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Pokemon Snap - 2?

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questionsleep

trainer since 1998
Wouldn't a second Pokemon Snap game be great?

I thought a Gold and Silver one would be fantastic - so many more opportunities. Maybe it could take place in Johto? Gold and Silver were my favourite games.
Take pictures of the weird tree ;185; Usokki/ Sudowoodo. And later you get a squirtbottle and squirt it in order to take a picture of it ^_^
And that's just one idea.

Of course, if they made a game, it would probably have to do with Diamond and Pearl.

It would even better if you could go to all the regions.

What do you think? =D
What are your ideas?
 
I've wanted a sequel for years
 
I'e never played on snap (gunna get it on VC soon though) but a sequel does sound like an exelent idea, it would be very good now theres so many pokemon
 
That would be a awesome idea but they would have to make it a bit harder and make a longer story because I completed everything in snap including all the pokemon in about 1hr 15mins.
 
I wish.

Seriously my favourite game ever. There's so much they could do using the Wii, and there are plenty of Pokemon to stick in the game to make it longer. I was hoping with the VC release they may be seeing how popular the game is. I mean, Ranger wasn't the most popular game, and we're still getting a remake. I'm sure more people would be interested in a Snap remake than that.
 
Yeah, it's pretty doubtful that we will see a sequel to Snap, but it can easily be longer than the first one seeing as there's a lot of Pokemon. I would like to see one, but I doubt there will be another one.
 
I'd like to see another. I was disapionted that you couldnt point at the screen and take pictures with the wii mote. but a new one would be cool. and going to all regions and taking pictures would be nice. Only about 5 levels in every region would make a decent game thats 20 levels right there.
 
Y.E.S. YES YES YES!!

The only flaw would be that, just like the previous Snap and Rangers, all the pokemon won't be there.

Chances are, they wouldn't put in a squirtbottle for the sole purpose of 1 pokemon. They would either

a) Make it dance when you use a Poke'flute, or ...

b) When you make some water PKMN come out of the water, it splashes the "Weird Tree" and makes it move.

A more interactive game would be cooler, like, you can control the Zero-1, and certain poke'mon can be spooked...

Another thing I would like to see is something like you stated, a weird tree...certain photos worth oints that arent poke'mon, kinda like the signs, and also, more than 1 photo that can be kept for each.

Lol, my cat just fell on the keyboard...again...
 
An extensive version of Pokemon Snap would be awesome! More pictures to spam my friends with (obviously not on the forums)!
 
This would be awesome, but unlikely.

Snap was the best pokemon game ever, even if it was easy.

I do think all pokemon should be snappable if they made a remake, except certain legendaries (I mean, with Mew it was different. It was the "Main" legendary, and they did manage to fit all 5 Kanto Legends in, but there are probrably more legends now than there are Pokemon in the original Snap). I mean, it shouldnt be too hard to fit every pokemon in. I mean, it would make the game more worthwhile than it was before, and BETTER
 
This sounds awesome, but I think that they won't make it. The point was brought up that they made a ranger sequal, but that is on the DS. I'm pretty sure they can also use some of the origanal Ranger script, while they would need to make this one for the WII, thus making it harder to make it. They can't use the old snaps script, and they would need to make it usable for the wiimote. Also making it non-linear would make it even harder. Including even a fifth of the pokemon would be about 100 pokemon. I'm not sure how many there were in the original game, but I'm pretty sure there wasn't that many. And even if they did only make 100 pokemon in the game, many, many people would complain there weren't enough. This project would probabley take Nintendo longer then final fantasy crystal chronicals: ring of fates has, and that hasn't even come out yet. I'm wishing for another as well, but Nintendo probably won't do it.
 
and they would need to make it usable for the wiimote.

That would be simple. Just point and shoot. Just like Metroid Prime 3.

Including even a fifth of the pokemon would be about 100 pokemon. I'm not sure how many there were in the original game, but I'm pretty sure there wasn't that many. And even if they did only make 100 pokemon in the game, many, many people would complain there weren't enough.

I think there were about 100 in the original. But yeah, you're right. There would either be too many to fit in the game without making it too long, but also too little to satisfy everyone.
 
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That would be simple. Just point and shoot. Just like Metroid Prime 3.

Yes, but then how would multiple different things be trigered? the control pad and b? if you've got the control pad, then when you try the top button then you can't catch a perfect picture mabye. Actually, on second thought, mabye have the bottom on the D-pad scroll through them, and then B to trigger? But really, the programers have to program everything, and how much do you do with the buttons in metroid prime 3? is it point and A, with B to scroll the weapons? I'm guessing this might be more complicated then that.

(note to all metroid fans: I am not trying to put down MP3.)
 
This is simple. Keep the levels "on rails" but enlarge them enough to allow the player to move, say, left to right at will, as was somewhat possible in Snap; this adds the Nunchuck to the control scheme. Control Stick moves the vehicle, Remote movement aims the camera, one easy-to-reach button to set up the camera, another to act as the shutter and that leaves 7 buttons (whichever of A, B, C, Z, +, -, 1 and 2 are not used as the camera setup button) to use as item buttons or other options, even without the D-pad.

Simple.
 
This is simple. Keep the levels "on rails" but enlarge them enough to allow the player to move, say, left to right at will, as was somewhat possible in Snap; this adds the Nunchuck to the control scheme. Control Stick moves the vehicle, Remote movement aims the camera, one easy-to-reach button to set up the camera, another to act as the shutter and that leaves 7 buttons (whichever of A, B, C, Z, +, -, 1 and 2 are not used as the camera setup button) to use as item buttons or other options, even without the D-pad.

Simple.

Maybe A set up the camera and B to act as a shutter?
 
Yeah what a great idea, I finished it very quickly (I've got if from Virtual comsole) it took me about a day and now i just randomly try to improve photos.

Note to those people who want to know, there were 63 pokemon, 6 pokemon signs, 7 levels, 60 free spaces in the pokemon. I'm not positive about the last one.
 
Give say, four of five levels per region?
Kanto-Power Plant, Cinabar Island, Rock Tunnel, Indigo Plateau(outside)

Johto-Lake of Rage, Ice Cave, the park north of Goldenrod, Burnt Tower

Hoenn-Mt. Pyre, that river/rainforest area near Fortree, the Desert, Petalburg Forest, Slateport beach

Sinnoh-Fuego Ironworks, Spear Pillar, Floaroama fields, one of the spirit lakes, Underground

Miscellaneous- Sevii Island, Orre, Fiore areas.

And a total of maybe 200-400 pokemon. Maybe there could be some way to give you a partner pokemon that you could command to scare out other pokemon or something.
 
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