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Pikmin!

I like Pikmin!
Not to long ago I rescued Louie from the Dream Den in Pikmin2.
I hated the final boss of that place! It took forever to kill!
And Louie's cooking notes are disturbing.
Oh I love the little yellow and purple pikmin there so cute!;043;
 
I like Pikmin, but I have not completed the second game yet. I think that it is not one of those games that are high on my list to complete, but I will complete it.

I thought that the 30 day limit in the first games was good, because you had to be more strategic about what items you got and when. A lot of people disliked it though. I wonder what Pikmin 3 would be like if it was released.
 
I have already won Pikmin 2. The Titan Dweevil was hard.
I had some ideas of what could happen in Pikmin 3. The Bulbmins could come to the surface, there could be new bosses, new enemies(to KO and pwn:p), new breeds of Pikmins... It would be cool if it had all that.

KF ;382;
 
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i love pikmin.i hope they make a new pikmin 3 for ds and wii. everyone could test their skills!
 
I like Pikmin. Though on Pikmin 2 I wish that there were more above ground treasures and the Purple and White pikmin could reproduce.
 
Yep, Pikmin's great.

Shigeru Miyamoto has commented a lot of times for a Pikmin game for Wii. Personally, I'd like to see a DS version happen as it seems pretty well suited and a portable Pikmin game would probably work quite well.

Great series, and proof that Nintendo needs to get off its *** and make some more new IPs, rather than relying on 20 year old material.[/quote

Well yeah, I'm all for Nintendo creating new IPs (apparently Miyamoto is working on one right now as we speak) but let's not underestimate the brilliance that is Mario and Zelda. Sure Mario has been becoming a bit of a cash cow but his platformers remain flawless and unaging to this game, not to mention downright innovative. Zelda meanwhile still gets every fan in the whole world excited and while Twilight Princess felt a bit "been there, down that" Phantom Hourglass revealed there's a lot more potential left in the series.

Yep, Battle Franky, I've taken your bait. *Closes eyes in terror of the thought of Battle Franky's inevitable retort*
 
Coincidentally, I saw this game being dumped into the bargain-bin the other day, at a price of £3 no less, and swiftly purchased it, in a similar fashion to a Breadbug sneaking in to pick off a shred of flesh from the red Pikmin horde’s latest Bulborb casualty. Word.

Right now, I'm kind of regretting not getting it years ago, because it really is an enjoyable game, if only a tad on the short side. But I guess that's what challenge modes were made for.
Here's to tracking down Pikmin 2 for cheap!
 
Speaking of new IP's, Nintendo needs possibly a MMORPG one imo.

They don't really have that genre covered, and I think Nintendo could make a rather neat variety of races.

But yeah, Pikmin is fun. I hope they get in Brawl in some fashion, as it seems characters in Brawl seem to experience popularity...
 
YWell yeah, I'm all for Nintendo creating new IPs (apparently Miyamoto is working on one right now as we speak) but let's not underestimate the brilliance that is Mario and Zelda. Sure Mario has been becoming a bit of a cash cow but his platformers remain flawless and unaging to this game, not to mention downright innovative. Zelda meanwhile still gets every fan in the whole world excited and while Twilight Princess felt a bit "been there, down that" Phantom Hourglass revealed there's a lot more potential left in the series.

His platformers have been growing steadily worse since Yoshi's Island. Mario 64 was a decent jump into 3d, but it lacked the charm of the previous games and just wasn't as interesting. Mario Sunshine was the pinnacle of Nintendo's wasted potential. It could have been great, but instead it was Mario 64 with better graphics and a useless water gimmick that didn't amount to much. That leads us to New Super Mario Bros., the ultimate example. To put it simply, it was a boring game. It seemed as though Nintendo just gave up and decided they would just release a remake of SMB but in 3d and people would buy it. There was nothing there to make it interesting, and therein lies the main problem with the series, in that it has remained stagnant for far too long. Same for Zelda, in fact. Twilight Princess could have been something great. Instead, they catered to OoT fanboys and decided upon seemingly remaking it for the new generation instead of making a game that was actually interesting and fun to play. As for PH, I haven't played it yet, but I've heard good things. However, I doubt it has anything in it that truly furthers the series along as a game franchise. Nintendo has for too long relied on the same formula as yesteryear, and I've grown tired of it. I enjoyed LoZ and SMB back in the day as much as anybody, but I want something new, something that'll renew interest in Nintendo, and the newest game in a decades old series with marginal changes from the last game and a fresh coat of graphical paint won't do that for me.
 
I appreciate your views that Nintendo really needs to move its series onwards and unleash it's (currently wasted) potential. But at the same time while games like Sunshine and New Super Mario Bros. added nothing new you cannot deny that they were fun to play if a little unoriginal. I think it's crucial that Nintendo holds onto it's undeniably brilliant past as well as move on. Y'know what? I really would buy a Super Mario Bros. 4.

At the same time, look at Super Mario Galaxy, look at Phantom Hourglass, hell even look at Brawl where Nintendo is acknowledging the importance of 3rd parties for pretty much the first ever time. Nintendo really is innovating anymore and y'know what, they couldn't do it with any other character. Seriously, while a new IP may have worked in Galaxy's format I wouldn't have it any other way but with nostalgia. It's great to have Mario running around jumping off Goombas but Nintendo have finally got the perfect balance. It's in freakin' space!

And don't knock until you try Phantom Hourglass. I've played (but not completed as I wasn't writing the review for it (sorry, you wouldn't know -- I work for a games magazine)) it and let me tell you, it's quality and combination of nostalgia AND innovation is something quite special. I feel when I play an english language copy that it will jump into my top 3 or even 2 Zelda games. As one of the biggest Zelda fans around, let me tell you... that is huuuge for me.

My point is as I fear I may have rambled a little bit is Nintendo has every right to use their greatest mascots of Mario and Link. They just have to be absolutely sure that every single iteration is enjoyable, nostalgic and innovative all at the same time. A feat I feel that Nintendo is pulling (and will pull) off.
 
His platformers have been growing steadily worse since Yoshi's Island. Mario 64 was a decent jump into 3d, but it lacked the charm of the previous games and just wasn't as interesting. Mario Sunshine was the pinnacle of Nintendo's wasted potential. It could have been great, but instead it was Mario 64 with better graphics and a useless water gimmick that didn't amount to much. That leads us to New Super Mario Bros., the ultimate example. To put it simply, it was a boring game. It seemed as though Nintendo just gave up and decided they would just release a remake of SMB but in 3d and people would buy it. There was nothing there to make it interesting, and therein lies the main problem with the series, in that it has remained stagnant for far too long. Same for Zelda, in fact. Twilight Princess could have been something great. Instead, they catered to OoT fanboys and decided upon seemingly remaking it for the new generation instead of making a game that was actually interesting and fun to play. As for PH, I haven't played it yet, but I've heard good things. However, I doubt it has anything in it that truly furthers the series along as a game franchise. Nintendo has for too long relied on the same formula as yesteryear, and I've grown tired of it. I enjoyed LoZ and SMB back in the day as much as anybody, but I want something new, something that'll renew interest in Nintendo, and the newest game in a decades old series with marginal changes from the last game and a fresh coat of graphical paint won't do that for me.
Word.
Lots of them.
I'm entirely sure that Nintendo is aware that they survive on fanboys and stagnant games, but I guess they have trouble making as much money on original sorts of games as they do on their major cashcows. Earthbound was a fantastic game, but it didn't sell well, and many people complained that it was too different from their precious RPG formulas that they all love so much. "DRAGONS AND MAGIC AND SWORDSLOL."

people love habits and familiarity. Break their habits, and they become upset. Change their formulas, and they complain. You'll make less money by challenging them, twisting thier patterns, or doing anything remotely interesting outside of their pre-defined ideas of a good game.

Nintendo fanboys are probably the worst of the bunch, as they'll keep buying the Mario games and the Zelda games, hoping that the next one will be better, more fantastic, and not the same stale game that they played a few years ago. And then based off of the sales of the games, Nintendo will think that they can get away with flaking on the gameplay, AND THEY ALWAYS GET AWAY WITH IT.
Mario64=Sunshine=Galaxy. I'm sorry everyone. it won't be different.
Ahem...now for something on topic. I really hope they make a Pikmin without following a formula. I would appreciate a well done new adventure. I love Pikmin, and I don't want to see it become another Mario/Zelda stale game, btu tha eventually has to happen with all series, because there can be no more original ideas after a time.
 
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Super Mario Galaxy > Super Mario 64 > Super Mario Sunshine

You heard it here first. Galaxy is going to be stupendously different.

You're right about Zelda fans though. I know I'm a massive Zelda fan but take a visit to the IGN Boards Zelda section (actually DON'T!) They complain that Twilight Princess was too similar, Phantom Hourglass too different and refuse to believe anything will ever top Ocarina of Time. It's kind of depressing.

Here's a thought on-topic though. How about if Nintendo did something where they released Pikmin DS and Wii as a set and the two games combined where you could carry your Pikmin around with you all the time getting them to do tasks but have more features and so on and so forth when you get home and play on your Wii. I'm not sure if I like the idea or not myself but it's worth throwing in there.

there can be no more original ideas after a time.

Oh, sir. I beg to differ. There will never, ever be an end to originality. Lest of all in Shigeru Miyamoto's mind.
 
Drawn to Life is a nice example of a game kept fresh by your own originality, not just the developer's. Sure, drawing your own characters isn't an original idea(outside of games), but the way it's executed is.
 
Whats drawn to life?
 
Aren't we getting of topic?

Pikmin is a great game, but the time limit was very stressfull.
 
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