JFought
Sloooowly writing...
Synopsis: A short story about two Pokemon gambling, with a tiny bit of world-building for another project thrown in.
EDIT 2022: If you're here from my signature, then I have to warn you that this one-shot is very outdated in terms of worldbuilding. Like, just assume that every single worldbuilding detail in this one-shot is wrong. It comes from a time when the world was still being fleshed out and I still didn't quite have everything figured out yet.
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A Game of War
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“Ready? Turn.”
“You gotta be kidding me! One off! This game’s frickin’ rigged!”
“Trust me, it’s all luck.” The speaker, a Mr. Mime, gathered the bet gold. “Wanna go another round?”
“Tch. As if. I ain’t playing any rigged games.” said the sore-loser Scrafty.
“If you win, I’ll give you back what you bet.” offered the dealer.
“Urgh…” The Scrafty winced, then succumbed. “Fine. I’ll only bet a silver this time, though.”
It was a sleepy morning at the local pub. This Mr. Mime decided to set up a modified version of the well-known card game War. Sadly for the Scrafty, it wasn’t going too well.
“Ready? Turn.” An Queen versus a ten. Dealer wins again.
“Argh, I was sure I had it that time! Again!”
Furik the Furret, adventurer extraordinaire, was stopping by for a drink at the time. Furik quickly took a spot check at the entrance to the tavern. Bag with supplies? Check. Knife for self-defense? Check. Wallet? Double check. And so, Furik walked up to the bartend, a Hitmontop, and ordered: “I’ll have a Razz blend.”
“Sure thing. Anything else with that?”
“No, I’m good.” As the bartender went to the back to do his work, Furik couldn’t help but overhear the anguished cries of the Scrafty.
“Oh come on! What’s the point of the dice if you can roll em’ too!”
“What’s going on over there?” Furik asked the bartender, pointing in the direction of the pair.
“Oh, them?” The bartender pulled out a crate filled with Razz berries. “They’ve been at that for a while now, gambling.”
“Gambling?” Furik had heard of it before. Furik’s mom put it on his list of ‘100 Things You Should Never Ever Do While Adventuring.’ She never told him exactly why it was supposed to be bad, though. “Is that allowed here?”
“Well, last time I checked, there’s no law against gambling as long as you aren’t cheating. Though...” The bartender moved over and pulled out another crate filled with Pecha berries. “That Scrafty has been losing an awful lot. At this rate, he won’t be able to buy anything.”
Furik decided he should intervene. He walked up to the table the two gamblers were sitting at and asked: “Um, what’s going on over here?”
“Oh, we’re playing a game,” the Mr. Mime answered.
“A rigged game!” the Scrafty added with a glare.
The dealer shook his head. “It’s not rigged, you just have bad luck.”
“Er, what game is it? Could I try?” Furik asked.
“Wait your turn, bub!” the Scrafty objected quite rudely. “I gotta win my gold back!”
“Well…” Furik tapped his paw to his chin. “What if I won it back for you?” he finally offered.
“Wha..?” The Scrafty stared for a bit. “N-no! This is none of your business!”
“Let him play. If you play any longer, you’ll run out of money to bet.” said the Mr. Mime.
The Scrafty grumbled discontent. He looked to Furik. “You promise to win it back for me?”
Furik placed a paw to his chest in pride. “Of course! Rule number five of the Adventurer code, always help those in need!” It was probably best not to mention that he made it up.
Mr. Gambler got up from his seat, which Furik took, sealing the deal. “So... what are we playing?”
“Have you ever heard of the card game War? Where you pit cards against each other and the higher number wins?” Furik nodded. “Well, this is similar, but a little different. We’ll be using a standard deck, and all cards, including face cards and aces, count. Face cards play for eleven, twelve, and thirteen according to rank, and aces play for fourteen. We’ll both be given a hand of three cards from the deck, and you must bet some amount in order place a card. However, here’s the catch: if you’re not confident your card will win, you can choose to roll two die to raise that card’s value. But to do so, you have to double what you bet. And keep in mind that I can do the same thing. You got all that?”
Furik thought for a bit, and then nodded. “I think so.”
“Good, now let me shuffle the deck real quick and…” Mr. Dealer gathered up all the cards in a flash, and before Furik knew it, he had three cards sitting in front of him. This guy must know what he’s doing! he thought to himself.
Furik carefully picked up the cards he was given. A three, a seven, and a six. So place the seven and hope I win, I guess. Furik placed the card.
“Don’t forget to bet something too.”
“Oh, yeah. Erm, I’ll try two silver.” Furik reached into his wallet and placed the two coins on the table.
“Okay then.” Mr. Dealer placed his own card, along with the silver he won in his last bout with the Scrafty. “Ready? Turn.”
A seven versus a ten. No going back now.
“Looks like you lost, unless you want to go another round?” Mr. Dealer gave Furik a discomforting look as he snatched the lost coins.
“I…” Try again? Well, Furik did promise… “Yes.”
“Okay then, draw another card and place one down.”
Furik did as told. His new card was another three, pretty much unusable. Six it is, then. Maybe now would be the time to roll? Furik put his six down and announced: “I’m gonna roll.”
“Okay then,” said the dealer, who was not surprised at all, as if he already knew what Furik was thinking. “What were you planning to bet?”
“Two silver again, so I need to place four?”
“Exactly,” Mr. Dealer grabbed the dice from his side of the table and handed them to Furik. “Here you go.”
Furik found rolling the dice a bit difficult. He, admittedly, had never even touched one before. Furik had seen others use them in games, but they way they did it made it seem so easy. Furik picked them up and dropped them on the table. After bouncing a bit, the dice settled and… a three and a five.
“I think I should roll too.” Mr. Dealer gathered the scattered dice and placed his card face down, then rolled.
“Wh-what?!” Double sixes! Furik was dumbstruck. Wh-what did I get myself into to..? I don’t feel so good anymore…
Sensing Furik’s panic, Mr. Dealer reassured. “Don’t fret, there’s still a chance of victory. Turn.”
Furik’s six versus the dealer’s five. But with the dice rolls, it became Furik’s fourteen versus the dealer’s seventeen…
“It seems I win again.” said Mr. Dealer.
“I told you! It’s rigged!” Mr. Gambler glared at the dealer.
Furik was still in shock. There has to be some kind of trick. Something… Maybe it isn’t luck based? Yeah, he’s a psychic, so of course he’d have full control over his roll, and probably mine too. Then there are the cards… I bet he knows how to give himself an advantage when shuffling.
Mr. Dealer broke Furik’s thoughts. “Would you like to go another round?”
Furik straightened up. “Yes, but on one condition.”
“Condition?” The dealer suddenly grew deathly serious. “What kind of condition?”
“I want to shuffle the cards for this round.”
“You?” Mr. Dealer scoffed. “Do you even know how to?”
“Well, no, but…” This is my chance… I have to. “I’ll bet everything I have if you let me.” Furik pat his bag.
“Huh?”
“What!? Oooh no…” Mr. Gambler put his paws to his stomach and began pacing. “What have I done, what have I done, what have I done?”
Furik slipped his bag off and placed it on the table. “Do we have a deal?”
The Mr. Mime was drumming his fingers on the table. Suddenly, his smile grew confident “...Sure. And I’ll bet everything you two had bet earlier.” Mr. Dealer placed his card at the top of the deck and passed it off to Furik, who put his cards back on top as well.
Furik looked down at the deck. So… now what? He started by separating the deck into halves. And then… separated them again.
Mr. Dealer’s patience was hanging on by a thread. Then Furik separated the four decks again. “Look, just let me do it!” He reached for one of the decks.
“No!” Furik put out a paw to stop him. “I got this! Just give me a moment…”
“Oh, for the love of…” Mr. Dealer wiped his hand down his face and groaned.
Furik took two of the decks and awkwardly tried to merge them, then proceeded to do the same with the others until the deck was whole again. “Done.” Furik passed him three cards, then put another three on his side of the table, before putting the deck back in the middle.
Mr. Dealer checked his cards, and Furik did the same. An eight, a five, and a two. The eight is better than everything else I have, so… Furik placed the eight down. Mr. Dealer quickly plucked a card from his hand and put it down. Th-that was quick. Furik shuddered a little. Why did I do this?
“I-I’m rolling the dice.” Furik grabbed them, then realized: “Um, I don’t have to bet anymore, do I? I already bet everything…”
“I’ll let it go this round.” Mr. Dealer answered nonchalantly.
Furik thought for a bit, then decided. Being very careful, Furik threw both die straight up… then caught them on the way down and turned them upside down. Double sixes. I knew it!
“Hey!" said a furious Mr. Dealer. “You can’t do that! That's cheating!” The Mr. Mime’s glare betrayed nothing that wasn’t already obvious.
Furik returned with a deathly glare of his own. “Actually.” Furik turned the dice upside down. “If I didn’t do that, then I would have rolled double ones.”
The Scrafty spoke up from another table across from them. “It’s called rolling snake eyes.” No one listened to him.
“So, what’s your point?” said Mr. Dealer, who was standing now and leaning over the table.
“Isn’t that a bit odd? I mean, earlier, you got two sixes from your roll. I guess that isn’t impossible, but just after, when I roll, I get two ones. That’s a little bit too convenient for me.” Furik stood and put his paws down on the table.
“Are you calling me a cheater, you cheater?!” Mr. Dealer pushed closer.
“Yeah I am! And I can get you arrested for that!” Furik pushed closer too.
“Ha! How are you even going to prove that I cheated?” Mr. Dealer’s scowl turned into a grin.
Furik backed off. “Oh… oh…” I didn’t think this through...
“Exactly! You can’t!” Mr. Dealer’s smile grew wider. “And since you definitely cheated, you lose by default!”
“No!” Furik, in his desperation, put his paw on a sheath at his belt, the one thing he didn’t bet.
Mr. Dealer took notice immediately. “Kn… knife…”
“You gotta be kidding me! I can’t watch this anymore!” Mr. Gambler put his paws over his eyes.
Furik suddenly realized what he was doing. Just roll with it. “How about this: neither of us roll the dice, and we see who wins based on the card. In return, I won’t take this farther than it needs to.”
“Y-you… wouldn’t… You wouldn’t really take it that far, knowing the consequences, would you?” Mr. Dealer wore a smirk, but the sweat trickling down his face showed how he really felt.
“Do you want to try me?”
Mr. Dealer stared at the knife for a few seconds then sat back down into his chair. “Fine! It’s a fifty-fifty shot anyway. I can still win! And when I do, you can bet I’ll report you!” His expression didn’t change at all.
Furik sat back down, and tried his best to not let his relief show. Thank Arceus, he took the bluff! I don’t even know how to use that thing! Furik then thought about what the dealer just said. Fifty-fifty shot? Did he just tell me what his card was?
It didn’t matter. This was the moment of truth. Furik and Mr. Dealer stared at each other from across the table. “Ready?” asked Mr. Dealer. The Scrafty watched anxiously from where he was sitting. The bartender set down the finished Razz blend, nearly choking on the suspension.
“Turn.”
An eight versus a seven.
Mr. Dealer slammed his fist on the desk, but didn’t say a word. Furik sank back into his chair with relief. He sat back up and grabbed his bag back up off the table.
Mr. Dealer pushed the his day’s earnings to the middle of the table. “Just take it and go,” he said.
Furik grabbed his six silver from the top of the large stack of coins. Mr. Gambler rushed up to Furik and shook his paw vigorously. “Thank you, you really saved me!”
Furik blushed under his fur. “I’m just glad it went well.” Or mostly well.
Furik left the Scrafty to take back his money, and went back to the bar to pick up his drink. “Um, how much is it?”
“About five silver.” Furik placed five of the coins he won back on the counter. “Good job, by the way.”
“Tha-”
“You should be more careful though.” The bartender gestured towards Furik’s knife. “Things are a bit quiet around these parts. The police are itching to catch someone in the act.”
“Oh… s-sorry… I’ll be leaving soon anyway.”
“Where to?” the Hitmontop inquired.
“Prestin! I’ve heard all about that place.” Furik’s eyes shone with passion. “That’ll be my first stop.”
“Well, wish you luck on your travels, Furret.”
Meanwhile, the Scrafty had put all of his gold and silver back into his wallet. Before leaving, he thought back to incredibly awkward situation he had found himself in. “I need to get a new hobby…” he sighed.
~~~
Long after both Furik and the Scrafty had left, Mr. Dealer was still sitting there. Waiting for something. Out of the corner of his eye, he spotted a Patrat. “Hey,” he called. The Patrat looked over. “Want to play a game of war?”
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A/N - So the modified War game is based off of a game me and some others came up with in a summer program. We were separated into groups and all had to come up with casino game that would extort the most chips out of the players, and this was my group's game. We didn't win, since our game was a little bit too luck based, but it works here because of the setting, where a psychic dealer manipulating the dice rolls to keep his opponents from winning is completely possible. This way it gives off that illusion of fairness that the original lacked, since it really is fair in real life.
Anyway, reviews are definitely appreciated. I'm working on something a bit bigger, and I'd like some feedback on my writing style before I finally get around to releasing it.
EDIT 2022: If you're here from my signature, then I have to warn you that this one-shot is very outdated in terms of worldbuilding. Like, just assume that every single worldbuilding detail in this one-shot is wrong. It comes from a time when the world was still being fleshed out and I still didn't quite have everything figured out yet.
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A Game of War
---
“Ready? Turn.”
“You gotta be kidding me! One off! This game’s frickin’ rigged!”
“Trust me, it’s all luck.” The speaker, a Mr. Mime, gathered the bet gold. “Wanna go another round?”
“Tch. As if. I ain’t playing any rigged games.” said the sore-loser Scrafty.
“If you win, I’ll give you back what you bet.” offered the dealer.
“Urgh…” The Scrafty winced, then succumbed. “Fine. I’ll only bet a silver this time, though.”
It was a sleepy morning at the local pub. This Mr. Mime decided to set up a modified version of the well-known card game War. Sadly for the Scrafty, it wasn’t going too well.
“Ready? Turn.” An Queen versus a ten. Dealer wins again.
“Argh, I was sure I had it that time! Again!”
Furik the Furret, adventurer extraordinaire, was stopping by for a drink at the time. Furik quickly took a spot check at the entrance to the tavern. Bag with supplies? Check. Knife for self-defense? Check. Wallet? Double check. And so, Furik walked up to the bartend, a Hitmontop, and ordered: “I’ll have a Razz blend.”
“Sure thing. Anything else with that?”
“No, I’m good.” As the bartender went to the back to do his work, Furik couldn’t help but overhear the anguished cries of the Scrafty.
“Oh come on! What’s the point of the dice if you can roll em’ too!”
“What’s going on over there?” Furik asked the bartender, pointing in the direction of the pair.
“Oh, them?” The bartender pulled out a crate filled with Razz berries. “They’ve been at that for a while now, gambling.”
“Gambling?” Furik had heard of it before. Furik’s mom put it on his list of ‘100 Things You Should Never Ever Do While Adventuring.’ She never told him exactly why it was supposed to be bad, though. “Is that allowed here?”
“Well, last time I checked, there’s no law against gambling as long as you aren’t cheating. Though...” The bartender moved over and pulled out another crate filled with Pecha berries. “That Scrafty has been losing an awful lot. At this rate, he won’t be able to buy anything.”
Furik decided he should intervene. He walked up to the table the two gamblers were sitting at and asked: “Um, what’s going on over here?”
“Oh, we’re playing a game,” the Mr. Mime answered.
“A rigged game!” the Scrafty added with a glare.
The dealer shook his head. “It’s not rigged, you just have bad luck.”
“Er, what game is it? Could I try?” Furik asked.
“Wait your turn, bub!” the Scrafty objected quite rudely. “I gotta win my gold back!”
“Well…” Furik tapped his paw to his chin. “What if I won it back for you?” he finally offered.
“Wha..?” The Scrafty stared for a bit. “N-no! This is none of your business!”
“Let him play. If you play any longer, you’ll run out of money to bet.” said the Mr. Mime.
The Scrafty grumbled discontent. He looked to Furik. “You promise to win it back for me?”
Furik placed a paw to his chest in pride. “Of course! Rule number five of the Adventurer code, always help those in need!” It was probably best not to mention that he made it up.
Mr. Gambler got up from his seat, which Furik took, sealing the deal. “So... what are we playing?”
“Have you ever heard of the card game War? Where you pit cards against each other and the higher number wins?” Furik nodded. “Well, this is similar, but a little different. We’ll be using a standard deck, and all cards, including face cards and aces, count. Face cards play for eleven, twelve, and thirteen according to rank, and aces play for fourteen. We’ll both be given a hand of three cards from the deck, and you must bet some amount in order place a card. However, here’s the catch: if you’re not confident your card will win, you can choose to roll two die to raise that card’s value. But to do so, you have to double what you bet. And keep in mind that I can do the same thing. You got all that?”
Furik thought for a bit, and then nodded. “I think so.”
“Good, now let me shuffle the deck real quick and…” Mr. Dealer gathered up all the cards in a flash, and before Furik knew it, he had three cards sitting in front of him. This guy must know what he’s doing! he thought to himself.
Furik carefully picked up the cards he was given. A three, a seven, and a six. So place the seven and hope I win, I guess. Furik placed the card.
“Don’t forget to bet something too.”
“Oh, yeah. Erm, I’ll try two silver.” Furik reached into his wallet and placed the two coins on the table.
“Okay then.” Mr. Dealer placed his own card, along with the silver he won in his last bout with the Scrafty. “Ready? Turn.”
A seven versus a ten. No going back now.
“Looks like you lost, unless you want to go another round?” Mr. Dealer gave Furik a discomforting look as he snatched the lost coins.
“I…” Try again? Well, Furik did promise… “Yes.”
“Okay then, draw another card and place one down.”
Furik did as told. His new card was another three, pretty much unusable. Six it is, then. Maybe now would be the time to roll? Furik put his six down and announced: “I’m gonna roll.”
“Okay then,” said the dealer, who was not surprised at all, as if he already knew what Furik was thinking. “What were you planning to bet?”
“Two silver again, so I need to place four?”
“Exactly,” Mr. Dealer grabbed the dice from his side of the table and handed them to Furik. “Here you go.”
Furik found rolling the dice a bit difficult. He, admittedly, had never even touched one before. Furik had seen others use them in games, but they way they did it made it seem so easy. Furik picked them up and dropped them on the table. After bouncing a bit, the dice settled and… a three and a five.
“I think I should roll too.” Mr. Dealer gathered the scattered dice and placed his card face down, then rolled.
“Wh-what?!” Double sixes! Furik was dumbstruck. Wh-what did I get myself into to..? I don’t feel so good anymore…
Sensing Furik’s panic, Mr. Dealer reassured. “Don’t fret, there’s still a chance of victory. Turn.”
Furik’s six versus the dealer’s five. But with the dice rolls, it became Furik’s fourteen versus the dealer’s seventeen…
“It seems I win again.” said Mr. Dealer.
“I told you! It’s rigged!” Mr. Gambler glared at the dealer.
Furik was still in shock. There has to be some kind of trick. Something… Maybe it isn’t luck based? Yeah, he’s a psychic, so of course he’d have full control over his roll, and probably mine too. Then there are the cards… I bet he knows how to give himself an advantage when shuffling.
Mr. Dealer broke Furik’s thoughts. “Would you like to go another round?”
Furik straightened up. “Yes, but on one condition.”
“Condition?” The dealer suddenly grew deathly serious. “What kind of condition?”
“I want to shuffle the cards for this round.”
“You?” Mr. Dealer scoffed. “Do you even know how to?”
“Well, no, but…” This is my chance… I have to. “I’ll bet everything I have if you let me.” Furik pat his bag.
“Huh?”
“What!? Oooh no…” Mr. Gambler put his paws to his stomach and began pacing. “What have I done, what have I done, what have I done?”
Furik slipped his bag off and placed it on the table. “Do we have a deal?”
The Mr. Mime was drumming his fingers on the table. Suddenly, his smile grew confident “...Sure. And I’ll bet everything you two had bet earlier.” Mr. Dealer placed his card at the top of the deck and passed it off to Furik, who put his cards back on top as well.
Furik looked down at the deck. So… now what? He started by separating the deck into halves. And then… separated them again.
Mr. Dealer’s patience was hanging on by a thread. Then Furik separated the four decks again. “Look, just let me do it!” He reached for one of the decks.
“No!” Furik put out a paw to stop him. “I got this! Just give me a moment…”
“Oh, for the love of…” Mr. Dealer wiped his hand down his face and groaned.
Furik took two of the decks and awkwardly tried to merge them, then proceeded to do the same with the others until the deck was whole again. “Done.” Furik passed him three cards, then put another three on his side of the table, before putting the deck back in the middle.
Mr. Dealer checked his cards, and Furik did the same. An eight, a five, and a two. The eight is better than everything else I have, so… Furik placed the eight down. Mr. Dealer quickly plucked a card from his hand and put it down. Th-that was quick. Furik shuddered a little. Why did I do this?
“I-I’m rolling the dice.” Furik grabbed them, then realized: “Um, I don’t have to bet anymore, do I? I already bet everything…”
“I’ll let it go this round.” Mr. Dealer answered nonchalantly.
Furik thought for a bit, then decided. Being very careful, Furik threw both die straight up… then caught them on the way down and turned them upside down. Double sixes. I knew it!
“Hey!" said a furious Mr. Dealer. “You can’t do that! That's cheating!” The Mr. Mime’s glare betrayed nothing that wasn’t already obvious.
Furik returned with a deathly glare of his own. “Actually.” Furik turned the dice upside down. “If I didn’t do that, then I would have rolled double ones.”
The Scrafty spoke up from another table across from them. “It’s called rolling snake eyes.” No one listened to him.
“So, what’s your point?” said Mr. Dealer, who was standing now and leaning over the table.
“Isn’t that a bit odd? I mean, earlier, you got two sixes from your roll. I guess that isn’t impossible, but just after, when I roll, I get two ones. That’s a little bit too convenient for me.” Furik stood and put his paws down on the table.
“Are you calling me a cheater, you cheater?!” Mr. Dealer pushed closer.
“Yeah I am! And I can get you arrested for that!” Furik pushed closer too.
“Ha! How are you even going to prove that I cheated?” Mr. Dealer’s scowl turned into a grin.
Furik backed off. “Oh… oh…” I didn’t think this through...
“Exactly! You can’t!” Mr. Dealer’s smile grew wider. “And since you definitely cheated, you lose by default!”
“No!” Furik, in his desperation, put his paw on a sheath at his belt, the one thing he didn’t bet.
Mr. Dealer took notice immediately. “Kn… knife…”
“You gotta be kidding me! I can’t watch this anymore!” Mr. Gambler put his paws over his eyes.
Furik suddenly realized what he was doing. Just roll with it. “How about this: neither of us roll the dice, and we see who wins based on the card. In return, I won’t take this farther than it needs to.”
“Y-you… wouldn’t… You wouldn’t really take it that far, knowing the consequences, would you?” Mr. Dealer wore a smirk, but the sweat trickling down his face showed how he really felt.
“Do you want to try me?”
Mr. Dealer stared at the knife for a few seconds then sat back down into his chair. “Fine! It’s a fifty-fifty shot anyway. I can still win! And when I do, you can bet I’ll report you!” His expression didn’t change at all.
Furik sat back down, and tried his best to not let his relief show. Thank Arceus, he took the bluff! I don’t even know how to use that thing! Furik then thought about what the dealer just said. Fifty-fifty shot? Did he just tell me what his card was?
It didn’t matter. This was the moment of truth. Furik and Mr. Dealer stared at each other from across the table. “Ready?” asked Mr. Dealer. The Scrafty watched anxiously from where he was sitting. The bartender set down the finished Razz blend, nearly choking on the suspension.
“Turn.”
An eight versus a seven.
Mr. Dealer slammed his fist on the desk, but didn’t say a word. Furik sank back into his chair with relief. He sat back up and grabbed his bag back up off the table.
Mr. Dealer pushed the his day’s earnings to the middle of the table. “Just take it and go,” he said.
Furik grabbed his six silver from the top of the large stack of coins. Mr. Gambler rushed up to Furik and shook his paw vigorously. “Thank you, you really saved me!”
Furik blushed under his fur. “I’m just glad it went well.” Or mostly well.
Furik left the Scrafty to take back his money, and went back to the bar to pick up his drink. “Um, how much is it?”
“About five silver.” Furik placed five of the coins he won back on the counter. “Good job, by the way.”
“Tha-”
“You should be more careful though.” The bartender gestured towards Furik’s knife. “Things are a bit quiet around these parts. The police are itching to catch someone in the act.”
“Oh… s-sorry… I’ll be leaving soon anyway.”
“Where to?” the Hitmontop inquired.
“Prestin! I’ve heard all about that place.” Furik’s eyes shone with passion. “That’ll be my first stop.”
“Well, wish you luck on your travels, Furret.”
Meanwhile, the Scrafty had put all of his gold and silver back into his wallet. Before leaving, he thought back to incredibly awkward situation he had found himself in. “I need to get a new hobby…” he sighed.
~~~
Long after both Furik and the Scrafty had left, Mr. Dealer was still sitting there. Waiting for something. Out of the corner of his eye, he spotted a Patrat. “Hey,” he called. The Patrat looked over. “Want to play a game of war?”
---
A/N - So the modified War game is based off of a game me and some others came up with in a summer program. We were separated into groups and all had to come up with casino game that would extort the most chips out of the players, and this was my group's game. We didn't win, since our game was a little bit too luck based, but it works here because of the setting, where a psychic dealer manipulating the dice rolls to keep his opponents from winning is completely possible. This way it gives off that illusion of fairness that the original lacked, since it really is fair in real life.
Anyway, reviews are definitely appreciated. I'm working on something a bit bigger, and I'd like some feedback on my writing style before I finally get around to releasing it.
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