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Hates Hidden Power
First Stall Team (Toxic Stall)
My first Stall team. Yay. You smell nice by the way.
Lead:
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 Hp/252 SDef/4 SAtk
Nature: Modest
- Toxic Spikes
- Surf
- Venoshock
- Rapid Spin
Put down at least 1 layer of Toxic Spikes and Switch as Tentacruel is very important to the team later in the game removing Spikes, Rocks, and Poison Spikes. Venoshock for double power with poison, Surf for STAB and Rapid Spin for Rapid Spin. Modest so I can actually do some damage. EVs to act as a Special Wall.
Infernape @ Expert Belt
Ability: Blaze
EVs: 252 Atk/252 Spd/4 Hp
Nature: Jolly
- Swords Dance
- Flare Blitz
- Close Combat
- Stone Edge
By now you're going, does he know what a Stall team is? Well I do. Infernape is here to get rid of EVIL Steel Types that wall most of my sets with them involving poison and all. Flare Blitz checks Ferrothorn and Forretress for sure after a Swords Dance, maybe even Skarmory. Close Combat for any random Pokemon that decides to switch in on Infernape. Stone Edge is for Dragons named Dragonite and Salamence, and any Flying type that switches into Close Combat. Expert Belt because I hate Life Orb recoil on Infernape.
Froslass @ Focus Sash
Ability: Snow Cloak
EVs: 252 Spd/252 SAtk
Nature: Hasty
- Destiny Bond
- Block
- Ice Beam
- Hex
This is where I need Tentacruel, to set up this very weak beast. Use Block on my first turn when the opponent thinks I made a stupid switch in and activates the Sash. I use... DESTINY BOND. Froslass will be used to stop any sweepers that threaten my team. The other two moves are mainly filler.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 Hp/252 SDef/4 Def
Nature: Bold
- Surf
- Wish
- Protect
- Toxic/Aqua Ring
This set is awesome. Poison the opponent, take a hit, use Wish, take a hit, use Protect, no damage, free HP. All while doing Poison damage! Surf in case I get Taunted. Now Toxic is good if Poison Spikes is cleared, but, Aqua Ring helps me restore HP. EVs are Spread to be a Special Sponge, but nature is chosen so I can take some physical hits.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/200 SDef/56 Def
Nature: Impish
- Substitute
- Dive
- Toxic
- Protect
The return of the Mud Fish...(Cue Dramatic Music) Take a hit, use Sub and then Protect the Sub, then Swampert decides to take a dip. So he uses Dive. Again all while doing Poison Damage. Toxic is there just in case the opponent gets over his previous Poison. EVs are spread to have bulky Subs.
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP/252 Def/4 Atk
Nature: Adamant
- Toxic
- Pain Split
- Fire Punch
- Will-O-Wisp
The Non stalling defensive Pokemon. Toxic is the theme of this team so Its obviously there. Pain Split to recover the precious HP the opponent is losing because of Poison. Fire Punch to get rid of Steels, Will-O-Wisp to cripple. Adamant to actually do some damage to the Pokemon that Dusclops is against.
Please Rate!
My first Stall team. Yay. You smell nice by the way.
Lead:
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 Hp/252 SDef/4 SAtk
Nature: Modest
- Toxic Spikes
- Surf
- Venoshock
- Rapid Spin
Put down at least 1 layer of Toxic Spikes and Switch as Tentacruel is very important to the team later in the game removing Spikes, Rocks, and Poison Spikes. Venoshock for double power with poison, Surf for STAB and Rapid Spin for Rapid Spin. Modest so I can actually do some damage. EVs to act as a Special Wall.
Infernape @ Expert Belt
Ability: Blaze
EVs: 252 Atk/252 Spd/4 Hp
Nature: Jolly
- Swords Dance
- Flare Blitz
- Close Combat
- Stone Edge
By now you're going, does he know what a Stall team is? Well I do. Infernape is here to get rid of EVIL Steel Types that wall most of my sets with them involving poison and all. Flare Blitz checks Ferrothorn and Forretress for sure after a Swords Dance, maybe even Skarmory. Close Combat for any random Pokemon that decides to switch in on Infernape. Stone Edge is for Dragons named Dragonite and Salamence, and any Flying type that switches into Close Combat. Expert Belt because I hate Life Orb recoil on Infernape.
Froslass @ Focus Sash
Ability: Snow Cloak
EVs: 252 Spd/252 SAtk
Nature: Hasty
- Destiny Bond
- Block
- Ice Beam
- Hex
This is where I need Tentacruel, to set up this very weak beast. Use Block on my first turn when the opponent thinks I made a stupid switch in and activates the Sash. I use... DESTINY BOND. Froslass will be used to stop any sweepers that threaten my team. The other two moves are mainly filler.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 Hp/252 SDef/4 Def
Nature: Bold
- Surf
- Wish
- Protect
- Toxic/Aqua Ring
This set is awesome. Poison the opponent, take a hit, use Wish, take a hit, use Protect, no damage, free HP. All while doing Poison damage! Surf in case I get Taunted. Now Toxic is good if Poison Spikes is cleared, but, Aqua Ring helps me restore HP. EVs are Spread to be a Special Sponge, but nature is chosen so I can take some physical hits.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/200 SDef/56 Def
Nature: Impish
- Substitute
- Dive
- Toxic
- Protect
The return of the Mud Fish...(Cue Dramatic Music) Take a hit, use Sub and then Protect the Sub, then Swampert decides to take a dip. So he uses Dive. Again all while doing Poison Damage. Toxic is there just in case the opponent gets over his previous Poison. EVs are spread to have bulky Subs.
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP/252 Def/4 Atk
Nature: Adamant
- Toxic
- Pain Split
- Fire Punch
- Will-O-Wisp
The Non stalling defensive Pokemon. Toxic is the theme of this team so Its obviously there. Pain Split to recover the precious HP the opponent is losing because of Poison. Fire Punch to get rid of Steels, Will-O-Wisp to cripple. Adamant to actually do some damage to the Pokemon that Dusclops is against.
Please Rate!
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