My Homemade Pokémon are back!
Here they are:
Grass Starter
Based on: Iguana- Thorny Devil
Type: Grass
Ability: Overgrow
Moves: Thorn Shot (Grass type, Physical, Power: 100, PP: 10, Accuracy: 90 hits all Pokémon in the field except for the user (like Heat Wave), may cause flinching: 20%, also learned by Qwilifish, Cacturne and Roserade), Pin Missile, Spikes, Toxic Spikes, Earthquake, Thunder Fang, Screech…
Fire Starter
Based on: Coatí- Anteater
Type: Fire
Ability: Blaze
Moves: Lava Plume, Flamethrower, Solarbeam, Zap Cannon, Flash Cannon, Slash, Crush Claw, Night Slash, Earthquake, Coal Burn, Flare Blitz…
Water Starter
Based on: Rodents (Capybara)
Type: Water
Ability: Torrent
Moves: Hydro Pump, Hyper Fang, Super Fang, Aqua Jet, Ice Punch, Thunder Fang, Ice Fang, Brine, Surf…
Type: Normal/ Flying
Based on: Sparrowhawk- Osprey- Harpy Eagle
First Stage:
Type: Bug/ Water
Based on: Mosquito larvae
Ability: ???
Moves: Water Gun
Second Stage:
Type: Bug/ Flying (or Dark)
Ability: Parasite: The power of moves like Giga Drain or Drain Punch which restore the user’s HP when hit, have their power multiplied by 1.5.
Moves: Giga Drain, Dream Eater, Bug Buzz, Leech Life, Life Drain (Dark-typed Giga Drain, also a TM)…
Stats: Base Speed: 120, HP: 77, Sp. Attack: 85, Both Def: 40, Attack: 30
(Mosquito+ Parasite)+ Big Root+ Life Drain= $$$
Type: Steel/ Ground
Based on: Armadillos
Type: Fighting/ Dark
Based on: Ninjas
Ability: Shadow Hide: When the weather effect of Dark Cloud is active, the evasiveness of this Pokémon increases.
Moves: Dark Pulse, Night Slash, Shadow Sneak, Sucker Punch, Mach Punch, Hi Jump Kick, Blaze Kick, Dark Cloud (new weather effect: Increases the power of Dark and Ghost type moves, reduces the power of Psychic type moves and the amount of HP restored with moves like Morning Sun or Synthesis, Solarbeam cannot be used, the chances of remaining asleep are 75%)…
Based on: Earthworms/ Common Grass
Type: Ground/ Grass
Ability: Fast Digging ("Dig" stikes first)(When not in Battle it can promote the growth of Berries)
Moves: Dig, Earthquake, Leaf Storm, Synthesis, Energy Ball, Earth Power, Bug Bite, Ingrain, Mud Slap, Mud Bomb, Water Pulse, Stealth Rock, Sand Trap...
Polar Bear Snowman Pokémon
Type: Ice/ (Fighting?)
Ability: Snow Cloak/ Ice Body
Moves: Ice Punch, Thunder Punch, Shadow Claw, Ice Beam, Snow Storm, Mach Punch, Close Combat...
I don't remember the English name for the crustacean on which the first stage is based/ Spider Crab (2nd Stage)
Type: Water
Ability: Intimidate
Moves: Thorn Shot (see grass starter), Pin Missile, Waterfall, Swords Dance, Spikes, Toxic Spikes...
Based on: PLatypus
Type: Normal/ Psychic
Ability: Poison Point (Male)/ Simple (Female)/ Swift Swim (Both)
Moves: Psychic, Ice Beam, Surf, Extrasensory, Vaccum Wave, Thunderbolt, Energy Ball, Grass Knot, Calm Mind, Charge Beam...
Spongola
Type: Water
Based on: Sponge
Ability: Water Absorb
Moves: Is it important?
Type: Grass/ Water
First stage:
Based on: Chlamydomona (Unicellular algae)
Ability: Hydration
Moves: Synthesis, Rain Dance, Leaf Slap (Grass-typed Pound), Leaf Storm
Stage 2:
Based on: Sargassum
Ability: Swift Swim/ Unburden
Moves: Leaf Blade, Bind, Wrap, Explosion, Surf, Hydro Pump, Power Whip, ...
Type: Psychic/ Flying
Based on: Peacock
Ability: ???
Moves: Hypnosis, Dream Eater, Morning Sun, Shadow Ball, Razor Wind, Solarbeam, Calm Mind, Psychic, Future Sight...
Ground Pika
Based on: Prairie Dog
Type: Electric/ Ground
Ability: Fast Digging
Moves: Dig, Slash, Elemental Punches, Fury Swipes, Earthquake...
Flying Pika
Based on: Flying Squirrel
Ability: ???
Moves...
Probably the most Sugimori stylish out of the ones I've made:
Based on: Gas Tank
Type: Poison/ Steel
Ability: Gas Leak: This Pokémon explodes when a Fire-type move is used by any Pokémon.
Moves: Sludge Bomb, Explosion, Gunk Shot, Flamethrower, Smokescreen, Poison Gas...
Based on: Neuron/ Cerebellum/ Brain(Wise brain)
Type: Psychic/Electric
Ability: Levitate
Moves: Psychic, Thunderbolt, Discharge...???
It would have an exaggerated Sp. Atk like Rampardos does with Atk., poor Speed and Atk, and Alakazam-like Defense.
Based on: Ancient Plate/ Stonehench
Type: Rock
Ability: ???
Moves: Rock Slide, Stone Edge, Stealth Rock, Earthquake, Rock Polish, Ancientpower, ???
Some kind of Flygon counterpart.
Type: Grass (1st Stage), Grass/ Dragon (2nd and 3rd)
Ability: Flower Gift or Solar Power if Flower Gift is supposed to be exclusive to Cherrim.
Moves: Sunny Day, Solarbeam, Synthesis, Leech Seed, Dragon Claw, Dragon Rush, Ice Beam, Flamethrower, Earthquake, Rock Slide...
Based on: Millipede
Type: Steel
Ability: Smelly Ooze (After being hit by a contact move, the accuracy of the attacker is lowered)
Moves: Iron Defense, Defense Curl, Amnesia, Lead Powder (Lead particles remain floating in the field, dividing by 2 the speed of all non-Steel typed Pokémon) (Alos learned by almost any other Steel-type Pokémon), Metal Burst...
Stats: High Defenses, bad attack and Sp. Attack, terrible speed, Good HP.
Based on: Centipidae
Type: Poison
Ability: Dry Skin
Moves: Cross Poison, Agility, Swords Dance, Night Slash, Bug Bite, Earthquake, Quick Attack, Shadow Claw...
Stats: Good HP, High Attack and Speed, Not-so-good Defenses, terrible Sp. Attack.
Leaf Fossil
Type: Grass/ Rock
Based on: Stegosaurus
Ability: ???
Moves: Leaf Storm, Synthesis, Solarbeam, Wood Hammer, Earthquake, Earth POwer, Ancientpower, Amber Bomb (Type: Rock, Special, Power: 80, Chances of Paralyzing 30%, Accuracy: 90) (Also learned by: all other Fossil Pokémon and Tangrowth)...
Foot Fossil
Type: Rock/ Dark
Based on: Oviraptor/ Velociraptor
Ability: ???
Moves: Sucker Punch, Rock Slide, Crunch, Stone Edge, Dragon Claw, Agility, Rock Polish...
It would have an exaggerated Speed Stat, like a Max speed of 450.
Type: Ghost/ Grass
Based on: Tumbleweed
Ability: Wind Blow: Doubles Speed if Sandstorm or Tailwind are "in play". (It is not damaged by the Sandstorm)
Moves: Shadow Ball, Rollout, Defense Curl, Bind, Wrap, Energy Ball, Gyro Ball, Omnious Wind, Psychic, Destiny Bond, Grass Knot...
Moves (not learned by 1st stage): Shadow Claw, Grudge, Shadow Sneak, ???
When it evolves it grows two arm-like branches which help it in not being blown away by winds so easily by grabbing the floor with them.
Eeggee
Type: Normal/ Flying
Eeggee evo
Type: Water/ Flying
Based on: Kingfisher
Ability: ???
Moves: Dive, Wing Attack, Drill Peck, Damp Peck (Type: Water, Power: 80, also learned by Dodrio and Fearow, may increase own Sp. Def by 1)...
Grass Eggeelution
Type: Grass/ Flying
Based on: Hummingbird
Ability: ???
Moves: Grass Knot, Agility, Air Slash, Sleep Powder, Stun Spore and some new move related to Pollen.
Squid: Special Superpower
Type: Water
Ability: Hydropropulsion (Every time this Pokémon uses a Water-type move its Speed its multiplied by 1.5) (Also available for Octillery)
Moves: Aqua Jet, Camouflage, Hydro Pump, Thunderbolt...
Sperm Whale: Physical Superpower
Type: Water
Ability: Not sure about this one: Deep sink (The number of turns it Dives is random between 1-3)
Moves: Dive, Crunch, Aqua Tail, Waterfall, Surf, Water Spout, Earthquake, Curse...
Pelipper's evo, a favourite of mine:
Male/ Female
Type:Water/ Flying
Swalot's evo: Cucumblot
Type: Poison/ Water
Based on: Sea Cucumber
Ability: Hydraulic System (It works the same ay as Motor Drive does but with Water-type moves, this ability'd also be available for Staryu, Starmie, Lileep and Cradily)
Moves: Eviscerate (Poison Type move, Power: 140, Accuracy: 90, Chances of Flinching: 100%, user loses 50% of its HP, exclusive to this Pokémon), Recover, Hydro Pump...
Base Stats: HP 125; Atk. 85, Def. 110, Sp. Atk. 85, Sp. Def 110, Spd. 60
Type: Rock/ Dragon
Based on: Gaudí's lizard (Parc Güell)
Ability: ???
Moves: ...
Gym Leader: Friedrich
Type: Psychic
Team: Alakazam, Platypus, Peacock, ???, Starmie
Phrase: "Arceus is dead" (Personal accotation: )
Burmy/ Wormadam Charcoal Coat:
Type: Bug/ Fire
Ability: Anticipation
Moves: Wormadam's Standard moves (Psychic, Captivate, etc.), Ember (Lv. 26), Coal Burn (29) (Works like Charge but with Fire-type moves instead of Electric-type ones and instead of rising Sp. Def it rises the user's Sp. Attack) (Also learned by Torkoal, Camerupt and Heatran), Heat wave (47)
Burmy/ Wormadam Snow Cloak:
Type: Bug/ Ice
Ability: Anticipation
Moves: Wormadam's Standard moves (Psychic, Captivate, etc.), Powder Snow (Lv. 26), Icy Wind (29), Snow Storm (47) (Ice-typed Magma Storm, also learned by Polar Bear, Froslass, Glaceon, Articuno, Jynx and Delibird (Breeding)).
Rotom:
The Attack and Special Attack stats would be inverted with the real Rotom, meaning these would have a good Atk stat and not Sp. Atk.
Special Move: Steel Blade (Steel type Leaf Blade)
Special Move: Earthquake
Special Move: Stone Edge
Here they are:
Grass Starter
Based on: Iguana- Thorny Devil
Type: Grass
Ability: Overgrow
Moves: Thorn Shot (Grass type, Physical, Power: 100, PP: 10, Accuracy: 90 hits all Pokémon in the field except for the user (like Heat Wave), may cause flinching: 20%, also learned by Qwilifish, Cacturne and Roserade), Pin Missile, Spikes, Toxic Spikes, Earthquake, Thunder Fang, Screech…
Fire Starter
Based on: Coatí- Anteater
Type: Fire
Ability: Blaze
Moves: Lava Plume, Flamethrower, Solarbeam, Zap Cannon, Flash Cannon, Slash, Crush Claw, Night Slash, Earthquake, Coal Burn, Flare Blitz…
Water Starter
Based on: Rodents (Capybara)
Type: Water
Ability: Torrent
Moves: Hydro Pump, Hyper Fang, Super Fang, Aqua Jet, Ice Punch, Thunder Fang, Ice Fang, Brine, Surf…
Type: Normal/ Flying
Based on: Sparrowhawk- Osprey- Harpy Eagle
First Stage:
Type: Bug/ Water
Based on: Mosquito larvae
Ability: ???
Moves: Water Gun
Second Stage:
Type: Bug/ Flying (or Dark)
Ability: Parasite: The power of moves like Giga Drain or Drain Punch which restore the user’s HP when hit, have their power multiplied by 1.5.
Moves: Giga Drain, Dream Eater, Bug Buzz, Leech Life, Life Drain (Dark-typed Giga Drain, also a TM)…
Stats: Base Speed: 120, HP: 77, Sp. Attack: 85, Both Def: 40, Attack: 30
(Mosquito+ Parasite)+ Big Root+ Life Drain= $$$
Type: Steel/ Ground
Based on: Armadillos
Type: Fighting/ Dark
Based on: Ninjas
Ability: Shadow Hide: When the weather effect of Dark Cloud is active, the evasiveness of this Pokémon increases.
Moves: Dark Pulse, Night Slash, Shadow Sneak, Sucker Punch, Mach Punch, Hi Jump Kick, Blaze Kick, Dark Cloud (new weather effect: Increases the power of Dark and Ghost type moves, reduces the power of Psychic type moves and the amount of HP restored with moves like Morning Sun or Synthesis, Solarbeam cannot be used, the chances of remaining asleep are 75%)…
Based on: Earthworms/ Common Grass
Type: Ground/ Grass
Ability: Fast Digging ("Dig" stikes first)(When not in Battle it can promote the growth of Berries)
Moves: Dig, Earthquake, Leaf Storm, Synthesis, Energy Ball, Earth Power, Bug Bite, Ingrain, Mud Slap, Mud Bomb, Water Pulse, Stealth Rock, Sand Trap...
Polar Bear Snowman Pokémon
Type: Ice/ (Fighting?)
Ability: Snow Cloak/ Ice Body
Moves: Ice Punch, Thunder Punch, Shadow Claw, Ice Beam, Snow Storm, Mach Punch, Close Combat...
I don't remember the English name for the crustacean on which the first stage is based/ Spider Crab (2nd Stage)
Type: Water
Ability: Intimidate
Moves: Thorn Shot (see grass starter), Pin Missile, Waterfall, Swords Dance, Spikes, Toxic Spikes...
Based on: PLatypus
Type: Normal/ Psychic
Ability: Poison Point (Male)/ Simple (Female)/ Swift Swim (Both)
Moves: Psychic, Ice Beam, Surf, Extrasensory, Vaccum Wave, Thunderbolt, Energy Ball, Grass Knot, Calm Mind, Charge Beam...
Spongola
Type: Water
Based on: Sponge
Ability: Water Absorb
Moves: Is it important?
Type: Grass/ Water
First stage:
Based on: Chlamydomona (Unicellular algae)
Ability: Hydration
Moves: Synthesis, Rain Dance, Leaf Slap (Grass-typed Pound), Leaf Storm
Stage 2:
Based on: Sargassum
Ability: Swift Swim/ Unburden
Moves: Leaf Blade, Bind, Wrap, Explosion, Surf, Hydro Pump, Power Whip, ...
Type: Psychic/ Flying
Based on: Peacock
Ability: ???
Moves: Hypnosis, Dream Eater, Morning Sun, Shadow Ball, Razor Wind, Solarbeam, Calm Mind, Psychic, Future Sight...
Ground Pika
Based on: Prairie Dog
Type: Electric/ Ground
Ability: Fast Digging
Moves: Dig, Slash, Elemental Punches, Fury Swipes, Earthquake...
Flying Pika
Based on: Flying Squirrel
Ability: ???
Moves...
Probably the most Sugimori stylish out of the ones I've made:
Based on: Gas Tank
Type: Poison/ Steel
Ability: Gas Leak: This Pokémon explodes when a Fire-type move is used by any Pokémon.
Moves: Sludge Bomb, Explosion, Gunk Shot, Flamethrower, Smokescreen, Poison Gas...
Based on: Neuron/ Cerebellum/ Brain(Wise brain)
Type: Psychic/Electric
Ability: Levitate
Moves: Psychic, Thunderbolt, Discharge...???
It would have an exaggerated Sp. Atk like Rampardos does with Atk., poor Speed and Atk, and Alakazam-like Defense.
Based on: Ancient Plate/ Stonehench
Type: Rock
Ability: ???
Moves: Rock Slide, Stone Edge, Stealth Rock, Earthquake, Rock Polish, Ancientpower, ???
Some kind of Flygon counterpart.
Type: Grass (1st Stage), Grass/ Dragon (2nd and 3rd)
Ability: Flower Gift or Solar Power if Flower Gift is supposed to be exclusive to Cherrim.
Moves: Sunny Day, Solarbeam, Synthesis, Leech Seed, Dragon Claw, Dragon Rush, Ice Beam, Flamethrower, Earthquake, Rock Slide...
Based on: Millipede
Type: Steel
Ability: Smelly Ooze (After being hit by a contact move, the accuracy of the attacker is lowered)
Moves: Iron Defense, Defense Curl, Amnesia, Lead Powder (Lead particles remain floating in the field, dividing by 2 the speed of all non-Steel typed Pokémon) (Alos learned by almost any other Steel-type Pokémon), Metal Burst...
Stats: High Defenses, bad attack and Sp. Attack, terrible speed, Good HP.
Based on: Centipidae
Type: Poison
Ability: Dry Skin
Moves: Cross Poison, Agility, Swords Dance, Night Slash, Bug Bite, Earthquake, Quick Attack, Shadow Claw...
Stats: Good HP, High Attack and Speed, Not-so-good Defenses, terrible Sp. Attack.
Leaf Fossil
Type: Grass/ Rock
Based on: Stegosaurus
Ability: ???
Moves: Leaf Storm, Synthesis, Solarbeam, Wood Hammer, Earthquake, Earth POwer, Ancientpower, Amber Bomb (Type: Rock, Special, Power: 80, Chances of Paralyzing 30%, Accuracy: 90) (Also learned by: all other Fossil Pokémon and Tangrowth)...
Foot Fossil
Type: Rock/ Dark
Based on: Oviraptor/ Velociraptor
Ability: ???
Moves: Sucker Punch, Rock Slide, Crunch, Stone Edge, Dragon Claw, Agility, Rock Polish...
It would have an exaggerated Speed Stat, like a Max speed of 450.
Type: Ghost/ Grass
Based on: Tumbleweed
Ability: Wind Blow: Doubles Speed if Sandstorm or Tailwind are "in play". (It is not damaged by the Sandstorm)
Moves: Shadow Ball, Rollout, Defense Curl, Bind, Wrap, Energy Ball, Gyro Ball, Omnious Wind, Psychic, Destiny Bond, Grass Knot...
Moves (not learned by 1st stage): Shadow Claw, Grudge, Shadow Sneak, ???
When it evolves it grows two arm-like branches which help it in not being blown away by winds so easily by grabbing the floor with them.
Eeggee
Type: Normal/ Flying
Eeggee evo
Type: Water/ Flying
Based on: Kingfisher
Ability: ???
Moves: Dive, Wing Attack, Drill Peck, Damp Peck (Type: Water, Power: 80, also learned by Dodrio and Fearow, may increase own Sp. Def by 1)...
Grass Eggeelution
Type: Grass/ Flying
Based on: Hummingbird
Ability: ???
Moves: Grass Knot, Agility, Air Slash, Sleep Powder, Stun Spore and some new move related to Pollen.
Squid: Special Superpower
Type: Water
Ability: Hydropropulsion (Every time this Pokémon uses a Water-type move its Speed its multiplied by 1.5) (Also available for Octillery)
Moves: Aqua Jet, Camouflage, Hydro Pump, Thunderbolt...
Sperm Whale: Physical Superpower
Type: Water
Ability: Not sure about this one: Deep sink (The number of turns it Dives is random between 1-3)
Moves: Dive, Crunch, Aqua Tail, Waterfall, Surf, Water Spout, Earthquake, Curse...
Pelipper's evo, a favourite of mine:
Male/ Female
Type:Water/ Flying
Swalot's evo: Cucumblot
Type: Poison/ Water
Based on: Sea Cucumber
Ability: Hydraulic System (It works the same ay as Motor Drive does but with Water-type moves, this ability'd also be available for Staryu, Starmie, Lileep and Cradily)
Moves: Eviscerate (Poison Type move, Power: 140, Accuracy: 90, Chances of Flinching: 100%, user loses 50% of its HP, exclusive to this Pokémon), Recover, Hydro Pump...
Base Stats: HP 125; Atk. 85, Def. 110, Sp. Atk. 85, Sp. Def 110, Spd. 60
Type: Rock/ Dragon
Based on: Gaudí's lizard (Parc Güell)
Ability: ???
Moves: ...
Gym Leader: Friedrich
Type: Psychic
Team: Alakazam, Platypus, Peacock, ???, Starmie
Phrase: "Arceus is dead" (Personal accotation: )
Burmy/ Wormadam Charcoal Coat:
Type: Bug/ Fire
Ability: Anticipation
Moves: Wormadam's Standard moves (Psychic, Captivate, etc.), Ember (Lv. 26), Coal Burn (29) (Works like Charge but with Fire-type moves instead of Electric-type ones and instead of rising Sp. Def it rises the user's Sp. Attack) (Also learned by Torkoal, Camerupt and Heatran), Heat wave (47)
Burmy/ Wormadam Snow Cloak:
Type: Bug/ Ice
Ability: Anticipation
Moves: Wormadam's Standard moves (Psychic, Captivate, etc.), Powder Snow (Lv. 26), Icy Wind (29), Snow Storm (47) (Ice-typed Magma Storm, also learned by Polar Bear, Froslass, Glaceon, Articuno, Jynx and Delibird (Breeding)).
Rotom:
The Attack and Special Attack stats would be inverted with the real Rotom, meaning these would have a good Atk stat and not Sp. Atk.
Special Move: Steel Blade (Steel type Leaf Blade)
Special Move: Earthquake
Special Move: Stone Edge
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