Ironthunder
The Uncultured One
I've been using this team in-game and modifying it slightly, but I still feel like its missing a certain factor.
Alakazam@Alakazite
Gentle
Inner Focus
-Psychic
-Dazzling Gleam
-Shadow Ball
-Energy Ball
This is my main powerhouse. Psychic hits most things extremely hard, especially after Mega Evolving, while Shadow Ball and Dazzling Gleam cover most of is weaknesses. Energy Ball deals with bulkier Water, Rock and Ground types that have been a major issue before.
Florges@Miracle Seed
Naive
Flower Veil
-Psychic
-Energy Ball
-Moonblast
-Petal Dance
Florges is a devastating Special tank. Moonblast can deal heavy damage, while Psychic provides coverage. Petal Dance is also for coverage, with Energy Ball in case I don't want to be locked in to a Petal Dance. Also, on my occasional forays online, everyone seems to think that Florges is a Grass type, and i've learnt that it can handle a few Flamethrowers.
Hydreigon@Iron Plate
Hardy
Levitate
-Dragon Pulse
-Dark Pulse
-Flamethrower
-Flash Cannon
Hydreigon is an absolute beast, destroying most things it meets. Flash Cannon combines with the Iron Plate to destroy Fairies, as well as Rock/Ice types. Flamethrower deals with the annoying Grass types that always carry Spore/Sleep/Poison Powder. Dragon Pulse and Dark Pulse are simply for STAB.
Braviary@Sharp Beak
Calm
Keen Eye
-Shadow Claw
-Aerial Ace
-Slash
-???
Braviary is a tank. The Normal/Flying type allows for solid consistency, with Slash and Aerial Ace for STAB. Shadow Claw deals with Ghost types that could wall it. The final move is up for grabs, as it is currently occupied by Fly for in-game purposes.
Dusknoir@Spell Tag
Relaxed
Pressure
-Will-O-Wisp
-Disable
-Toxic
-Hex
Dusknoir's main job is to take hits while either burning or poisoning the opponent, and then Disabling potential threats such as Sucker Punch and Shadow Ball, and Hexing for massive damage.
Doublade@Eviolite
Brave
No Guard
-Sacred Sword
-Shadow Sneak
-Shadow Claw
-Iron Head
Doublade is vicious. Its base defense stat is equal to Aegislash's in Shield Forme, and Doublade gets Eviolite boost. Shadow Claw and Iron Head are powerful STAB moves, with Shadow Sneak working as STAB priority. Sacred Sword is for coverage.
So there is my six-'mon team. Any pointers please?
Alakazam@Alakazite
Gentle
Inner Focus
-Psychic
-Dazzling Gleam
-Shadow Ball
-Energy Ball
This is my main powerhouse. Psychic hits most things extremely hard, especially after Mega Evolving, while Shadow Ball and Dazzling Gleam cover most of is weaknesses. Energy Ball deals with bulkier Water, Rock and Ground types that have been a major issue before.
Florges@Miracle Seed
Naive
Flower Veil
-Psychic
-Energy Ball
-Moonblast
-Petal Dance
Florges is a devastating Special tank. Moonblast can deal heavy damage, while Psychic provides coverage. Petal Dance is also for coverage, with Energy Ball in case I don't want to be locked in to a Petal Dance. Also, on my occasional forays online, everyone seems to think that Florges is a Grass type, and i've learnt that it can handle a few Flamethrowers.
Hydreigon@Iron Plate
Hardy
Levitate
-Dragon Pulse
-Dark Pulse
-Flamethrower
-Flash Cannon
Hydreigon is an absolute beast, destroying most things it meets. Flash Cannon combines with the Iron Plate to destroy Fairies, as well as Rock/Ice types. Flamethrower deals with the annoying Grass types that always carry Spore/Sleep/Poison Powder. Dragon Pulse and Dark Pulse are simply for STAB.
Braviary@Sharp Beak
Calm
Keen Eye
-Shadow Claw
-Aerial Ace
-Slash
-???
Braviary is a tank. The Normal/Flying type allows for solid consistency, with Slash and Aerial Ace for STAB. Shadow Claw deals with Ghost types that could wall it. The final move is up for grabs, as it is currently occupied by Fly for in-game purposes.
Dusknoir@Spell Tag
Relaxed
Pressure
-Will-O-Wisp
-Disable
-Toxic
-Hex
Dusknoir's main job is to take hits while either burning or poisoning the opponent, and then Disabling potential threats such as Sucker Punch and Shadow Ball, and Hexing for massive damage.
Doublade@Eviolite
Brave
No Guard
-Sacred Sword
-Shadow Sneak
-Shadow Claw
-Iron Head
Doublade is vicious. Its base defense stat is equal to Aegislash's in Shield Forme, and Doublade gets Eviolite boost. Shadow Claw and Iron Head are powerful STAB moves, with Shadow Sneak working as STAB priority. Sacred Sword is for coverage.
So there is my six-'mon team. Any pointers please?