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Type Statistics

MekeHeke

Well-Known Member
I have decided to compile the total number of different types of each generation, and then overall. If a Pokemon has two types I counted each type as a half. (e.g. Charmeleon would be 1 fire, Charizard would be 0.5 fire and 0.5 flying). Also, Burmy and Wormadam were just counted as pure bug each, because 0.25 of each Bug/Steel/Grass/Ground would just corrupt the entire system.

Here are my results:



GENERATION I

As a number:


1. Water (25)
2. Poison (21.5)
3. Normal (20)
4. Fire (11)
4. Psychic (11)
6. Ground (10)
7. Flying (9)
8. Fighting (8)
9. Bug (7.5)
9. Electric (7.5)
9. Grass (7.5)
12. Rock (5.5)
13. Dragon (2.5)
13. Ice (2.5)
15. Ghost (1.5)
16. Steel (1)
17. Dark (0)

Total: 151


As a percentage:


16.5% Water
14.2% Poison
13.2% Normal
7.3% Fire
7.3% Psychic
6.6% Ground
5.9% Flying
5.3% Fighting
5.0% Bug
5.0% Electric
5.0% Grass
3.6% Rock
1.7% Dragon
1.7% Ice
1.1% Ghost
0.6% Steel
0.0% Dark




GENERATION II

As a number:


1. Normal (18)
2. Water (13.5)
3. Flying (9.5)
4. Fire (8)
4. Grass (8)
6. Electric (6.5)
6. Psychic (6.5)
8. Ground (6)
9. Bug (5.5)
10. Rock (4.5)
11. Dark (3.5)
12. Fighting (2.5)
12. Ice (2.5)
14. Poison (2)
14. Steel (2)
16. Ghost (1)
17. Dragon (0.5)

Total: 100


As a percentage:


18.0% Normal
13.5% Water
9.5% Flying
8.0% Fire
8.0% Grass
6.5% Electric
6.5% Psychic
6.0% Ground
5.5% Bug
4.5% Rock
3.5% Dark
2.5% Fighting
2.5% Ice
2.0% Poison
2.0% Steel
1.0% Ghost
0.5% Dragon




GENERATION III

As a number:


1. Water (19.5)
2. Normal (16.5)
3. Psychic (14)
4. Grass (11.5)
5. Bug (9.5)
6. Ground (7.5)
7. Rock (7)
8. Dark (6.5)
9. Flying (6)
10. Dragon (5.5)
10. Steel (5.5)
12. Ghost (5)
13. Fighting (4.5)
13. Ice (4.5)
15. Electric (4)
15. Fire (4)
15. Poison (4)

Total: 135


As a percentage:


14.4% Water
12.3% Normal
10.4% Psychic
8.5% Grass
7.1% Bug
5.5% Ground
5.3% Rock
4.9% Dark
4.4% Flying
4.1% Dragon
4.1% Steel
3.7% Ghost
3.3% Fighting
3.3% Ice
2.9% Electric
2.9% Fire
2.9% Poison




GENERATION IV

As a number:


1. Normal (15)
2. Water (11.5)
3. Grass (10.5)
4. Psychic (7.5)
5. Flying (7)
6. Bug (6.5)
7. Electric (6)
7. Ground (6)
9. Ghost (5)
9. Rock (5)
9. Steel (5)
12. Dark (4)
12. Fighting (4)
12. Poison (4)
15. Fire (3.5)
15. Ice (3.5)
17. Dragon (3)

Total: 107


As a percentage:


14.0% Normal
10.7% Water
9.8% Grass
7.0% Psychic
6.4% Flying
6.2% Bug
5.6% Electric
5.6% Ground
4.7% Ghost
4.7% Rock
4.7% Steel
3.8% Dark
3.8% Fighting
3.8% Poison
3.2% Fire
3.2% Ice
2.8% Dragon




OVERALL

As a number:


1. Normal (69.5)
1. Water (69.5)
3. Psychic (39)
4. Grass (37.5)
5. Flying (31.5)
5. Poison (31.5)
7. Ground (29.5)
8. Bug (29)
9. Fire (26.5)
10. Electric (24)
11. Rock (22)
12. Fighting (19)
13. Dark (14)
14. Steel (13.5)
15. Ice (13)
16. Ghost (12.5)
17. Dragon (11.5)

Total: 493


As a percentage:


14.1% Normal
14.1% Water
7.9% Psychic
7.7% Grass
6.3% Flying
6.3% Poison
5.9% Ground
5.8% Bug
5.4% Fire
4.8% Electric
4.4% Rock
3.9% Fighting
3.0% Dark
2.8% Steel
2.7% Ice
2.6% Ghost
2.4% Dragon
 
so whats really the point of this? maybe you could send this to japan demanding to see more (insert type here). youve got evidence now
 
That's interesting...

BTW, what was the dragon type in 2nd Gen?
 
Perhaps the fans didn't find the Poison type as awesome-cool as Tajiri thought they would...

Anyway, nice work, OP!
 
What pokemon was the steel type in the first Gen?
IIRC Steel type came out in Johto.
 
What pokemon was the steel type in the first Gen?
IIRC Steel type came out in Johto.
 
That's interesting...

BTW, what was the dragon type in 2nd Gen?


T'was one of the new evolutions, Kingdra. ;230;

You know, the one which was an absolute freakin' pain to get because you had to trade it with a dragon scale? Yeah, that one.

What pokemon was the steel type in the first Gen?
IIRC Steel type came out in Johto.

Both Magnemite and Magneton were altered to be half-steel, and two halves add up to 1.
 
T'was one of the new evolutions, Kingdra.

You know, the one which was an absolute freakin' pain to get because you had to trade it with a dragon scale? Yeah, that one.

Oh yeah. Thanks for that.

EDIT: Rank up! YAY!
 
So this is what Pokefreaks do in their spare time.
 
I just did it for anyone's interest....I personally found it interesting that poison was the 2nd most proniment type is Generation one but then hardly there in generation 2/3/4.
In Generation 1 all the grass types were part poisen. Now I think next to none are.
 
This just proves it - Poison needs at least ONE more strength over another type. Probably dark, just to even out it's 700+ weaknesses (it feels like that, when compared to it's grand total of 1 strength, currently).
 
Nicely done. You clearly have a lot of time on your hands, but in a good way.

We need more Ghost types. At least give us a Ghost/Fire Pokémon.
 
in generation 1, ice should be more than 2.5. there's shellder, cloyster, seel, dewgong, lapras, jynx, and articuno. that should be 3.5.

EDIT: whoops, I forgot seel and shellder were pure water.
 
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