20LigerZero16
"..........................."
They will give you a code in your GL account in a couple weeks. The serebii home page and twitter typically make a post when they do as well
Thanks for the information.
They will give you a code in your GL account in a couple weeks. The serebii home page and twitter typically make a post when they do as well
Hello I am looking for a kangourex vent of 2004-2005 I would like if possible legit this kangaskan is nivau 5 and to like attack yawn
I have a couple of questions concerning different pokemon from two seperate teams I'm using, but I'll be focusing on one at a time so not to get too convoluted. Right off the bat I need some help with my Scizor. Pretty standard for the most part.
Adamant nature
Technician
? Item
252 attack, ??
Swords dance
Bullet punch
Bug bite
???
So yeah thats the problem. I'm not sure what other stat to put evs into and what other move and item to give it. Some good options are roost, superpower, and pursuit, who knows maybe Arial ace would be good too. The issues are the moves and evs play a role with each other. Roost plays off of 252 hp and helps with surviving, 252 speed works with super power and basic offense. I'm not really sure which is a better role for Scizor. I don't play much stalls or status effects or stuff like that, I'm a pure offense fighter so all my pokemon take on the sweeper role, but thats not to say Scizor couldn't fill a partial role of walling with hp evs and roost compared to super power or pursuit. Also we have the item, all of the good options are already taken. Salamence has the mega stone, nidoking has life ord, and I avoid choice items completely as I can't stand switching out, I feel like I'm wasting a turn doing it, even when at a disadvantage which is why I try for counter moves but scizor has none for fire types, anyway I also like switching moves and don't want to be stuck to one single one, so choice band is also out. I've thought about again maxing his hp, giving it leftovers so it can survive better, but then would roost be overkill or should I go with a third attack? For a reference point my team consists of nido, salamence, gallade, chandelure, and greninja.
Start by dropping the bug bite as Bug is among the worst offensive types in the game and replace it with Airiel Ace which will get a boost from Technician. Speed EV's are really a waste on this set, if you don't plan on giving him iron head and agility that is. Invest in his bulk with HP EV's in addition to Attack. And roost can round out the moveset as a means of healing after boosting with swords dance.I have a couple of questions concerning different pokemon from two seperate teams I'm using, but I'll be focusing on one at a time so not to get too convoluted. Right off the bat I need some help with my Scizor. Pretty standard for the most part.
Adamant nature
Technician
? Item
252 attack, ??
Swords dance
Bullet punch
Bug bite
???
So yeah thats the problem. I'm not sure what other stat to put evs into and what other move and item to give it. Some good options are roost, superpower, and pursuit, who knows maybe Arial ace would be good too. The issues are the moves and evs play a role with each other. Roost plays off of 252 hp and helps with surviving, 252 speed works with super power and basic offense. I'm not really sure which is a better role for Scizor. I don't play much stalls or status effects or stuff like that, I'm a pure offense fighter so all my pokemon take on the sweeper role, but thats not to say Scizor couldn't fill a partial role of walling with hp evs and roost compared to super power or pursuit. Also we have the item, all of the good options are already taken. Salamence has the mega stone, nidoking has life ord, and I avoid choice items completely as I can't stand switching out, I feel like I'm wasting a turn doing it, even when at a disadvantage which is why I try for counter moves but scizor has none for fire types, anyway I also like switching moves and don't want to be stuck to one single one, so choice band is also out. I've thought about again maxing his hp, giving it leftovers so it can survive better, but then would roost be overkill or should I go with a third attack? For a reference point my team consists of nido, salamence, gallade, chandelure, and greninja.
Start by dropping the bug bite as Bug is among the worst offensive types in the game and replace it with Airiel Ace which will get a boost from Technician. Speed EV's are really a waste on this set, if you don't plan on giving him iron head and agility that is. Invest in his bulk with HP EV's in addition to Attack. And roost can round out the moveset as a means of healing after boosting with swords dance.
So the setup would look as such:
Scizor @ Life Orb
Technician
252 Attack
252 HP
Adamant
Bullet Punch
Airiel Ace
Swords Dance
Roost
I was wondering, how is Drampa in the competitive scene?
I am thinking of using one and was wondering if it is used a lot in the competitive scene or if it is a strong choice to put in a team?
So my current planned team for USUM is Tyranitar,Zoroark, Incineroar, Dusk form Lycanroc, Drampa and Alolan Maroark. I was wondering if that is a good/balanced team or do you guys think that I should make some changes?
What are the most common/viable Hidden Power types to the least?
Like a tier list if you will.
I have a question. What happens if Metagross uses Magnet Rise on Psychic Terrain? Would it be allowed to use Bullet Punch?
Hello guys! I would like to get into the competitive part of the game... Should I focus on the new USUM or just play SM?
What do you think?
Thanks!!;230;