itus, aka goes to thin to soon and thickens out before it ends.

The Lapras.. prevo.. is poorly shaded as well, clearly you have your shading generations confused/conflicted/thrown together as while the first could partly pass as somewhat DP style, this and most of the rest can't. First off; you have it coming down from the top, the light source, yet the unessisary highlighting for the back is off to the side; there's a confusing shadow near a flipper, and a random string of lighter yellow on the neck. The square-ish coloring on the back also doesn't help the situation and because there's three shades; yet body only has one shade, it's again a conflicting situation.

Your girafarig prevo has a background leg thicker than the front, and has either two pairs of front legs or two pairs of back legs, and you really need to fix that. And the shading, light source seems to be coming in from the top, and below, for it.

Overall they all need work; basically drawing them from scratch, using DP sprites for shading references, using real objects for shading references, using the tutorial for scratching/shading references, because you really need to work on proportions, shading, limbs/feet, outlines, and placing a more strict lightsource for your sprites.
 
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