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sun team

darkrai's_shadow

Fear of the Dark!
hey, i know i havent been so active on CRMT as i would like too, but you know, school, but i am putting a sun team on here that i have tested and seems to work really well, but i would love to have your input

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@Leftovers
Timid, Drought
4 hp/252 spA/252 spd

Will o wisp
Fire Blast
Energy Ball
Hypnosis

After changing my team around a bit, i decided to make this guy a pure attacker. Seeing as how i have changed my team to have both physical and special walls, i didnt need him to cover as a special wall. I switched flamethrower to fire blast for the extra power, and HP ground to hypnosis to either get a free attack no matter what they do.

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@Life Orb
Regenerator, Naive
4 hp/252 atk/252 spd

Fake Out
Hi Jump Kick
U-turn
Hidden Power Ice

After hearing words of not needing leafeon, i decided to switch him to someone who i had on this exact team before. He always did pretty well, working with rotom for a switching duo. Fake out is obvious, breaking sashes and multiscale on dragonite. Hi jump kick kills heatran who dares wall this team. U-turn lets me scout, and HP ice hits both gliscor and dragonite.


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@Life Orb
Modest, Chlorophyll
4 hp/252 satk/252 spd

Sleep Powder
Growth
Energy Ball
Hidden Power Fire

Venusaur, in my opinion, is one of the best pokemon in sun. thanks to chlorophyll and the effects of growth being doubled, it is a very hard pokemon to beat once it gets a growth in. Sleep powder usually assures this, since they either switch or stay asleep, giving me a free turn to set up. Energy ball is my stab move, and is a safer option then solarbeam, because then i can still use venusaur if sun goes away. HP fire hits grass and steel, and gets boosted by sun.

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@leftovers
Calm, Storm Drain
252 hp/6 spA/252 spD

Scald
Earth Power
Toxic
Protect

After hearing that i need pokemon that could do good against the other weather teams, i thought to myself, who could completely wall most rain teams and even maybe tyranitar for a little? well, gastrodon is who, especially rain teams (who are plentiful on PO). Gastrodon also works as a special wall, and does good with it. Earth power is main move in sun, while scald is main move everywhere else, with both recieving stab. Either toxic or burn will wear the opponent down, and protect just helps with the process.


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@Choice Specs
Timid, Levitate
4 def/252 spA/252 spd

Overheat
Volt Switch
Hidden Power Grass
Trick

This guy is another attacker, and does a good job in almost any situation. Choice specs gives me a good item to trick, while also powering up any move i use. If you get hit by an overheat when the suns out, you can at most times say bye bye. Volt switch gives me scouting, and hits water types hard. HP grass also hits water types, mainly rotom-w, and ground types. Trick is obvious, though i rarely use it, mostly volt switch.

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@Toxic Orb
Poison Heal, Impish
252 hp/184 def/72 spd

Earthquake
Ice Fang
Protect
Toxic

This is another pokemon that i chose that can check a number of physical attackers, mostly sandstorm teams. Being one of the top physical walls that also both benefits from sun (water weakness) and doesnt get destroyed by it (*cough* skarmory, ferrothorn, forretress *cough*), it fits good with my team. It is also a very good stall pokemon, thanks to both toxic and poison heal. Earthquake and ice fang give me attacks, and the other two are obvious.


well, theres the team, rate, and be nice to them, they have been good to me.​

Edits in BOLD
 
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Rotom heat^
[*IMG]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/479-h.gif[/IMG]
I'll rate it later, g2g
 
Hmmmmm, IMO this is a pretty good team. After I actually test it on PO, I'll see how it is, but at first glance it seems weak to bulky DD dragonite, and to a lesser extent, heatran, and if anything happened to sawbuck, heatran will own you
 
do you think that a mienshao with HP ice would do good? i had it on my team before leafeon, and it seemed to do good, able to break multiscale and then kill with HP ice, and can take care of heatran quite easily, i can get rid of leafeon, its not too important for my team
 
kk, ill rate later, lemme just list what ur team is weak to

1- dragon mons

2- any other weather besides sun

3- volcarona w/ hp ground, tho it really doesnt matter

4- heatran takes a dumb on your team, sawsbuck might ko, i didnt run calcs, but if it cant, ur *** is screwed

5- ur team is so reliant on sun, if ninetails dies, which is easy since pokes like gliscor outspeed w/ ur evs, ur dead, cause ur team is **** w/o sun

omg, why must every team has a crappy sash mon on their team? leafeon sucks in ou, liligant, of all things, do better, i mean, if it comes onto rocks, or spikes, there, useless item

toroak, wtf are u thinking, weak to rocks, low sp.def, i mean cmon, did u want to abuse sun, THAT badly?

well, ninetails needs toxic/hynosis in order for it to be a dual status mon, w/ 94 spd evs to outspeed exca w/o sand. max hp w/ the rest in sp.def

vena is fine, use timid so other vena dont get you

there, so either

1- make ur team less reliant on sun

2- drop this team and make another

3- go play on PO server, which by the looks of this team, you probobly already do

there, i commented on it and rated ninetails, im out
 
^thx lord, cause on smogon or vs. good ppl or the osl, which u guys love so much, u prob wont do so well, unless u get EPIC hax

i know im harsh, but i get tired of seeing bad teams, pokemon isnt that hard, make ur team able to beat most common threats
 
First of all - I strongly suggest you swap leafeon for Sawsbuck - While Leafeon has a much better attack stat, It does not get the Coverage Sawsbuck gets with either Jump Kick or Nature Power (Earthquake) - Sawsbuck also gets STAB from Return, making it stronger than Leafeon's Return, as well as recovery in the form of Horn Leech...

sawsbuck @ Life Orb/Choice Band/Focus Sash
Chlorophyl
4 hp / 252 ATK / 252 Spd
Adamant
-Return
-Horn Leech
-Jump Kick/Nature Power/Megahorn/Wild Charge
-Nature Power/Wild Charge/Jump Kick/Swords Dance

This is all up to you - I use the Sash'd SD set with Nature Power, but others use a LO or Band set. This guy also is a brilliant check to rain, as Nature Power has a very special ability:
-It bypasses Sucker Punch
This means that Toxicroak is no match for you - being slower even in rain, and getting KO'd by a SE earthquake which it can't Sucker Punch you with. Be careful though...

^oh, wait - you have BOTH??? That's kinda overkill IMO...

also - Watch out for Torkoal - he will only be able to come in to battle 4 times against rocks, and even less with Spikes and/or T-spikes... I suggest using Claydol or Forretress - the two of them may not be able to take advantage of sun, but You have enough Pokemon to do that...

also - how do you fight Sand or Rain? If you are having troubles with these, try something like Kingdra or Dugtrio - Both of these can kill a Tyranitar with ease, and some Politoed sets - Dugtrio normally needs hazard support or a Volt Switch off Forry (at least on my team anyway) to kill Poli, but that's up to you to decide...

Dugtrio @ Focus Sash
Jolly
Arena Trap
-EQ
-SE
-Sucker Punch
-Reversal

if you want more help on a sun team send me a VM - I'm more than happy to oblidge, as I use sun as well (I had an RMT on smogon, and just posted one here) as I find it the most enjoyable weather to use... and I'm in Smogon's top 1000
 
^no, but I'm just saying that I know a bit or two about drought teams, as I have one in the top 1k... Besides, it's hard enough to get into smogon's top 1000 [peaked 75th] (PO top 100 is easy in comparison) - anyway, that was a minor point, it's the other 90% of my post that was more important...

wait - what!? You're not even the one who posted this RMT - what difference does it make to you?
 
So, is this team just for PO/Smogon rules, or is this what you plan on using for the 2012 VGCs they're going to have in November and April? By the way, you're team is too dead-set in one style. What will you do if another weather gets set up or setting up sun = signing your own "Death Note", which, by the way, is a great *****/anime you should read/watch sometime. Anyway, try getting some pokes that take Sun as more of a compliment than a necessity while I try to replace my Togekiss w/ Gyarados.
 
CB Jump Kick doesn't KO Tran. I used to run CB Sawsbuck on a Sun team.

You're right, Torkoal IS awful. He's not good because he has really low Sp. Def, and lacks power, even with Sun. Want a physical wall? Use Forretress. It's better than you might think in Sun, because he can simply switch to some Flash Fire poke and they rape. Speaking of which, get rid of Rotom-H and put in a Heatran.

Heatran @Air Balloon
Calm
252 HP/4 Sp. Atk/252 Sp. Def
Flash Fire
Flamethrower
Will-o-wisp
Earth Power
Roar

Gives you a great special attacker and a decent special tank. In Sun, with Balloon, his only weakness is Fighting.

God, this is like that fail BP team I made when I joined and played on Shoddy. People aren't dumb, they'll switch in a Scizor on Leaf Blade and kill you with Bullet Punch. They won't just LET you Jump Kick their Tran, they'll switch to a Ghost.

You need to take threats into more consideration.
 
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Your team is currently a 3 to 3 ratio of Grass and fire types meaning one guy could Sweep half your team if not all of it. For example a Cloyster could easily 6-0 your whole team with ease if your opponent knows what their doing. Also don't forget that 5th gen is almost all about weather superiority, so consider getting some Pokemon that can do well in and out of the sun.
 
^Like Rotom-W, who can kill Waters that threaten Sun, while killing stuff with Hydro Pump in other weather.

And yeah, you might want something that can stop Cloyster. It can set up easily on Torkoal, another reason to not use Torkoal, being setup fodder. And it can break through it's Defense with Rock Blast.

Also, you have 3 Chlorophyllers, but one Fire-type to abuse the Sun, one that isn't very good. Maybe try fitting in a Volcarona or something?
 
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Totally redid the team, rate the new one, and i hope it fits better :3

On gliscor, 74 does not divide by 4 , make the speed eves 76 run recover, not protect on gastrodon and do not run scald in sun.
 
This looks like a decent team. My only suggestion is for Gastrodon. Replace Scald with Ice Beam because

1) You don't want the Burn chance interfering with your Toxic strategy
2) It has better coverage, hitting everything but Bronzong, Cryogonal, and a few Rotom forms. Your previous set was not very effective against almost every grass type, flying dragons, Mantine, Gyarados, and a few Rotom forms.
3) You can use it in sun with impunity.
 
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This looks like a decent team. My only suggestion is for Gastrodon. Replace Scald with Ice Beam because

1) You don't want the Burn chance interfering with your Toxic strategy
2) It has better coverage, hitting everything but Bronzong, Cryogonal, and a few Rotom forms. Your previous set was not very effective against almost every grass type, flying dragons, Mantine, Gyarados, and a few Rotom forms.
3) You can use it in sun with impunity.

i did consider it, but gastrodon is mainly to counter most rain teams, and do good in sand also, scald is there to get the power from rain, mostly, and to hit steal types that are flying, i know it doesnt do good in sun, but its there to do good in other weathers, which is one of the main reasons i totally redid my team, but thanks for the input
 
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